David Carlier
16e699a761
Proposing exposing as public api the various arch dependent
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pause instructions so could be used in app infinite loops.
A handful of games do already so we unify it in one place.
2022-08-04 08:47:39 -07:00
Sam Lantinga
bcdef4aaf9
Added separate hints for Nintendo Online classic controllers and Joy-Cons
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This allows them to be enabled/disabled separately from Switch Pro HIDAPI support
2022-08-03 13:07:47 -07:00
Shootfast
60d1944e46
SDL_video: Added SDL_GL_FLOATBUFFERS to allow Cocoa GL contexts to use EDR
2022-08-02 15:45:30 -07:00
Daniel Santos
147a71b976
Finish dummy driver
2022-08-02 11:40:31 -07:00
Francisco Javier Trujillo Mata
46f95a7a5f
Create dummy PS2 Video driver
2022-08-02 11:40:31 -07:00
SDL Wiki Bot
75f34fc5bf
Sync SDL wiki -> header
2022-08-02 14:52:12 +00:00
Ryan C. Gordon
307b0b7813
video: Add a warning to the docs about using SDL_GetDisplayDPI.
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Fixes #5647 .
2022-08-02 10:51:31 -04:00
Sam Lantinga
ce5a23bd57
Applied DragonFly BSD patch
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https://raw.githubusercontent.com/DragonFlyBSD/DeltaPorts/master/ports/devel/sdl20/dragonfly/patch-include_SDL__endian.h
2022-07-30 16:32:21 -07:00
Sam Lantinga
2241bd669f
Added a command line option --info event_motion
to show mouse and finger motion events
2022-07-29 20:37:38 -07:00
SDL Wiki Bot
47265f377f
Sync SDL wiki -> header
2022-07-29 13:24:05 +00:00
Anonymous Maarten
f8aa00d198
cmake: add HAVE_STDDEF_H to SDL_config.h.cmake
2022-07-29 15:05:19 +02:00
Sam Lantinga
2fa2f9ff77
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
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* Added support for mini-gamepad mode for Joy-Con controllers, matching the mapping for hid-nintendo on Linux and iOS 16
* Added the ability to merge left and right Joy-Con controllers into a single Pro-style controller
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS to control this merging functionality
* Removed the hint SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
2022-07-28 19:22:27 -07:00
Ryan C. Gordon
5d85c7d300
kmsdrm: Added a hint to specify device index.
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Fixes #2811 .
2022-07-26 00:19:54 -04:00
Sam Lantinga
cbb3f4ca37
Add SDL_guid.h to the global SDL header
2022-07-25 19:53:04 -07:00
Frank Praznik
41b89aec19
video: Improve the SDL_WINDOW_ALLOW_HIGHDPI flag documentation
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Extend the SDL_WINDOW_ALLOW_HIGHDPI flag documentation to stress the importance of querying the window drawable size after every window event to avoid rendering issues in a mixed-DPI environment.
2022-07-22 13:01:57 -04:00
Ryan C. Gordon
f73d07da5f
audio: Headers said 5 channel is quad+center, but it's 4.1.
2022-07-20 18:41:53 -04:00
Ozkan Sezer
b8f30c021b
SDL_endian.h: check for __powerpc__ and __PPC__ in big endian decision.
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Also remove the _M_PPC check from there.
Reference issue: https://github.com/libsdl-org/SDL/issues/5907
2022-07-12 00:55:00 +03:00
SDL Wiki Bot
5d09b63155
Sync SDL wiki -> header
2022-07-11 17:35:11 +00:00
Ethan Lee
2f0816adb7
Add SDL_GetDefaultAudioInfo.
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This API is supported on pipewire, pulseaudio, wasapi, and directsound.
Co-authored-by: Frank Praznik <frank.praznik@gmail.com>
2022-07-11 13:34:35 -04:00
Sam Lantinga
2373da5d94
Exposed SDL_ResetKeyboard() as a public function
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This will be used by Source 2 titles to reset keyboard state before showing assertion dialogs
2022-07-11 09:49:00 -07:00
Sam Lantinga
2c22d7204c
Fixed typo in description
2022-07-11 08:44:49 -07:00
Cameron Gutman
6e712d2440
joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller
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Basic input already works using the OS HID driver, but this enables
force feedback and battery state reporting.
2022-07-10 10:53:26 -07:00
SDL Wiki Bot
6187edd41e
Sync SDL wiki -> header
2022-07-04 23:57:05 +00:00
rohlem
b085c18251
make SDL_SetTextInputRect take a pointer to const
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The documentation doesn't state that the argument is ever modified,
and no implementation does so currently.
This is a non-breaking change to guarantee as much to callers.
