Minor spacing fixes

This commit is contained in:
Ethan Lee 2015-12-01 11:13:18 -05:00
parent c2d58d61d5
commit 1c03cdfb2c

View file

@ -1906,7 +1906,11 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for srcrect.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1918,7 +1922,11 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for dstrect.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1930,7 +1938,11 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for center.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1942,7 +1954,12 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for both
* srcrect and dstrect.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1954,7 +1971,29 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for both
* srcrect and center.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
IntPtr texture,
IntPtr srcrect,
ref SDL_Rect dstrect,
double angle,
IntPtr center,
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for both
* dstrect and center.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1966,7 +2005,12 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture*.
* Internally, this function contains logic to use default values when
* source, destination, and/or center are passed as NULL.
* This overload allows for IntPtr.Zero (null) to be passed for all
* three parameters.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
@ -1978,18 +2022,6 @@ namespace SDL2
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer*, texture to an SDL_Texture* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderCopyEx(
IntPtr renderer,
IntPtr texture,
IntPtr srcrect,
ref SDL_Rect dstrect,
double angle,
IntPtr center,
SDL_RendererFlip flip
);
/* renderer refers to an SDL_Renderer* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_RenderDrawLine(
@ -3548,8 +3580,9 @@ namespace SDL2
{
public SDL_EventType type;
public UInt32 timestamp;
public Int32 which; /* joystick id for ADDED, else
instance id */
public Int32 which; /* joystick id for ADDED,
* else instance id
*/
}
[StructLayout(LayoutKind.Sequential)]