engine
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I've had enough of SDL2, we using OpenGL now
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2023-06-01 18:27:14 +01:00 |
logging
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Port to C++
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2023-05-26 22:41:51 +01:00 |
math
|
Port to C++
|
2023-05-26 22:41:51 +01:00 |
node
|
Move pragmautil.hpp into core
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2023-05-30 15:20:34 +01:00 |
renderer
|
Initial OpenGL Core port
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2023-06-01 20:19:18 +01:00 |
resources
|
Initial OpenGL Core port
|
2023-06-01 20:19:18 +01:00 |
callback.hpp
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Port to C++
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2023-05-26 22:41:51 +01:00 |
enginever.in.hpp
|
Texture shenanigans
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2023-05-30 17:00:39 +01:00 |
pragmautil.hpp
|
Texture shenanigans
|
2023-05-30 17:00:39 +01:00 |