SDL2# - C# Wrapper for SDL2
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David Gow acd92371fc HighDPI support + odds and ends
This patch adds support for the SDL HighDPI stuff (for MacOSX Retina
displays et al), as well as adding a few missing things from SDL 2.0.0
and SDL 2.0.1:
* HighDPI support (hint, window flag, SDL_GL_GetDrawableSize)
* SDL_TICKS_PASSED() macro
* SDL_GL_GetCurrentWindow()
* SDL_GL_GetCurrentContext()
* SDL_HINT_RENDER_DIRECT3D_THREADSAFE
* SDL_HINT_TIMER_RESOLUTION
2013-10-26 11:44:30 +08:00
src HighDPI support + odds and ends 2013-10-26 11:44:30 +08:00
.gitignore Added obj/ to .gitignore 2013-07-14 12:20:15 -07:00
LICENSE Why, hello there, world... 2013-04-03 12:15:53 -04:00
Makefile Add SDL_messagebox.h 2013-07-13 14:21:00 -04:00
opentk.LICENSE OpenAL support via OpenTK. 2013-04-15 15:49:17 -04:00
README Beta 1 provides OpenGL/OpenAL support. 2013-04-17 12:03:02 -04:00
SDL2#.csproj Added UTF-8 string marshaling 2013-06-25 21:36:38 -07:00
SDL2#.dll.config Remember trailing whitespace? Me neither. 2013-09-27 12:39:57 +00:00
SDL2#.sln Added x64 and AnyCPU configurations 2013-06-23 16:26:46 -07:00

This is SDL2#, a C# wrapper for SDL2.

Project Website: https://github.com/flibitijibibo/SDL2-CS

License
-------
SDL2 and SDL2# are released under the zlib license. See LICENSE for details.

SDL2# currently uses parts of OpenTK, which is released under the MIT license.
See opentk.LICENSE for details.

About SDL2
----------
For more information about SDL2, visit the SDL wiki:

http://wiki.libsdl.org/moin.fcg/FrontPage

About the C# Wrapper
--------------------
The C# wrapper was written to be used for MonoGame's desktop platforms. However,
this is written in a way that can be used for any general C# application.

The wrapper provides bindings for the following libraries:
- SDL2
- SDL2_image
- SDL2_mixer
- SDL2_ttf

We also provide bindings for OpenGL and OpenAL, taken from OpenTK.

Note that SDL2# will not provide every single SDL2 function. This is due to
limitations in the C# language that would cause major conflicts with the native
SDL2 library and its extensions.

SDL2# is a pure port of the C headers. The naming schemes for this library will
be exactly as they are done in the C library, with little-to-no concern for
"appropriate" C# style. The namespace indicates that this is SDL2, the class
names will indicate which library file the function/type/value exists in, and
everything else will be as close to the C version as technically possible.

Roadmap
-------
To see the current roadmap for SDL2#, visit the GitHub issues page:

https://github.com/flibitijibibo/SDL2-CS/issues