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https://github.com/Ryujinx/SDL2-CS.git
synced 2025-03-04 18:19:40 +00:00
Minor spacing fixes
This commit is contained in:
parent
c2d58d61d5
commit
1c03cdfb2c
207
src/SDL2.cs
207
src/SDL2.cs
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@ -640,9 +640,9 @@ namespace SDL2
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[Flags]
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public enum SDL_MessageBoxFlags : uint
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{
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SDL_MESSAGEBOX_ERROR = 0x00000010,
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SDL_MESSAGEBOX_WARNING = 0x00000020,
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SDL_MESSAGEBOX_INFORMATION = 0x00000040
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SDL_MESSAGEBOX_ERROR = 0x00000010,
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SDL_MESSAGEBOX_WARNING = 0x00000020,
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SDL_MESSAGEBOX_INFORMATION = 0x00000040
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}
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[Flags]
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@ -707,12 +707,12 @@ namespace SDL2
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public struct SDL_MessageBoxData
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{
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public SDL_MessageBoxFlags flags;
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public IntPtr window; /* Parent window, can be NULL */
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public string title; /* UTF-8 title */
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public string message; /* UTF-8 message text */
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public IntPtr window; /* Parent window, can be NULL */
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public string title; /* UTF-8 title */
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public string message; /* UTF-8 message text */
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public int numbuttons;
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public SDL_MessageBoxButtonData[] buttons;
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public SDL_MessageBoxColorScheme? colorScheme; /* Can be NULL to use system settings */
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public SDL_MessageBoxColorScheme? colorScheme; /* Can be NULL to use system settings */
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}
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/// <summary>
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@ -1906,89 +1906,121 @@ namespace SDL2
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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ref SDL_Rect dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for srcrect.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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ref SDL_Rect dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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IntPtr dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for dstrect.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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IntPtr dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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ref SDL_Rect dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for center.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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ref SDL_Rect dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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IntPtr dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for both
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* srcrect and dstrect.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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IntPtr dstrect,
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double angle,
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ref SDL_Point center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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IntPtr dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for both
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* srcrect and center.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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ref SDL_Rect dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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IntPtr dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for both
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* dstrect and center.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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ref SDL_Rect srcrect,
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IntPtr dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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ref SDL_Rect dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
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* Internally, this function contains logic to use default values when
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* source, destination, and/or center are passed as NULL.
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* This overload allows for IntPtr.Zero (null) to be passed for all
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* three parameters.
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*/
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int SDL_RenderCopyEx(
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IntPtr renderer,
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IntPtr texture,
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IntPtr srcrect,
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IntPtr dstrect,
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double angle,
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IntPtr center,
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SDL_RendererFlip flip
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);
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/* renderer refers to an SDL_Renderer* */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -3548,8 +3580,9 @@ namespace SDL2
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{
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public SDL_EventType type;
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public UInt32 timestamp;
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public Int32 which; /* joystick id for ADDED, else
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instance id */
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public Int32 which; /* joystick id for ADDED,
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* else instance id
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*/
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}
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[StructLayout(LayoutKind.Sequential)]
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@ -3948,7 +3981,7 @@ namespace SDL2
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SDL_SCANCODE_VOLUMEUP = 128,
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SDL_SCANCODE_VOLUMEDOWN = 129,
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/* not sure whether there's a reason to enable these */
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/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
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/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
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/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
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/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
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SDL_SCANCODE_KP_COMMA = 133,
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