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	Add multiple missing pointer overloads
THis adds some missing overloads that Ryujinx uses. Changelog: - Add a new overload of SDL_MixAudioFormat to allow passing raw pointers as dest and src (useful for usage with SDL_AudioSpec's callback). - Add a new overload of SDL_OpenAudioDevice to allow passing null for the device parameter. - Add a new overload of SDL_Vulkan_GetInstanceExtensions to allow passing null for the pName parameter.
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								src/SDL2.cs
									
									
									
									
									
								
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			@ -2277,6 +2277,17 @@ namespace SDL2
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		[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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		public static extern void SDL_Vulkan_UnloadLibrary();
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		/* window refers to an SDL_Window*, pNames to a const char**.
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		 * Only available in 2.0.6 or higher.
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		 * This overload allows for IntPtr.Zero (null) to be passed for pNames.
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		 */
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		[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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		public static extern SDL_bool SDL_Vulkan_GetInstanceExtensions(
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			IntPtr window,
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			out uint pCount,
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			IntPtr pNames
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		);
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		/* window refers to an SDL_Window*, pNames to a const char**.
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		 * Only available in 2.0.6 or higher.
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		 */
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			@ -7777,6 +7788,17 @@ namespace SDL2
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			int volume
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		);
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		/* format refers to an SDL_AudioFormat */
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		/* This overload allows raw pointers to be passed for dst and src. */
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		[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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		public static extern void SDL_MixAudioFormat(
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			IntPtr dst,
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			IntPtr src,
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			ushort format,
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			uint len,
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			int volume
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		);
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		/* format refers to an SDL_AudioFormat */
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		[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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		public static extern void SDL_MixAudioFormat(
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			@ -7801,6 +7823,17 @@ namespace SDL2
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			IntPtr obtained
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		);
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		/* uint refers to an SDL_AudioDeviceID */
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		/* This overload allows for IntPtr.Zero (null) to be passed for device. */
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		[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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		public static extern unsafe uint SDL_OpenAudioDevice(
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			IntPtr device,
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			int iscapture,
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			ref SDL_AudioSpec desired,
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			out SDL_AudioSpec obtained,
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			int allowed_changes
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		);
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		/* uint refers to an SDL_AudioDeviceID */
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		[DllImport(nativeLibName, EntryPoint = "SDL_OpenAudioDevice", CallingConvention = CallingConvention.Cdecl)]
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		private static extern unsafe uint INTERNAL_SDL_OpenAudioDevice(
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