Simple Directmedia Layer
Find a file
2022-05-15 20:34:44 -07:00
.github
acinclude
android-project Adjust gradle dependencies to enable the build to position assets for the APK 2022-03-15 21:57:25 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts
cmake
docs
include Added the ability to specify which buttons and axes are present for virtual controllers 2022-05-15 20:34:44 -07:00
src Added the ability to specify which buttons and axes are present for virtual controllers 2022-05-15 20:34:44 -07:00
test First pass at extending virtual controller functionality 2022-05-15 20:01:12 -07:00
VisualC test: Add some common code to load test resources 2022-05-04 18:17:55 -07:00
VisualC-WinRT Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
visualtest
wayland-protocols video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 2022-03-28 13:18:26 -04:00
Xcode macOS: always use Objective-C ARC (automatic ref counting). 2022-05-09 21:53:40 -07:00
Xcode-iOS
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
Android.mk
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt
configure
configure.ac
CREDITS.txt
INSTALL.txt
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2
Makefile.pandora
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)