Commit graph

  • 2b5a5c510b Android build fixes -Enabling checking for GCC_ATOMICS also on clang by default. This way all Android ABIs build successfully -Android cmake: Threading was not enabled correctly -Android cmake: Timers and dynamic lib loading were not included in the sources Olli Kallioinen 2017-06-08 22:07:55 +0300
  • 53d4f5c9fc Fixed bug 3733 - Makefile sleeps for 3 seconds if configure is out of date Sam Lantinga 2017-08-09 16:20:04 -0700
  • 2d67381a95 haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. Ryan C. Gordon 2017-08-09 18:41:59 -0400
  • 69092c7e47 haiku: Fixed compiler warning. Ryan C. Gordon 2017-08-09 18:30:48 -0400
  • 03250690d6 Added a private hint for Steam to bypass the controller filtering for the Steam virtual gamepad Sam Lantinga 2017-08-09 12:38:20 -0700
  • f15dbc8f63 Fixed Linux build Sam Lantinga 2017-08-09 12:11:59 -0700
  • c49fa37c5b Added SDL hints to filter the set of game controllers reported by SDL Sam Lantinga 2017-08-09 11:59:29 -0700
  • dc40018438 Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. Sam Lantinga 2017-08-09 11:58:38 -0700
  • a412ba0d75 haiku: Patched SDL_bopengl.cc to compile on x86-64 Haiku. Ryan C. Gordon 2017-08-09 01:01:41 -0400
  • d5215d9df9 Fixed up some compile warnings and errors on x86-64 Haiku. Ryan C. Gordon 2017-08-09 00:56:05 -0400
  • 64c2957735 Added a FIXME for 2.1 about an API change. Ryan C. Gordon 2017-08-09 00:55:27 -0400
  • 4e43c631b8 Re-added missing entry for the Steam Virtual Gamepad (was Valve Streaming Gamepad) Sam Lantinga 2017-08-08 20:38:23 -0700
  • ef54d5a8f0 Fixed building on various versions of GCC - YUV MMX code is disabled for now Sam Lantinga 2017-08-07 10:28:59 -0700
  • 76306827ec README-linux.md: added libsndio-dev to the package list. Ryan C. Gordon 2017-08-07 00:36:45 -0400
  • 9dde37eadb sndio: Fix for some platforms (Linux, for example) that don't define INFTIM. Ryan C. Gordon 2017-08-07 00:25:18 -0400
  • 27de835dd2 emscripten: Fixed compiler warnings about integer to pointer conversions. Philipp Wiesemann 2017-08-05 22:10:55 +0200
  • 711df8a989 emscripten: Fixed compiling without OpenGL support. Philipp Wiesemann 2017-08-05 22:10:48 +0200
  • f216b446aa kmsdrm: Fixed crashes if allocating memory failed. Philipp Wiesemann 2017-08-05 22:10:36 +0200
  • b8a7dd7788 nacl: Fixed freeing static memory on video quit. Philipp Wiesemann 2017-08-05 22:10:25 +0200
  • 1f698469ae mir: Removed unnecessary function declaration. Philipp Wiesemann 2017-08-05 22:10:15 +0200
  • e9ae411aee Updated generated configure script. Philipp Wiesemann 2017-08-04 23:01:01 +0200
  • 4723943bc3 kmsdrm: Fixed compiling without OpenGL support. Philipp Wiesemann 2017-08-04 23:00:47 +0200
  • 8aa147fa09 Fixed compiler warnings about type conversions. Philipp Wiesemann 2017-08-04 23:00:30 +0200
  • a09efc73d2 psp: Force audio channels to stereo if > 2 channels requested (thanks, Solra!). Ryan C. Gordon 2017-08-04 16:18:34 -0400
  • cc5ceb1165 Temporary hack to fix bug 3725 - Call made to glGetString before context creation This breaks bugs 2570, 3145 Sam Lantinga 2017-08-04 13:06:56 -0700
  • 56cab6d452 Added a hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether touch events generate synthetic mouse events. Sam Lantinga 2017-08-03 09:48:44 -0700
  • 86e95a607b kmsdrm: Fix tearing in neverputt/ball Brandon Schaefer 2017-08-02 17:45:15 -0700
  • c544d2b954 Add support for Saitek P990 Dual Analog Pad Patrice Mandin 2017-08-02 23:42:08 +0200
  • fca91451ba kmsdrm: Fix leaking SDL_VideoDevice* Brandon Schaefer 2017-08-02 13:51:14 -0700
  • 9dbe5a9686 Fixed bug 3311 - Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS Sam Lantinga 2017-08-02 13:38:46 -0700
  • 082f32d198 Fixed bug 3722 - Fall back to xinerama/xvidmode if xrandr modes initialization fails Sam Lantinga 2017-08-02 10:28:13 -0700
