hibiscus/core/resources/shader.hpp
2023-06-14 21:59:21 +01:00

19 lines
335 B
C++

#pragma once
#include <string>
#include "resource.hpp"
namespace hibis {
class Shader : public Resource {
public:
Shader(std::string vertexShaderPath, std::string fragShaderPath);
~Shader();
unsigned int mShaderProgram = 0;
unsigned int mShaderVAO = 0;
unsigned int mShaderVBO = 0;
std::string mShaderPaths[2];
};
}