Simple Directmedia Layer
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Ryan C. Gordon 9288983682 Merged Eric Wing's overscan patch.
Fixes Bugzilla #2799.
2017-06-06 14:06:40 -04:00
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android-project android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!). 2017-05-19 15:06:05 -04:00
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debian We don't actually build with the Xt library 2017-01-10 23:23:32 -08:00
docs Added missing path in porting README. 2017-05-13 23:01:04 +02:00
include Merged Eric Wing's overscan patch. 2017-06-06 14:06:40 -04:00
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test Fixed crash if creating textures failed in testshape program. 2017-06-02 22:15:23 +02:00
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visualtest Updated copyright for 2017 2017-01-01 18:33:28 -08:00
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Makefile.minimal Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
Makefile.pandora Pandora: Fixed referring to no more existing atomic source file in Makefile. 2016-07-19 21:01:13 +02:00
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README-SDL.txt
README.txt
sdl2-config.cmake.in
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WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)