Fix lists in CODINGSTYLE.md

This commit is contained in:
Tulpen 2023-06-01 13:00:32 +01:00
parent 8293e6cf4f
commit 76e38a87e2

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@ -5,6 +5,7 @@ Use C++17 as the C++ standard. Hibis should compile under all major compilers.
Each module of the game engine should be kept within their specific folders. E.g.: Each module of the game engine should be kept within their specific folders. E.g.:
- Core - Core
- Renderer/(renderer name) - Renderer/(renderer name)
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If statically linking third party libraries are *absolutely* required, they must be placed in a folder called `external` in the repository root. If statically linking third party libraries are *absolutely* required, they must be placed in a folder called `external` in the repository root.
## Formatting ## Formatting
Files need to end with a new line.<br> Files need to end with a new line.<br>
@ -29,6 +30,7 @@ Variables should be prefixed with specific chars depending on where the variable
- Member Variable - Prefix with `m` - Member Variable - Prefix with `m`
- Global Variable - Prefix with `g` - Global Variable - Prefix with `g`
- Static Variable - Prefix with `s` - Static Variable - Prefix with `s`
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Example: Example:
```cpp ```cpp
const int gAmountOfTimesISuccessfullyWriteGoodVariableNames = 0; const int gAmountOfTimesISuccessfullyWriteGoodVariableNames = 0;