Fix lists in CODINGSTYLE.md
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@ -5,6 +5,7 @@ Use C++17 as the C++ standard. Hibis should compile under all major compilers.
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Each module of the game engine should be kept within their specific folders. E.g.:
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Each module of the game engine should be kept within their specific folders. E.g.:
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- Core
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- Core
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- Renderer/(renderer name)
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- Renderer/(renderer name)
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<!-- -->
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If statically linking third party libraries are *absolutely* required, they must be placed in a folder called `external` in the repository root.
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If statically linking third party libraries are *absolutely* required, they must be placed in a folder called `external` in the repository root.
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## Formatting
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## Formatting
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Files need to end with a new line.<br>
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Files need to end with a new line.<br>
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@ -29,6 +30,7 @@ Variables should be prefixed with specific chars depending on where the variable
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- Member Variable - Prefix with `m`
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- Member Variable - Prefix with `m`
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- Global Variable - Prefix with `g`
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- Global Variable - Prefix with `g`
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- Static Variable - Prefix with `s`
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- Static Variable - Prefix with `s`
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<!-- -->
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Example:
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Example:
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```cpp
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```cpp
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const int gAmountOfTimesISuccessfullyWriteGoodVariableNames = 0;
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const int gAmountOfTimesISuccessfullyWriteGoodVariableNames = 0;
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