Commit graph

134 commits

Author SHA1 Message Date
Ryan C. Gordon d5e9fcf16f configure: Regenerate configure script with the ARM SIMD/NEON changes. 2019-10-24 21:51:55 -04:00
Ryan C. Gordon ed7483f82c x11: On macOS, look for X11 install in /opt/X11 instead of /usr/X11R6.
This is where Apple installs XQuartz now (and apparently, the compatibility
symlink at /usr/X11R6 can be missing).

Fixes Bugzilla #4706.
2019-10-15 22:36:08 -04:00
Ozkan Sezer ffc7d09197 endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 2019-10-01 14:00:02 +03:00
Sam Lantinga 3fe2d8368c Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
Sam Lantinga 7a84dd4277 Disable HIDAPI by default, as it breaks on Linux when trying to use libusb with non-root permissions on some distributions 2019-08-12 13:35:36 -07:00
Sam Lantinga e9ec7d41b3 Fixed bug 4354 - CMake builds do not correctly enable IME on Linux
Callum McGing

While the CMake build checks for ibus and does enable the ibus backend with set(HAVE_IBUS_IBUS_H TRUE), this does not define SDL_USE_IME, thus CMake built SDL2 (as in Arch Linux) cannot use IME at all.

The attached patch fixes this behaviour when building against ibus. IME support will still fail when only fcitx is available on the build system.
2019-08-05 23:46:09 -07:00
Ethan Lee aa09e61223 Port libusb hid.c to SDL, add to MinGW configure 2019-08-04 00:01:38 -04:00
Alex Szpakowski aebaa316c7 Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
Sam Lantinga 67fa8601d9 Fixed building on Mac OS X without libusb 2019-08-02 18:14:31 -07:00
Ozkan Sezer 59ea0735f0 configury: allow libusb-less hidapi for macosx. 2019-08-01 17:41:40 +03:00
Ethan Lee f7d82e5616 hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.

Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
2019-07-31 12:20:55 -04:00
Ryan C. Gordon 4df22d812c configure: Windows and macOS now respect --enable-hidapi.
(and it defaults to "yes" on those platforms. Other places, which use libusb,
still default to no because they probably need root permissions to work.)
2019-07-08 16:08:16 -04:00
Sam Lantinga 51555a85cc Enable Raspberry Pi video by default 2019-06-21 10:58:30 -07:00
Sam Lantinga 67c67f3a6b Updated version to 2.0.10 2019-06-17 10:13:28 -07:00
Sam Lantinga 1b73d578f3 Temporary fix for bug 4254 - a _lot_ of strict aliasing warnings
Ozkan Sezer

A horde of strict aliasing violation warnings are emitted from joystick
layer, and also from a few other places. This happens with gcc-4.4.7 on
Linux CentOS 6.10.  Some other sysjoystick would possibly have the same
warnings.

Attached my full log here. Example entry:
src/joystick/SDL_joystick.c: In function 'SDL_GetJoystickGUIDInfo':
src/joystick/SDL_joystick.c:1094: warning: dereferencing pointer '({anonymous})' does break strict-aliasing rules
2019-06-08 18:32:29 -07:00
Sam Lantinga 6c0b304c93 Fixed bug 4655 - evdev is available on FreeBSD, check in 'configure' limited to Linux
Jan Martin Mikkelsen

The evdev interface is available on FreeBSD, with the xf86-input-evdev for include files in /usr/local/include/linux, so <linux/input.h> works, or when build with the native evdev option, where <dev/evdev/input.h> is available.
2019-06-05 12:03:45 -07:00
Sam Lantinga f79190f407 Use _Exit() when available 2019-04-23 07:59:31 -07:00
Ryan C. Gordon 2f6c988e7c configure: Cleaned up audio/video summaries when building for Windows. 2019-04-21 21:34:14 -04:00
Sam Lantinga 1febfedf85 configure.in: Rename configure.ac to fix an 'aclocal' warning 2019-04-02 05:31:08 -07:00
Sam Lantinga fd946a48dc Fixed configure error if pkg modules aren't available 2019-03-16 19:32:59 -07:00
Sam Lantinga 40e3c015f1 Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
Ryan C. Gordon 8a5a05c168 events: Let arbitrary signals to simulate iOS/Android backgrounding events.
This lets you build a custom embedded device that roughly offers the "this
process is going to the background NOW" semantics of SDL on a mobile device.
2019-03-15 15:51:05 -04:00
Sam Lantinga 39e8e3951c Fixed bug 4379 - fix parallel build with slibtool
orbea

I am having a parallel build problem with -j3 or higher using the autotools build and slibtool instead of GNU libtool. Basically slibtool is faster than GNU libtool and it will start working before mkdir starts or finishes creating the build/ directory.
2018-12-08 11:22:50 -08:00
Ryan C. Gordon 2878d4f80c egl: Don't force X11 support when testing for EGL.
Fixes building Wayland support on embedded systems without X11.

