Commit graph

1940 commits

Author SHA1 Message Date
Ethan Lee a7a54e6452 wayland: Add support for display connect/disconnect events 2021-11-18 00:44:08 -05:00
Ethan Lee 5cc23868ed wayland: Add support for SDL_DisplayOrientation 2021-11-16 11:58:23 -08:00
Sam Lantinga cc094f4d7c Fixed building with the macOS 10.8 SDK 2021-11-14 20:15:48 -08:00
Zack Middleton 1cd3e83756 cocoa: Fix abort on touch event types without a subtype
macOS 10.6 has some touch NSEvents which do not have a subtype
(Begin/EndGesture, Magnify, Rotate, Swipe) and cause an uncaught
exception which triggers SIGABRT and the program exits.

As it is, none of the macOS 10.6 touch events are detected as a
trackpad (including Gesture due to using different subtypes).
2021-11-14 15:21:51 -08:00
Ozkan Sezer 781caec2b2 SDL_waylandevents.c (keyboard_handle_keymap): silenced -Wwrite-strings . 2021-11-15 00:55:24 +03:00
Ozkan Sezer 8a6e48d46d constified SDL_RegisterApp() 2021-11-14 04:40:50 +03:00
Ozkan Sezer 7dfd22ac5e fix XGetDefault signature - its first and second params are _Xconst 2021-11-14 02:32:00 +03:00
Cameron Gutman 674f361dec wayland: Fix memory leaks in clipboard code 2021-11-13 11:44:36 -06:00
Cameron Gutman eb3f1462b8 x11: Fix memory leak in X11_CreatePixmapCursor() 2021-11-12 18:26:26 -06:00
Ozkan Sezer 3dc7813ae4 more whitespace tidy-ups in SDL_os2messagebox.c 2021-11-12 20:47:02 +03:00
Sam Lantinga c2dd50a9a0 Fixed whitespace 2021-11-12 08:28:02 -08:00
Sam Lantinga 074e613bbb Fixed typo 2021-11-12 03:04:11 -08:00
Sam Lantinga 35d90f17e1 Better implementation of SDL_SetWindowMouseGrab() and SDL_SetWindowMouseRect() on macOS 2021-11-12 03:04:11 -08:00
Misa 3bf7994fe2 Add and use SDL_FALLTHROUGH for fallthroughs
Case fallthrough warnings can be suppressed using the __fallthrough__
compiler attribute. Unfortunately, not all compilers have this
attribute, or even have __has_attribute to check if they have the
__fallthrough__ attribute. [[fallthrough]] is also available in C++17
and the next C2x, but not everyone uses C++17 or C2x.

So define the SDL_FALLTHROUGH macro to deal with those problems - if we
are using C++17 or C2x, it expands to [[fallthrough]]; else if the
compiler has __has_attribute and has the __fallthrough__ attribute, then
it expands to __attribute__((__fallthrough__)); else it expands to an
empty statement, with a /* fallthrough */ comment (it's a do {} while
(0) statement, because users of this macro need to use a semicolon,
because [[fallthrough]] and __attribute__((__fallthrough__)) require a
semicolon).

Clang before Clang 10 and GCC before GCC 7 have problems with using
__attribute__ as a sole statement and warn about a "declaration not
declaring anything", so fall back to using the /* fallthrough */ comment
if we are using those older compiler versions.

Applications using SDL are also free to use this macro (because it is
defined in begin_code.h).

All existing /* fallthrough */ comments have been replaced with this
macro. Some of them were unnecessary because they were the last case in
a switch; using SDL_FALLTHROUGH in those cases would result in a compile
error on compilers that support __fallthrough__, for having a
__attribute__((__fallthrough__)) statement that didn't immediately
precede a case label.
2021-11-12 07:26:14 +03:00
Sam Lantinga abc12a832c Revert "Add and use SDL_FALLTHROUGH for fallthroughs"
This reverts commit 66a08aa391.

