Add some missing hints from 2.0.14 and minor correctness updates

This is based on my update to 2.0.14 I did based on ppy's fork.
Even if what I did in the end was duplicate compared to upstream, I found some differences and missing bits.

This commit is here to address those missing bits.
This commit is contained in:
Mary 2021-03-29 20:01:18 +02:00
parent 53026deb22
commit a95473071f

View file

@ -680,6 +680,10 @@ namespace SDL2
"SDL_AUTO_UPDATE_JOYSTICKS";
public const string SDL_HINT_AUTO_UPDATE_SENSORS =
"SDL_AUTO_UPDATE_SENSORS";
public const string SDL_HINT_MOUSE_RELATIVE_SCALING =
"SDL_MOUSE_RELATIVE_SCALING";
public const string SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE =
"SDL_JOYSTICK_HIDAPI_PS5_RUMBLE";
public enum SDL_HintPriority
{
@ -6811,7 +6815,7 @@ namespace SDL2
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GameControllerRumbleTriggers(
IntPtr joystick,
IntPtr gamecontroller,
UInt16 left_rumble,
UInt16 right_rumble,
UInt32 duration_ms
@ -6993,7 +6997,7 @@ namespace SDL2
public const byte SDL_HAPTIC_POLAR = 0;
public const byte SDL_HAPTIC_CARTESIAN = 1;
public const byte SDL_HAPTIC_SPHERICAL = 2;
public const byte SDL_HAPTIC_STEERING_AXIS = 3;
public const byte SDL_HAPTIC_STEERING_AXIS = 3; /* Requires >= 2.0.14 */
/* SDL_HapticRunEffect */
public const uint SDL_HAPTIC_INFINITY = 4294967295U;
@ -8199,7 +8203,7 @@ namespace SDL2
/* Only available in SDL 2.0.14 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_SIMDRealloc(IntPtr mem, uint len);
public static extern IntPtr SDL_SIMDRealloc(IntPtr ptr, uint len);
/* Only available in SDL 2.0.10 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]