72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
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#include <fmt/format.h>
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#include "rglcore.hpp"
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namespace hibis::rglcore {
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RGLCore::RGLCore(std::string title, IntVec2 size, LoggerCallback callback) : Renderer(callback) {
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mLogger(Information, "Preparing GLFW3...");
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if (!glfwInit()) {
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mLogger(Fatal, "GLFW couldn't be initialised!");
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exit(1);
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}
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mLogger(Information, "Creating GLFWwindow...");
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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mWindow = glfwCreateWindow(size.x, size.y, title.c_str(), NULL, NULL);
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if (!mWindow) {
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mLogger(Fatal, "Window could not be created!");
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exit(1);
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}
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glfwMakeContextCurrent(mWindow);
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mLogger(Information, "Preparing GLEW...");
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glewExperimental = GL_FALSE;
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GLenum err = glewInit();
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if (err != GLEW_OK) {
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mLogger(Fatal, "GLEW could not be created due to GLEW err " + std::to_string(err));
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exit(err);
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}
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mLogger(Information, "Setting viewport...");
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glViewport(0, 0, size.x, size.y);
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mLogger(Information, "Finished setting up RGLCore!");
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}
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RGLCore::~RGLCore() {
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glfwDestroyWindow(mWindow);
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glfwTerminate();
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}
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// Draw
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void RGLCore::clearScreen(Color col) {
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float r = (float)(col.r) / 255, g = (float)(col.g) / 255, b = (float)(col.b) / 255, a = (float)(col.a) / 255;
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glClearColor(r, g, b, a);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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}
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void RGLCore::renderCurrent() {
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glfwSwapBuffers(mWindow);
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}
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void RGLCore::drawText(Resource* resource, std::string text, IntVec2 pos, Color color) {}
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void RGLCore::drawTexture(Texture* resource, float scale, IntVec2 pos) {}
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// Pre and Post draw
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void RGLCore::preDraw() {}
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void RGLCore::postDraw() {}
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void RGLCore::update() {
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mKeepOpen = !glfwWindowShouldClose(mWindow);
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glfwPollEvents();
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}
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void RGLCore::setWindowTitle(std::string title) {
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glfwSetWindowTitle(mWindow, title.c_str());
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}
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}
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