SDL/include
Eric Wasylishen ab81a559f4 Windows DPI scaling/highdpi support
Adds hint "SDL_WINDOWS_DPI_SCALING" which can be set to "1" to
change the SDL coordinate system units to be DPI-scaled points, rather
than pixels everywhere.

This means windows will be appropriately sized, even when created on
high-DPI displays with scaling.

e.g. requesting a 640x480 window from SDL, on a display with 125%
scaling in Windows display settings, will create a window with an
800x600 client area (in pixels).

Setting this to "1" implicitly requests process DPI awareness
(setting SDL_WINDOWS_DPI_AWARENESS is unnecessary),
and forces SDL_WINDOW_ALLOW_HIGHDPI on all windows.
2022-06-11 14:19:01 -07:00
..
begin_code.h Correct default structure packing on Windows ARM64 2022-03-27 19:03:54 -05:00
close_code.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_assert.h Need SDL_stdinc.h for _SDL_HAS_BUILTIN 2022-05-21 10:06:05 -07:00
SDL_atomic.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_audio.h Sync wiki -> header 2022-05-30 14:31:05 +00:00
SDL_bits.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blendmode.h direct3d: Implement missing blend operations. 2022-03-27 09:14:07 -04:00
SDL_clipboard.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_config.h Add support for the Nokia N-Gage (#5597) 2022-05-03 08:51:49 -07:00
SDL_config.h.cmake Added additional check for HAVE_D3D12_H and missing SDL_VIDEO_RENDER_D3D12 in SDL_config.h.cmake 2022-06-07 22:36:06 -07:00
SDL_config.h.in DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
SDL_config_android.h add SDL_bsearch 2022-04-26 04:03:25 +03:00
SDL_config_emscripten.h add SDL_bsearch 2022-04-26 04:03:25 +03:00
SDL_config_iphoneos.h add SDL_bsearch 2022-04-26 04:03:25 +03:00
SDL_config_macosx.h Remove unused SDL_ASSEMBLY_ROUTINES define 2022-05-12 14:37:00 +03:00
SDL_config_minimal.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_config_ngage.h N-Gage port: add changes from code reviews, overall cleanup (#5618) 2022-05-11 09:31:34 -07:00
SDL_config_os2.h Use SDLCALL for callbacks in public APIs 2022-05-18 15:01:27 -07:00
SDL_config_pandora.h add SDL_bsearch 2022-04-26 04:03:25 +03:00
SDL_config_windows.h DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
SDL_config_winrt.h DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
SDL_copying.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_cpuinfo.h Sync wiki -> header 2022-06-07 00:44:04 +00:00
SDL_egl.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_endian.h Add SDL_FLOATWORDORDER for older ARM toolchains 2022-05-04 09:52:11 -07:00
SDL_error.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_events.h Add joystick battery event 2022-04-25 15:46:17 -07:00
SDL_filesystem.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_gamecontroller.h Added a function to get the controller firmware version 2022-06-03 18:50:00 -07:00
SDL_gesture.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_guid.h Sync wiki -> header 2022-06-05 00:24:04 +00:00
SDL_haptic.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hidapi.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_hints.h Windows DPI scaling/highdpi support 2022-06-11 14:19:01 -07:00
SDL_joystick.h Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_keyboard.h Sync wiki -> header 2022-03-11 22:47:04 +00:00
SDL_keycode.h Add SDL_SCANCODE_CALL and SDL_SCANCODE_ENDCALL 2022-05-10 16:12:10 -07:00
SDL_loadso.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_locale.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_log.h Document that SDL_MAX_LOG_MESSAGE is no longer meaningful 2022-04-29 11:28:59 -07:00
SDL_main.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_messagebox.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_metal.h Sync wiki -> header 2022-03-27 16:49:05 +00:00
SDL_misc.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_mouse.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_mutex.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_name.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_opengl.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_opengl_glext.h Don't have Windows headers define min/max, in case they're defined by application code 2019-09-11 15:08:37 -07:00
SDL_opengles.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_opengles2.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_opengles2_gl2.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2ext.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_gl2platform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_opengles2_khrplatform.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_pixels.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_platform.h macOS: change min supported OS from 10.6 to 10.7. 2022-05-09 21:53:40 -07:00
SDL_power.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_quit.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect.h Avoid unintended float -> double conversion in SDL_FRectEqualsEpsilon 2022-05-19 11:47:03 -07:00
SDL_render.h Sync wiki -> header 2022-05-12 07:39:04 +00:00
SDL_revision.h The revision defaults to the empty string 2021-02-12 08:54:08 -08:00
SDL_revision.h.cmake cmake: Retrieve the git revision on platforms without bash 2021-09-09 22:34:42 -04:00
SDL_rwops.h Vita: remove Vita-specific RWOps code 2022-05-18 08:29:25 -07:00
SDL_scancode.h Add SDL_SCANCODE_CALL and SDL_SCANCODE_ENDCALL 2022-05-10 16:12:10 -07:00
SDL_sensor.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_stdinc.h stdlib: Add SDL_utf8strnlen 2022-06-09 15:18:50 -07:00
SDL_surface.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_system.h Sync wiki -> header 2022-06-07 00:44:04 +00:00
SDL_syswm.h wayland: Add support for TOOLTIP/POPUP_MENU 2022-04-18 12:31:02 -04:00
SDL_test.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_assert.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_common.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_compare.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_crc32.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_font.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_fuzzer.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_harness.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_images.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_log.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_md5.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_memory.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_test_random.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_thread.h SDL_thread.h: use SDL_ThreadFunction for SDL_CreateThreadWithStackSize 2022-05-19 18:55:02 +03:00
SDL_timer.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_touch.h Sync wiki -> header 2022-02-08 10:37:04 +00:00
SDL_types.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_version.h Switch versioning scheme to be the same as GLib and Flatpak 2022-05-04 09:55:35 -07:00
SDL_video.h include/SDL_video.h: You can google it. 2022-05-25 10:46:06 -04:00
SDL_vulkan.h Sync wiki -> header 2021-10-27 01:36:05 +00:00