Commit graph

  • 523064592a Fixed bug 2869 - Controllers connected on launch are reported twice. Sam Lantinga 2015-05-26 08:52:02 -0700
  • 80916e01f3 Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!). Ryan C. Gordon 2015-05-26 11:38:04 -0400
  • d074a532e2 Make dot easier to see in testrelative. Ryan C. Gordon 2015-05-26 11:32:06 -0400
  • a2c28ec188 Updated configure script. Ryan C. Gordon 2015-05-26 11:13:51 -0400
  • 903d0f730d Removed -XCCLinker from MingW command line (thanks, Fredrik!). Ryan C. Gordon 2015-05-26 11:12:28 -0400
  • b11b3493b9 Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!). Ryan C. Gordon 2015-05-26 11:08:30 -0400
  • bb437f0233 Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!). Ryan C. Gordon 2015-05-26 11:01:19 -0400
  • 22704ac2df Cocoa: don't fail outright if we see an unknown display format. Ryan C. Gordon 2015-05-26 09:55:41 -0400
  • aba4d78384 Don't look for (and fail without) glGetIntegerv() until we need to. Ryan C. Gordon 2015-05-26 10:25:15 -0400
  • 13487426dd Fixed bug 1392 - Debian patch: do not propagate -lpthread Sam Lantinga 2015-05-26 06:32:19 -0700
  • 2c4a6ea0a2 Updated the copyright year to 2015 Sam Lantinga 2015-05-26 06:27:46 -0700
  • c133c8c8a5 Script from Sylvain to automate updating the copyright year Sam Lantinga 2015-05-26 06:27:12 -0700
  • d88b6738f0 Fixed bug 2989 - Memory loss in clipboard_testClipboardTextFunctions Sam Lantinga 2015-05-26 06:16:43 -0700
  • 507157abdb Wait for devices to finish initializing when inserted, before using them. Fixes hotplug issue with XBox 360 game controller. Sam Lantinga 2015-05-25 16:22:09 -0700
  • b0c5e201f8 Added support for Razer Serval Bluetooth mode Sam Lantinga 2015-05-25 14:52:41 -0700
  • afc97cbd5d Fix duplicate raw mouse events with XInput2 Victor Luchits 2015-05-14 14:40:56 +0300
  • 447194987c Sign any subframeworks - not needed for SDL proper, but included for consistency with other projects Sam Lantinga 2015-05-23 09:33:20 -0700
  • 1968ff0471 Android: Fixed touch pressure being out of range. Philipp Wiesemann 2015-05-22 22:34:08 +0200
  • 4f00dda95d Removed redundant NULL check in test program. Philipp Wiesemann 2015-05-21 21:27:53 +0200
  • b00214c3d6 Changed clean-up order in test program. Philipp Wiesemann 2015-05-21 21:25:32 +0200
  • 39d27a6380 Fixed undefined key access in test program. Philipp Wiesemann 2015-05-21 21:25:14 +0200
  • 6365381422 Added game controller support for the Razer Serval Sam Lantinga 2015-05-20 16:28:21 -0700
  • 2c4ad51d44 Added missing loop cancel for Emscripten in test programs. Philipp Wiesemann 2015-05-18 21:21:14 +0200
  • ac10a2f29d Fixed compiling test program with Emscripten. Philipp Wiesemann 2015-05-18 21:17:13 +0200
  • 1ed86d2211 Fixed handling only one event per frame in test program. Philipp Wiesemann 2015-05-18 21:12:16 +0200
  • fcee3e734d Code style cleanup in the GLES and GLES2 render backends. Alex Szpakowski 2015-05-16 17:35:36 -0300
  • 240a3fbffe iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver. Alex Szpakowski 2015-05-16 16:55:56 -0300
  • f7ac02010f Android: Replaced logging tag strings with constant. Philipp Wiesemann 2015-05-16 21:15:59 +0200
  • a54d038b64 Emscripten: Fixed wrong source comment and updated web link. Philipp Wiesemann 2015-05-16 21:15:27 +0200
  • d57b973518 Mac: Use CoreFoundation headers instead of Carbon headers, in GetPowerInfo code. Alex Szpakowski 2015-05-16 12:05:42 -0300
  • 1c6ea0f226 Added a userdata parameter to SDL_SetWindowsMessageHook() Sam Lantinga 2015-05-13 22:39:32 -0700
  • b2be9253e3 Fixed Mac and Linux builds Sam Lantinga 2015-05-13 22:39:27 -0700
  • 7de242e72c Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows Sam Lantinga 2015-05-13 22:39:20 -0700
  • 094c4a160f Added generic xinput fallback for XBox compatible controllers on Linux Sam Lantinga 2015-05-13 22:37:26 -0700
  • f1a7c00d06 Refactored SDL_EGL_CreateContext: It now supports context flags and OpenGL ES 3+ contexts, and its behavior more closely matches the GLX and WGL context creation code. Improved the code style consistency of SDL_egl.c. Alex Szpakowski 2015-05-11 21:03:36 -0300