  • 4be066707d Fixed potential free of uninitialized memory (thanks Simon!) Sam Lantinga 2017-08-02 10:24:47 -0700
  • 56363ebf61 Fixed bug 3690 - SDL2 KMS/DRM render context support Sam Lantinga 2017-08-02 10:22:48 -0700
  • 2ffd6d0208 x11: Make a separate unmapped window to own clipboard selections. Ryan C. Gordon 2017-07-31 13:49:22 -0400
  • 997c69b9ef Fixed bug 3697 - Main thread gets stuck on left mouse down Sam Lantinga 2017-08-01 20:16:10 -0700
  • 6391cc3fef Backed out changeset ebdc0738b1b5 for bug 3697 Sam Lantinga 2017-08-01 20:09:23 -0700
  • e10a98d2ad Fixed bug 3720 - SDL_GL_GetAttribute doesn't check for initialized video driver Sam Lantinga 2017-07-31 12:57:15 -0700
  • ee3f11d545 Disable static builds for static analysis. Ryan C. Gordon 2017-07-30 14:36:01 -0400
  • 1f016d4598 windows-buildbot-zipper.bat: Check the correct path. Ryan C. Gordon 2017-07-30 14:09:18 -0400
  • 8efe9cea0e Buildbot should zip up Visual Studio Win64 binaries, too. Ryan C. Gordon 2017-07-30 10:09:34 -0400
  • 2f74dc9e63 Fixed typos in shape header. Philipp Wiesemann 2017-07-29 23:00:54 +0200
  • 68ca9d9ed1 qnx: Fixed error message. Philipp Wiesemann 2017-07-29 23:00:45 +0200
  • cea33bf5b8 aix: Removed unused local variable. Philipp Wiesemann 2017-07-29 23:00:34 +0200
  • 84aeab17a2 haiku: Changed header paths to be more compatible. Philipp Wiesemann 2017-07-29 23:00:14 +0200
  • be005b7c78 evdev: Fix 'Syscall param ioctl(TIOCLINUX) points to uninitialised byte' Brandon Schaefer 2017-07-28 12:00:10 -0700
  • 77ca0f273c Fixed crash if the WASAPI audio device couldn't be recovered Sam Lantinga 2017-07-27 22:55:18 -0700
  • 4a734209a3 Fixed infinite recursion if the WASAPI audio device couldn't be recovered Sam Lantinga 2017-07-27 22:52:19 -0700
  • f033ce61e1 Fixed typo in WASAPI shutdown code Sam Lantinga 2017-07-27 02:41:58 -0700
  • b0b481d709 [mir] Same no need to wrap this, which is already being done Brandon Schaefer 2017-07-27 08:03:11 -0700
  • ecf9f6a13e [mir] Point to SDL_EGL_UnloadLibrary vs doing it our selfs Brandon Schaefer 2017-07-26 18:10:45 -0700
  • 18f2b27b73 Whoops, forgot to commit the actual fix. :) Ryan C. Gordon 2017-07-26 13:54:11 -0400
  • 7ecc48c3ba Disable MMX inline assembly on Clang for now. Ryan C. Gordon 2017-07-26 13:43:25 -0400
  • 03eaddcad4 Fixed compiler warnings on QNX. Ryan C. Gordon 2017-07-23 19:25:16 -0400
  • 67754af887 Fixed build on older Mac OS X SDKs Sam Lantinga 2017-07-21 17:28:47 -0700
  • 8ac17a2ae6 sndio: fixed poll() call (thanks, kdrakehp!). Ryan C. Gordon 2017-07-20 20:40:17 -0400
  • ee9cc32493 sndio: More improvements to the OpenBSD audio target (thanks, kdrakehp!). Ryan C. Gordon 2017-07-20 18:16:02 -0400
  • 177f19aff0 Fixed bug 3410 - SDL_WINDOW_HIDDEN flag is inaccurate. Sam Lantinga 2017-07-20 10:52:43 -0700
  • 36998b823e Fixed bug 3689 - MMX YUV renderer crash Sam Lantinga 2017-07-20 10:48:57 -0700
  • 2008d86696 Fixed bug 3703 - Missing media keys support on Amazon Fire TV remote control Sam Lantinga 2017-07-20 10:46:38 -0700
  • 2cc6806472 Fixed bug 3705 - Add capture support to the sndio backend Sam Lantinga 2017-07-20 10:39:47 -0700
  • 01050d4ed1 iOS: Use modern replacements for deprecated functions, when available. Alex Szpakowski 2017-07-15 17:41:58 -0300
  • efe179cdfe macOS: Fix compilation when using 10.11 or earlier to build. Alex Szpakowski 2017-07-14 17:42:11 -0300
  • 562473c1f4 macOS: Address more compiler warnings when building with a recent deployment target. Alex Szpakowski 2017-07-13 23:09:37 -0300
  • bc3ede1ed0 macOS: Replace uses of deprecated Cocoa enum names with modern/consistent equivalents. Alex Szpakowski 2017-07-13 22:59:02 -0300