(TODO: maybe move the EGL test out of the X11 tests at some point, too.)
2018-12-05 16:53:15 -05:00
Ryan C. Gordon 1689e9f910 linux: Move SDL_LinuxSetThreadPriority() elsewhere to fix build.
Fixes Bugzilla #4393.
2018-12-05 16:51:22 -05:00
Sam Lantinga bd0ae0a5dd Do a second pass to find libraries without a single version digit after the .so
This finds libsndio.so.6.1 on Raspberry Pi
2018-11-23 21:11:11 -08:00
Ryan C. Gordon bc57ac27f9 mir: Removed mir client support.
Fixes Bugzilla #4288.
2018-11-02 21:34:17 -04:00
Sam Lantinga 4026f89d19 Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE)
Cameron Gutman

The current SDL 2.0.8 and the prerelease SDL 2.0.9 are compiled without the DYNAMICBASE flag to indicate that ASLR may relocate the DLL at load-time. https://docs.microsoft.com/en-us/cpp/build/reference/dynamicbase-use-address-space-layout-randomization?view=vs-2017

When I build SDL.dll myself using the VS2010 project, the DLL has the DYNAMICBASE flag set (as is the default). Similarly, MinGW-w64 also enables ASLR by default on all binaries for a couple years now (https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=836365)
2018-11-02 18:07:11 -07:00
Sam Lantinga c17d62996f Mark a subsystem as dummy, not disabled, if it was intended to be compiled in.
From Tom Black:

I'm having problems initializing the sensor module. I'm compiling with a standard ./configure && make && sudo make install, and the module says it's enabled, but SDL_Init(SDL_INIT_EVERYTHING) is failing with SDL_GetError() returning "SDL not built with sensor support".
2018-09-28 21:19:27 -07:00
Ozkan Sezer b11c75e9f4 configury, cmake: add check for endpointvolume.h :
add HAVE_ENDPOINTVOLUME_H, HAVE_MMDEVICEAPI_H and HAVE_AUDIOCLIENT_H
in SDL_config.h.in, SDL_config.h.cmake, SDL_config_windows.h, and in
SDL_config_winrt.h.
2018-09-28 13:41:04 +03:00
Ozkan Sezer cf7460e477 configury, cmake: make wasapi option independent of directx. 2018-09-28 11:30:50 +03:00
Sam Lantinga f964ce03b4 Fixed mingw-w64 build 2018-09-28 01:00:47 -07:00
Sam Lantinga 20dfda4489 Fixed mingw-w64 build 2018-09-28 00:40:35 -07:00
Sam Lantinga bc6c199790 Updated version to 2.0.9 2018-09-26 10:08:14 -07:00
Sam Lantinga 044b00dcae Fixed the DirectFB renderer not being enabled in autoconf builds 2018-08-27 11:51:05 -07:00
Sam Lantinga 3e5dbc694a Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Sam Lantinga 7c3040e08a First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Ryan C. Gordon c0ac09edcc configure: Make wayland sources depend on generated headers.
Otherwise occasionally the sources will try to compile before the headers it
needs are generated.

Fixes Bugzilla #3977.
2018-08-07 17:28:07 -04:00
Ethan Lee b4fe7412f9 SDL_exp 2018-08-04 11:52:46 -04:00
Ozkan Sezer 507e271b3e made the wasapi configury option consistent with others. 2018-07-01 19:50:00 +03:00
Ozkan Sezer 8857791627 make WASAPI configurable in autofoo and cmake (default is on.)
closes bug #3798.
2018-07-01 17:01:04 +03:00
Ryan C. Gordon 4f5bd53e8f wayland: Keep protocol XML files in-tree.
Now you don't need the latest Wayland installed to build with
newer protocols supported, as they'll build correctly; even if
your system can't use them, we can make intelligent decisions
at runtime about what's available on the current machine anyhow.

This also simplifies some logic and possible failure cases in
the configure and CMake scripts.

Fixes Bugzilla #4207.
2018-06-25 09:37:25 -07:00
Ryan C. Gordon c8ac909674 wayland: Implemented xdg-wm-base support.
This is just in parity with the existing zxdg-shell-unstable-v6 code. Making
the Wayland target robust (and uh, with title bars) is going to take a lot
of work on top of this.
2018-06-24 22:42:36 -07:00
Sam Lantinga 0bade9b411 Fixed bug 4154 - Fix three empty variable tests in configure
Zack Middleton

Running top-level SDL configure on macOS 10.11 resulted in the errors below because automake removed the brackets about the tests.

./configure: line 15756: : command not found
./configure: line 15759: -Iinclude -I/Users/zack/SDL/include -idirafter /Users/zack/SDL/src/video/khronos : No such file or directory
./configure: line 15763: : command not found
2018-05-05 10:31:03 -07:00
Sam Lantinga db94dfb1d5 Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
Azamat H. Hackimov

When you try use SDL2 2.0.8 in CMake project in Linux, it complains about trailing spaces in sdl2.pc:

CMake Error at CMakeLists.txt:147 (add_executable):
  Target "TestSimpleMain" links to item "-L/usr/lib64 -lSDL2 " which has
  leading or trailing whitespace.  This is now an error according to policy
  CMP0004.
2018-04-23 21:55:59 -07:00
Sam Lantinga 1cfbe664f5 Added Mac OpenGL ES configure support 2018-03-12 18:41:06 -07:00
Sam Lantinga e9b29ed007 Fixed bug 4101 - configure needs regenerating after changeset 11894 2018-03-02 22:48:15 -08:00
Sam Lantinga 66f9492b69 Fixed bug 4075 - configury adds Metal.framework to linkage even if it is not available
Ozkan Sezer

Configury adds Metal.framework to linkage even if it is not available.
My solution is setting enable_render_metal to no when Metal.framework
is not found
2018-02-11 17:25:51 -08:00
Ethan Lee 11c348b4d7 SDL_log10 2018-01-17 11:53:09 -05:00