  • 5919a859b4 Android: Fixed empty parameter list in signatures of internal functions. Philipp Wiesemann 2015-05-09 22:42:23 +0200
  • 6e4e9ceb44 Fixed SDL_TouchFingerEvent documentation in header file. Philipp Wiesemann 2015-05-08 21:53:02 +0200
  • 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. Philipp Wiesemann 2015-05-06 21:11:06 +0200
  • 3f51758ec5 Emscripten: Fixed touch coordinates not being normalized. Philipp Wiesemann 2015-05-06 21:10:48 +0200
  • 5715097a0c Fixed implicit function declaration in test program. Philipp Wiesemann 2015-05-06 21:09:33 +0200
  • ac27b511bf Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts. Alex Szpakowski 2015-05-06 12:54:51 -0300
  • c4fe8c80c8 Fixed building the iOS Demo files in debug mode Alex Szpakowski 2015-05-06 12:42:14 -0300
  • 4fc4026660 Replaced all remaining uses of NSAutoreleasePool with @autoreleasepool blocks (bugzilla #2680.) Alex Szpakowski 2015-05-05 19:01:55 -0300
  • 6c20b68257 Fixed a warning when SDL_syswm.h is included in code compiled for iOS with clang. Alex Szpakowski 2015-05-05 16:24:05 -0300
  • d1372bb92c Fixed the window offset on iOS when resuming an app with a borderless or fullscreen window that has the on-screen keyboard visible. Alex Szpakowski 2015-05-05 16:20:11 -0300
  • d603bb30e6 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation. Alex Szpakowski 2015-05-05 16:16:10 -0300
  • 74d83ead35 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11 Sam Lantinga 2015-05-04 21:47:40 -0700
  • 589c46dd65 X11: send keypress events before textinput events. Ryan C. Gordon 2015-05-01 01:20:28 -0400
  • 0045e2e622 checkkeys: report SDL_TEXTEDITING events. Ryan C. Gordon 2015-05-01 01:19:00 -0400
  • 423262789b checkkeys: Readded the KEYUP event test. Ryan C. Gordon 2015-05-01 01:12:48 -0400
  • 9979bab20b Android: Deactivated debug log messages on joystick device events. Philipp Wiesemann 2015-04-30 21:45:29 +0200
  • d9d1a1b980 X11: Use our own cut-buffer for intermediate clipboard storage. Dimitris Zenios 2015-04-26 13:53:46 +0300
  • 93bd476de9 Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity Sam Lantinga 2015-04-26 20:46:07 -0700
  • 931f6e4ee5 Turn off code signing by default Code signature can be added after build with the following command line: codesign --force --sign 76BB5ACAC44CA5EFA5F879434D157B81DA842CFB SDL2.framework/Versions/A Sam Lantinga 2015-04-26 20:21:06 -0700
  • 43692a0021 Updated project and added code signing for release builds Sam Lantinga 2015-04-26 15:47:40 -0700
  • 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). Ryan C. Gordon 2015-04-25 20:49:26 -0400
  • e5f9c347ef Remove trailing spaces in Android source code. Reto Schneider 2015-04-08 12:14:36 +0200
  • 77ccc412f5 CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars. Ryan C. Gordon 2014-12-13 02:40:52 -0500
  • fe40a17224 Initial merge of Emscripten port! Ryan C. Gordon 2014-12-18 00:19:52 -0500
  • a228b67d88 CMake: Replace "else(condition)" with "else()", etc. Ryan C. Gordon 2014-12-13 02:33:52 -0500
  • 708a43f50e Treat any key device as a keyboard This matches commit d325f1bbbab4 for when udev is not running Sam Lantinga 2014-12-13 13:20:19 -0800
  • b9707732e3 Removed unused includes and functions from test program. Philipp Wiesemann 2014-12-12 21:51:30 +0100
  • 269c2476b6 Replaced sqrt() with SDL_sqrt() in test program. Philipp Wiesemann 2014-12-12 21:02:46 +0100
  • 701c97074f Removed global variable from test program. Philipp Wiesemann 2014-12-12 21:00:25 +0100
  • e2a5c1d203 Removed extern declaration of not existing SDL_numhaptics from internal header. Philipp Wiesemann 2014-12-11 23:38:02 +0100
  • 0f87761bf3 Removed dependency to stdbool.h in implementation file for Android. Philipp Wiesemann 2014-12-10 21:20:41 +0100
  • d99911544f Fixed setting text to clipboard in controllermap program. Philipp Wiesemann 2014-12-10 21:13:43 +0100
