SDL 2.0.2 update. Includes some extras as well.

This commit is contained in:
Ethan Lee 2014-03-02 07:36:30 -05:00
parent 60454e8878
commit 2e719b0650

View file

@ -208,7 +208,7 @@ namespace SDL2
public const string SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = public const string SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS =
"SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"; "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS";
public const string SDL_HINT_IDLE_TIMER_DISABLED = public const string SDL_HINT_IDLE_TIMER_DISABLED =
"SDL_IOS_DLE_TIMER_DISABLED"; "SDL_IOS_IDLE_TIMER_DISABLED";
public const string SDL_HINT_ORIENTATIONS = public const string SDL_HINT_ORIENTATIONS =
"SDL_IOS_ORIENTATIONS"; "SDL_IOS_ORIENTATIONS";
public const string SDL_HINT_XINPUT_ENABLED = public const string SDL_HINT_XINPUT_ENABLED =
@ -221,14 +221,28 @@ namespace SDL2
"SDL_ALLOW_TOPMOST"; "SDL_ALLOW_TOPMOST";
public const string SDL_HINT_TIMER_RESOLUTION = public const string SDL_HINT_TIMER_RESOLUTION =
"SDL_TIMER_RESOLUTION"; "SDL_TIMER_RESOLUTION";
public const string SDL_HINT_RENDER_SCALE_QUALITY =
"SDL_RENDER_SCALE_QUALITY";
/* Only available in SDL 2.0.1 or higher */
public const string SDL_HINT_VIDEO_HIGHDPI_DISABLED = public const string SDL_HINT_VIDEO_HIGHDPI_DISABLED =
"SDL_VIDEO_HIGHDPI_DISABLED"; "SDL_VIDEO_HIGHDPI_DISABLED";
public const string SDL_HINT_RENDER_SCALE_QUALITY =
"SDL_HINT_RENDER_SCALE_QUALITY"; /* Only available in SDL 2.0.2 or higher */
public const string SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK =
"SDL_CTRL_CLICK_EMULATE_RIGHT_CLICK";
public const string SDL_HINT_VIDEO_FULLSCREEN_SPACES =
"SDL_VIDEO_FULLSCREEN_SPACES";
public const string SDL_HINT_VIDEO_WIN_D3DCOMPILER =
"SDL_VIDEO_WIN_D3DCOMPILER";
public const string SDL_HINT_MOUSE_RELATIVE_MODE_WARP = public const string SDL_HINT_MOUSE_RELATIVE_MODE_WARP =
"SDL_HINT_MOUSE_RELATIVE_MODE_WARP"; "SDL_MOUSE_RELATIVE_MODE_WARP";
public const string SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT =
"SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT";
public const string SDL_HINT_VIDEO_ALLOW_SCREENSAVER = public const string SDL_HINT_VIDEO_ALLOW_SCREENSAVER =
"SDL_HINT_VIDEO_ALLOW_SCREENSAVER"; "SDL_VIDEO_ALLOW_SCREENSAVER";
public const string SDL_HINT_ACCELEROMETER_AS_JOYSTICK =
"SDL_ACCELEROMETER_AS_JOYSTICK";
public enum SDL_HintPriority public enum SDL_HintPriority
{ {
@ -1377,6 +1391,10 @@ namespace SDL2
string extension string extension
); );
/* Only available in SDL 2.0.2 or higher */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void SDL_GL_ResetAttributes();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GL_GetAttribute( public static extern int SDL_GL_GetAttribute(
SDL_GLattr attr, SDL_GLattr attr,
@ -3072,6 +3090,10 @@ namespace SDL2
/* Drag and drop events */ /* Drag and drop events */
SDL_DROPFILE = 0x1000, SDL_DROPFILE = 0x1000,
/* Render events */
/* Only available in SDL 2.0.2 or higher */
SDL_RENDER_TARGETS_RESET = 0x2000,
/* Events SDL_USEREVENT through SDL_LASTEVENT are for /* Events SDL_USEREVENT through SDL_LASTEVENT are for
* your use, and should be allocated with * your use, and should be allocated with
* SDL_RegisterEvents() * SDL_RegisterEvents()
@ -4610,7 +4632,19 @@ namespace SDL2
string mappingString string mappingString
); );
[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerMappingForGUID", CallingConvention = CallingConvention.Cdecl)] /* THIS IS AN RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "SDL_GameControllerAddMappingsFromRW", CallingConvention = CallingConvention.Cdecl)]
private static extern int INTERNAL_SDL_GameControllerAddMappingsFromRW(
IntPtr rw,
int freerw
);
public static int SDL_GameControllerAddMappingsFromFile(string file)
{
IntPtr rwops = INTERNAL_SDL_RWFromFile(file, "rb");
return INTERNAL_SDL_GameControllerAddMappingsFromRW(rwops, 1);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
[return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler), MarshalCookie = LPUtf8StrMarshaler.LeaveAllocated)] [return : MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler), MarshalCookie = LPUtf8StrMarshaler.LeaveAllocated)]
public static extern string SDL_GameControllerMappingForGUID( public static extern string SDL_GameControllerMappingForGUID(
SDL_JoystickGUID guid SDL_JoystickGUID guid
@ -5472,6 +5506,13 @@ namespace SDL2
#region SDL_cpuinfo.h #region SDL_cpuinfo.h
/// <summary>
/// This function returns the number of CPU cores available.
/// </summary>
/// <returns>The number of CPU cores available.</returns>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GetCPUCount();
/// <summary> /// <summary>
/// This function returns the amount of RAM configured in the system, in MB. /// This function returns the amount of RAM configured in the system, in MB.
/// </summary> /// </summary>