  • e0ea4da4ae Fix a potential crash in macOS 10.7 and earlier. Alex Szpakowski 2017-07-12 21:32:10 -0300
  • 8292d73ebb macOS: Expose more display modes on retina screens. Fixes an issue found in BZFlag. Alex Szpakowski 2017-07-12 21:28:32 -0300
  • 49f846f113 Added support for an XBox One wired controller for Leo L?nnenm?ki Sam Lantinga 2017-07-11 19:27:50 -0700
  • 74ca16547c Fixed bug 3699 - Shaped windows are distorted unless width is divisible by 8 Sam Lantinga 2017-07-11 08:16:00 -0700
  • 34b29c6ac5 Fixed bug 3688 - cmake / pthread check related patch proposal Sam Lantinga 2017-07-10 18:40:35 -0700
  • 3c09265daf Fixed bug 3609 - Windows build fails due to conflicting types for 'XINPUT_GAMEPAD_EX' Sam Lantinga 2017-07-10 18:31:28 -0700
  • cd79d8ccec Fixed bug 3696 - SDL_ShowMessageBox displays different error from intended Sam Lantinga 2017-07-10 17:16:12 -0700
  • 37722d01a8 Fixed bug 3697 - Main thread gets stuck on left mouse down Sam Lantinga 2017-07-10 17:07:19 -0700
  • 66f072ebd8 Updated Visual Studio 2008 project Sam Lantinga 2017-07-10 15:55:13 -0700
  • 8810023704 Updated generated configure script. Philipp Wiesemann 2017-07-09 23:00:43 +0200
  • 707ee5be26 Fixed typo in log message in testime program. Philipp Wiesemann 2017-07-09 23:00:35 +0200
  • 44246cdae3 Fixed compiler warning about redundant declaration. Philipp Wiesemann 2017-07-09 23:00:25 +0200
  • 10764b209c Fixed missing audio entries in configure summary. Philipp Wiesemann 2017-07-07 23:00:47 +0200
  • c3bf69ca4b haiku: Fixed compiling without OpenGL support. Philipp Wiesemann 2017-07-07 23:00:22 +0200
  • fb9c2939c2 qnx: Fixed setting a field twice. Philipp Wiesemann 2017-07-07 23:00:10 +0200
  • 1683a0c106 audio: trying to pacify static analysis. Ryan C. Gordon 2017-07-05 12:04:37 -0400
  • c80c3419aa x11: pass a long to XChangeProperty, not an int. Ryan C. Gordon 2017-07-04 20:44:07 -0400
  • b36755a3fc power: whoops, that should be "==" not "!=". Ryan C. Gordon 2017-07-03 16:45:12 -0400
  • c27dc51478 power: Linux /sys/class testing should skip "device" scopes. Ryan C. Gordon 2017-07-03 16:38:37 -0400
  • 9f99b3d7ee aix: Fixed audio debug output. Philipp Wiesemann 2017-07-02 22:46:49 +0200
  • e6583300e6 haiku: Fixed using wrong constant for internal error handling. Philipp Wiesemann 2017-07-02 22:46:23 +0200
  • 4366721b46 qnx: Removed unused bootstrap declaration. Philipp Wiesemann 2017-07-02 22:46:00 +0200
  • e3497e7916 qnx: Fixed configure script setting wrong variable. Philipp Wiesemann 2017-07-02 22:45:31 +0200
  • 200f782cab qnx: fixed potential buffer overflow. Ryan C. Gordon 2017-07-01 19:52:12 -0400
  • 22241ed0b0 Support for QNX 7.0 (thanks, Elad!). Ryan C. Gordon 2017-07-01 17:50:47 -0400
  • b1fbab50c5 haiku: Fixed memory leak if destroying window. Philipp Wiesemann 2017-07-01 23:01:57 +0200
  • 380e0693b1 aix: Fixed compile error. Philipp Wiesemann 2017-07-01 23:01:49 +0200
  • 4c190ce584 netbsd: Fixed comment. Philipp Wiesemann 2017-07-01 23:00:07 +0200
  • 4c48260ca2 netbsd: Removed unused field. Philipp Wiesemann 2017-06-29 23:00:18 +0200
  • 7bb6b402c2 netbsd: Fixed compile error. Philipp Wiesemann 2017-06-29 23:00:09 +0200
  • 944e06e67c winrt: Fixed SDL include. Philipp Wiesemann 2017-06-24 23:45:44 +0200
  • 46b77b7322 raspberrypi: Fixed typos in README. Philipp Wiesemann 2017-06-24 23:45:34 +0200
  • 705efc3532 Fixed handling only one event per frame in testshape program. Philipp Wiesemann 2017-06-24 23:45:19 +0200
  • d96419c93f xinput: use the full range of the haptic motors (thanks, Trent!). Ryan C. Gordon 2017-06-21 01:22:00 -0400
  • 267dca13fa haiku: Removed unused internal function. Philipp Wiesemann 2017-06-18 23:00:42 +0200
  • cc00a300d1 pandora: Fixed compiler warning about redefining SDL_REVISION. Philipp Wiesemann 2017-06-18 23:00:27 +0200