  • 45fa5642ea Added comments in example program. Philipp Wiesemann 2014-12-10 21:10:55 +0100
  • fbbd593230 Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported Philipp Wiesemann 2014-12-09 22:49:16 +0100
  • a830fbc70f Fixed warnings about possible loss of data in conversion. Philipp Wiesemann 2014-12-06 00:17:52 +0100
  • 4f26e7760a Replaced free() with SDL_free() because related allocation also uses wrapper. Philipp Wiesemann 2014-12-04 21:41:30 +0100
  • 8dc56f2b31 Corrected header file guard comment. Philipp Wiesemann 2014-12-04 21:33:59 +0100
  • ec6b9b27a6 Fixed some paths in the new buildbot windows zipper script. Ryan C. Gordon 2014-12-04 02:24:22 -0500
  • 5789cb4a3b Added a script to handle packing up Windows builds for the buildbot. Ryan C. Gordon 2014-12-04 02:09:07 -0500
  • 623b9d6d91 ugh.. stray character Edward Rudd 2014-12-03 12:47:39 -0500
  • 06d357fb17 fix SDL_PRIs64 on windows compilers.. (should end in d) Edward Rudd 2014-12-03 12:45:04 -0500
  • 73daadb74e switch to use SDL_PRI* macros for long long formatting everywhere. Edward Rudd 2014-12-03 12:23:17 -0500
  • 7810d19812 fix incorrect struct member name in test code for wheel direction Edward Rudd 2014-12-03 11:04:07 -0500
  • 313881175d Adds support to control the scaling policy/mode of SDL_RenderSetLogicalSize for both letterbox (current behavior) and a new overscan mode (expand to fill the entire screen, even if some parts draw off the screen). Eric Wing 2014-12-03 04:41:26 -0800
  • 5fee84f24b WinRT: removed SDL_HINT_WINRT_PREF_PATH_ROOT (introduced post-2.0.3 & pre-2.0.4) David Ludwig 2014-12-02 21:18:50 -0500
  • cc0631a095 Merged default into iOS-improvements Alex Szpakowski 2014-12-02 02:52:45 -0400
  • ba6392d79d Fixed SDL_GetRendererOutputSize on iOS when high-DPI mode is enabled on a Retina device. Alex Szpakowski 2014-12-01 07:31:22 -0400
  • 52760dcdf1 Fix assert format strings/parameters in testautomation modules; improve output of SDL_CompareSurfaces to aid debugging; update platform_testSetErrorInvalidInput for SDL changes Andreas Schiffler 2014-11-30 20:55:27 -0800
  • 0d38073a54 Removed generated doxygen output of visual test suite. Philipp Wiesemann 2014-11-30 22:17:12 +0100
  • f86af130f5 Fixed bug 2795 - SDL library detection selects the wrong lib Sam Lantinga 2014-11-29 14:41:18 -0800
  • 265b219e3e Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification Sam Lantinga 2014-11-29 11:51:13 -0800
  • a5ce9c1113 Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification Sam Lantinga 2014-11-29 11:49:58 -0800
  • ef8c3d89ce Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification Sam Lantinga 2014-11-29 11:48:43 -0800
  • 48481c8e55 Improved the pitch variable description Sam Lantinga 2014-11-29 11:18:49 -0800
  • ce64b4ad3a WinRT: bug and data-integrity fixes for SDL_GetPrefPath() David Ludwig 2014-11-29 10:09:30 -0500
  • 4dab32a2bc Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead Sam Lantinga 2014-11-28 04:51:33 -0800
  • 767bb36364 Fixed bug 2676 - xdnd_version check issue in case ClientMessage Sam Lantinga 2014-11-28 04:42:46 -0800
  • 7ed41da0b0 Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday() Sam Lantinga 2014-11-28 04:37:50 -0800
  • bc4b6f061b Minor Objective-C code tweaks. Alex Szpakowski 2014-11-27 20:25:54 -0400
  • 6df55c6608 Removed an ugly hack to make windows rotate properly on iOS 8+. Recent commits apparently resolved the issue that made the hack necessary. Alex Szpakowski 2014-11-23 23:29:24 -0400
  • 9b8a1768f2 Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible. Alex Szpakowski 2014-11-23 23:23:47 -0400
  • bd4dd2b568 update logging of events in test core Edward Rudd 2014-11-23 21:10:55 -0500
  • 5b5823eeb5 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event Edward Rudd 2014-11-23 21:09:54 -0500
  • 70438be272 WinRT: fixed bug whereby SDL would override an app's default orientation David Ludwig 2014-12-03 10:55:23 -0500
  • 6d85f52228 The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. Alex Szpakowski 2014-11-21 10:03:02 -0400