This causes problems with older compilers:
https://github.com/libsdl-org/SDL/pull/4791#issuecomment-966630997
2021-11-11 15:58:44 -08:00
Ethan Lee 63ae103cd1 wayland: QTWAYLAND_CONTENT_ORIENTATION can support multiple values as bitmasks 2021-11-11 13:16:34 -05:00
Sam Lantinga 11ae43ca16 Only lock the pointer for mouse relative mode, there isn't really a concept of grab and confinement on iOS
Locking the pointer prevents the on-screen cursor from moving, which isn't what we want with a grab behavior.

Fixes https://github.com/libsdl-org/SDL/issues/4941
2021-11-11 07:51:34 -08:00
Misa 66a08aa391 Add and use SDL_FALLTHROUGH for fallthroughs
Case fallthrough warnings can be suppressed using the __fallthrough__
compiler attribute. Unfortunately, not all compilers have this
attribute, or even have __has_attribute to check if they have the
__fallthrough__ attribute. [[fallthrough]] is also available in C++17
and the next C2x, but not everyone uses C++17 or C2x.

So define the SDL_FALLTHROUGH macro to deal with those problems - if we
are using C++17 or C2x, it expands to [[fallthrough]]; else if the
compiler has __has_attribute and has the __fallthrough__ attribute, then
it expands to __attribute__((__fallthrough__)); else it expands to an
empty statement, with a /* fallthrough */ comment (it's a do {} while
(0) statement, because users of this macro need to use a semicolon,
because [[fallthrough]] and __attribute__((__fallthrough__)) require a
semicolon).

Applications using SDL are also free to use this macro (because it is
defined in begin_code.h).

All existing /* fallthrough */ comments have been replaced with this
macro. Some of them were unnecessary because they were the last case in
a switch; using SDL_FALLTHROUGH in those cases would result in a compile
error on compilers that support __fallthrough__, for having a
__attribute__((__fallthrough__)) statement that didn't immediately
precede a case label.
2021-11-11 07:23:25 -08:00
Sam Lantinga eda4c40732 Make sure the X event is an Xkb event before checking the Xkb event type 2021-11-10 12:48:09 -08:00
Sam Lantinga 98c9836287 Don't clobber the error in SDL_ShowMessageBox() if one has been set at
the platform level

Fixes https://github.com/libsdl-org/SDL/issues/4760
2021-11-10 11:04:51 -08:00
Sam Lantinga 6c4b4ee7a6 Don't assert on API parameters
This causes lots of spam in test automation and it's not clear it's useful to developers. If we need this level of validation, we should add a log category for it.
2021-11-10 09:41:43 -08:00
Sam Lantinga fed857787a Update the orientation and display modes when the display settings change on Windows
Fixes https://github.com/libsdl-org/SDL/issues/1061
2021-11-10 08:47:39 -08:00
Sam Lantinga c0f1109bd0 Implemented querying the orientation of displays on Windows 2021-11-10 06:03:01 -08:00
Sam Lantinga 27ce914463 Send absolute mouse motion when in normal mouse mode and relative mouse motion when in relative mode on iOS
This keeps the SDL cursor in sync with the visible cursor when in normal mouse mode.
2021-11-09 20:51:42 -08:00
Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
in your application's Info.plist in order to get real Bluetooth mouse events.
2021-11-09 20:32:16 -08:00
Sam Lantinga d2f756360e When making the window centered it should use windowed mode size since it doesn't affect fullscreen windows
Fixes bug https://github.com/libsdl-org/SDL/issues/4750
2021-11-09 11:55:02 -08:00
Susko3 1fc25bd839 Properly position the IME window(s) on windows 2021-11-09 11:00:46 -08:00
Ethan Lee ae67c7d2da Implemented SDL_SetWindowMouseRect() on Wayland 2021-11-09 01:34:02 -05:00
Sam Lantinga 18e69827aa Fixed Linux build 2021-11-08 22:29:02 -08:00
Yufei Huang 881f747d5c Always destroy icon 2021-11-08 22:20:50 -08:00
Yufei Huang 7fea557b99 SDL_windowsmouse.c: Remove LR_COPYDELETEORG flag 2021-11-08 22:20:50 -08:00
Sam Lantinga 67c42cb44c Fixed Windows build 2021-11-08 22:16:01 -08:00
Sam Lantinga fd79607eb0 Added SDL_GetWindowMouseRect()
Also guarantee that we won't get mouse movement outside the confining area, even if the OS implementation allows it (e.g. macOS)
2021-11-08 21:34:48 -08:00
Sam Lantinga 4db546b092 Implemented SDL_SetWindowMouseRect() on macOS 2021-11-08 20:35:56 -08:00
Cameron Gutman 9c95c2491c x11: Use XCheckIfEvent() instead of XNextEvent() for thread-safety
A racing reader could read from our fd between SDL_IOReady()/X11_Pending()
and our call to XNextEvent() which will cause XNextEvent() to block for
more data. Avoid this by using XCheckIfEvent() which will never block.