2022-07-04 09:38:01 -07:00
SDL Wiki Bot
fcb99d7830
Sync SDL wiki -> header
2022-07-04 13:42:05 +00:00
Anthony Heathcoat
2a25b69ba5
Check if GNC is defined before checking its value to solve warns in msvc
2022-07-03 00:56:09 -07:00
Sam Lantinga
cd79e9c4e2
Removed comment text that looks like doxygen commands
2022-07-01 14:04:07 -07:00
chalonverse
f317d619cc
Xbox GDKX support ( #5869 )
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* Xbox GDK support (14 squashed commits)
* Added basic keyboard testing
* Update readme
* Code review fixes
* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
2022-07-01 13:59:14 -07:00
Sam Lantinga
e9d5060c4c
checkkeys will now render text that is input
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Also added test functions for multi-line debug text display
Currently this only supports ASCII, as the font doesn't have the correct Latin-1 characters
2022-07-01 12:56:47 -07:00
Jade Macho
6a2e6c82a0
Add SDL_HINT_DIRECTINPUT_ENABLED (on by default)
2022-06-28 15:59:05 -07:00
Sam Lantinga
cbd0187475
Removed the limit on the size of the SDL error message
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Also added SDL_GetOriginalMemoryFunctions()
Fixes https://github.com/libsdl-org/SDL/issues/5795
2022-06-27 16:59:50 -07:00
Francisco Javier Trujillo Mata
e4a8087551
Initial Audio driver
2022-06-27 15:18:48 -07:00
SDL Wiki Bot
0a9a0a79e0
Sync SDL wiki -> header
2022-06-27 17:20:12 +00:00
chalonverse
3b191580c3
Windows GDK Support ( #5830 )
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* Added GDK
* Simplfied checks in SDL_config_wingdk.h
* Added testgdk sample
* Added GDK readme
* Fixed error in merge of SDL_windows.h
* Additional GDK fixes
* OpenWatcom should not export _SDL_GDKGetTaskQueue
* Formatting fixes
* Moved initialization code into SDL_GDKRunApp
2022-06-27 10:19:39 -07:00
Francisco Javier Trujillo Mata
7fd46ec581
Initial PS2_Joystick implementation
2022-06-27 00:32:43 -07:00
Francisco Javier Trujillo Mata
84d69da4e1
Initial SDL_ps2_main implementation
2022-06-27 00:32:43 -07:00
Ryan C. Gordon
ff735b3c0f
SDL_Surface: don't implicitly declare struct SDL_BlitMap.
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It's just an opaque type, but it's more clear to have it typedef'd outside
the containing struct.
Fixes #5828 .
2022-06-20 18:31:39 -04:00
Ozkan Sezer
a8d41b3b45
check for shellscalingapi.h presence instead of WINVER >= 0x0603
2022-06-18 13:00:44 -07:00
Alex Richardson
d51a8f530e
cmake: freebsd: Fix -Wformat warning during tests build
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Without using <inttypes.h>, SDL_PRIx64 will expand to llx, but on 64-bit
FreeBSD platforms (u)int64_t is `(usigned) long`:
SDL_test_memory.c:261:77: error: format specifies type 'unsigned long long' but the argument has type 'Uint64' (aka 'unsigned long') [-Werror,-Wformat]
This commit updates config_minimal.h to also assume presence of inttypes.h
for everything except old MSVC.
2022-06-18 07:37:57 -07:00
Sam Lantinga
adc6875870
Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
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Closes https://github.com/libsdl-org/SDL/pull/5811
2022-06-17 10:22:28 -07:00
Sam Lantinga
b004133f08
Updated to version 2.23.1 for pre-release checkpoint
2022-06-16 12:50:19 -07:00
Francisco Javier Trujillo Mata
6b03c1adf6
Add filesystem driver
2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
52f00833b0
Add Thread drivers
2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
217d3a6dab
Add systimer support
2022-06-15 15:15:26 -07:00
Francisco Javier Trujillo Mata
f0a05ed476
Add some PS2 flags
2022-06-15 15:15:26 -07:00
Anonymous Maarten
b5f1fe5004
cmake: Allow integers for SDL_ASSERTIONS + fix -DSDL_ASSERTIONS=0
2022-06-15 11:11:49 -07:00
Sam Lantinga
c95edd9450
Fixed spacing
2022-06-13 06:36:48 -07:00
SDL Wiki Bot
33f8a4ddca
Sync wiki -> header
2022-06-13 13:29:04 +00:00
Sam Lantinga
6258f2ef3f
Fixed spacing
2022-06-13 06:27:14 -07:00
Matthew Morrison
b84ce0d484
Fix typo
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platform was spelled like plattform
2022-06-11 18:13:10 -07:00