hibiscus/core/resources/shader.cpp
2023-06-01 20:19:18 +01:00

11 lines
219 B
C++

#include "shader.hpp"
namespace hibis {
Shader::Shader(std::string vertexShaderPath, std::string fragShaderPath) {
mShaderPaths[0] = vertexShaderPath;
mShaderPaths[1] = fragShaderPath;
}
Shader::~Shader() {}
}