This also fixes a bug where we could poll() for data, even when events were
already read and pending in the queue. Unlike the Wayland implementation,
this isn't totally thread-safe because nothing prevents a racing reader
from reading events into the queue between our XCheckIfEvent() and
SDL_IOReady() calls, but I think this is the best we can do with Xlib.
2021-11-08 19:17:18 -08:00
Sam Lantinga 2d23d66a61 Fixed SetWindowMouseRect return value on Windows 2021-11-08 16:33:50 -08:00
Sam Lantinga 7d21322df1 Implemented SDL_SetWindowMouseRect() on Windows 2021-11-08 16:29:19 -08:00
Ethan Lee 4b42c05ba1 video: Add SDL_SetWindowMouseRect.
This API and implementation comes from the Unreal Engine branch of SDL, which
originally called this "SDL_ConfineCursor".

Some minor cleanup and changes for consistency with the rest of SDL_video, but
there are two major changes:

1. The coordinate system has been changed so that `rect` is _window_ relative
   and not _screen_ relative, making it easier to implement without having
   global access to the display.
2. The UE version unset all rects when passing `NULL` as a parameter for
   `window`, this has been removed as it was an unused feature anyhow.

Currently this is only implemented for X, but can be supported on Wayland and
Windows at minimum too.
2021-11-08 14:16:54 -08:00
Sam Lantinga d95a52c9a5 Fixed comment typo 2021-11-08 09:39:21 -08:00
Ethan Lee fc998b8ec9
wayland: Return true for HasScreenKeyboardSupport only if no physical keyboard exists 2021-11-08 12:37:10 -05:00
Sam Lantinga 6c56e27511 Set both _NET_WM_NAME and WM_NAME so SDL windows can be shared in the browser.
Fixes https://github.com/libsdl-org/SDL/issues/4924
2021-11-08 07:05:17 -08:00
Yufei Huang 301819cd1d SDL_windowsmouse.c: Fix WIN_CreateCursor does not scale with system cursor size preference 2021-11-08 06:59:36 -08:00
Thomas Ballinger 94c1276a5f
emscripten: Decrease vertical scroll speed by using deltaMode
Reference issue #4623.
2021-11-07 20:50:07 -05:00
Sam Lantinga 2248a54937 Update the focus in case we changed focus to a child window and then away from the application
In this case we'll get WM_KILLFOCUS when the child window is focused, but we'll retain focus on the top level window, but when we Alt-Tab away, we won't get another WM_KILLFOCUS or WM_NCACTIVATE, we get WM_ACTIVATE instead, so we need to check for focus updates in response to that as well.
2021-11-05 22:52:18 -07:00
Sam Lantinga a01aaf053c Fixed compiler warning 2021-10-30 21:42:07 -07:00
Cameron Cawley 4d3da5b75b riscos: Disable the mouse pointer for now 2021-10-30 21:25:01 -07:00
Cameron Cawley 1c256b892e riscos: Fix enumerating screen modes 2021-10-30 21:25:01 -07:00
Cameron Cawley 5a3c97f3a3 riscos: Fix detection of the current mode 2021-10-30 21:25:01 -07:00
Cameron Cawley 53b3db0c5d Handle the KMOD_SCROLL modifier on RISC OS 2021-10-30 21:25:01 -07:00
Cameron Cawley 1268984edc Implement mouse input on RISC OS 2021-10-30 21:25:01 -07:00