..
atomic
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
audio
WinRT: added Win10/UWP (Universal Windows Platform) support
2015-11-29 19:33:11 -05:00
core
WinRT: added Win10/UWP (Universal Windows Platform) support
2015-11-29 19:33:11 -05:00
cpuinfo
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
dynapi
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
2015-11-14 12:35:45 -05:00
events
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
2015-10-27 11:17:32 -07:00
file
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
filesystem
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
haptic
Fix crash on controller hotplug on linux.
2015-09-30 15:38:30 -07:00
joystick
Add Logitech F510 Gamepad Direct input mode mapping
2015-11-30 10:39:34 -05:00
libm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
loadso
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
main
Fixed bug 3083 - Android JNIEXPORT and JNICALL missing
2015-08-01 22:03:50 -07:00
power
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
render
WinRT: added Win10/UWP (Universal Windows Platform) support
2015-11-29 19:33:11 -05:00
stdlib
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
test
Fixed memory leak in test harness.
2015-07-06 21:02:20 +02:00
thread
WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
2015-11-26 13:51:03 -05:00
timer
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
video
WinRT: workaround for a possible bug in the Win10 Store's Certification Kit
2015-12-06 17:06:40 -05:00
SDL.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_assert.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_assert_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_error.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_error_c.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_hints.c
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_internal.h
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
SDL_log.c
Windows: Fixed wrong debugger output if logging empty string as info or warning.
2015-07-16 21:31:21 +02:00