Michał Janiszewski
7e0480e2ef
Apply formatting ( #178 )
2018-05-14 09:25:17 -07:00
Ben Morse
566076e3d8
add WARNINGS_AS_ERRORS cmake option ( #176 )
2018-05-10 17:46:11 -07:00
Mason Sciotti
aa02012c14
alphabetize libs
2018-05-04 15:13:16 -07:00
Isaac
f80bd72d22
Include pypresence library ( #167 )
2018-05-04 15:12:24 -07:00
Joel Schumacher
acf7d6a054
Add link to lua-discordRPC (LuaJIT bindings) ( #171 )
2018-05-03 15:33:49 -07:00
Elias Batek
1129c2ce4f
Add link to DerelictDiscordRPC (D binding) ( #169 )
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* Add link to DerelictDiscordRPC (D binding)
* Fix alphabetic order of community-wrappers
2018-04-23 11:20:47 -07:00
Mason Sciotti
64027b336f
Adding user object to READY event ( #159 )
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* Pass the READY event data down in onConnect
* Changes made for UE4 and Unity wrappers
* Changing object name from joinRequest to DiscordUser
2018-04-16 10:25:44 -07:00
Codecat
2ce9fe068b
Syntax change to avoid gcc 4.8 segfaulting ( #162 )
2018-04-04 10:00:24 -07:00
Mason Sciotti
be8a8e9380
ACTUALLY register the handlers on init
2018-03-29 14:33:46 -07:00
Mason Sciotti
c70acbe7d1
Fix Unity buildhelper for linux
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- Fixes #157
2018-03-26 10:56:05 -07:00
Mason Sciotti
d97e6b48ed
Note to install cmake
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- Fixes #149
2018-03-26 10:37:03 -07:00
Mason Sciotti
087282cd4b
Dynamic Event Handler Registration ( #135 )
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- Discord_RegisterHandlers() exported
- C# wrapper updated
- Dynamically sub/unsub to events
- Better mutex locking, for safety!
2018-03-23 10:25:28 -07:00
Kodie Goodwin
7e5d57e6fd
Update cert to use new name ( #158 )
2018-03-23 10:18:46 -07:00
Mason Sciotti
f3bd411b99
Update README.md
2018-03-19 10:29:11 -07:00
Lachee
8e0c7848a6
Added more hard mode documentation ( #148 )
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* ACTIVITY_JOIN_REQUEST does not have a secret
There is no secret passed to a Join Request
* Added how to respond
* Update hard-mode.md
* Added some tips
Added some helpful tips. Plan to add more as I go along.
2018-03-19 10:27:29 -07:00
Felix Yan
e7f9396807
Fix a typo in send-presence.c ( #144 )
2018-03-13 16:58:14 -07:00
Cynthia
ad0b844672
Changed CMAKE_SOURCE_DIR to CMAKE_CURRENT_SOURCE_DIR ( #143 )
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Helps with submodule implementations
2018-03-13 13:13:38 -07:00
Michał Janiszewski
d279c24c6a
Add advapi32 to linked libraries ( #140 )
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Required by `RegCreateKeyExW` and others.
2018-03-13 13:00:47 -07:00
Mason Sciotti
d9caf72e9a
Add missing timestamps in UE4 example
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Fixes #137
2018-03-06 09:51:31 -08:00
Mason Sciotti
e8091f5137
Changing kebab case filenames in source to snake case for consistency
2018-02-27 13:33:00 -08:00
sll552
4055565147
Update C# wrapper with visual C# compatible version ( #126 )
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- Custom serializer to fix utf-8 strings in C#
2018-02-22 11:47:18 -08:00
Michał Janiszewski
578eb6de7c
Provide fake DllMain declaration to fix missing-declarations warning ( #130 )
2018-02-15 14:36:31 -08:00
Michał Janiszewski
4e61b9c82c
Fix mingw compilation with -Werror=missing-declarations ( #128 )
2018-02-14 13:33:02 -08:00
Michał Janiszewski
8ec10dc011
Fix compilation with -Werror=missing-declarations ( #127 )
2018-02-14 11:42:29 -08:00
Mason Sciotti
f5f2d69a72
Update Unreal Example to include Ask to Join ( #125 )
2018-02-12 13:47:38 -08:00
Mason Sciotti
453222075b
partyMax is mandatory if partySize is included ( #122 )
2018-02-12 13:44:49 -08:00
Mason Sciotti
c4201806cf
Update build.py to properly build and copy libraries for Unity and Unreal ( #120 )
2018-02-12 13:40:41 -08:00
Mason Sciotti
ccf04d21f5
Moving buildhelper to editor folder ( #118 )
2018-02-02 16:02:11 -08:00
Dmitry
c7b4e6b2fc
Fix segfaults in Discord_RegisterW in MinGW builds ( #105 )
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* Add MinGW and WinXP support, remove Win SDK dep when using MinGW
* Remove Win SDK dependency when compiled with MinGW
* Remap the Win SDK-depended functions to string.h substitutes
* Remap missing WinAPI call RegSetKeyValueW to a substitute function
* Remove warnings by pragma when using MinGW
* Fix segfaults in Discord_RegisterW in MinGW builds
2018-02-02 09:40:33 -08:00
Nicolas Adamoglou
eee5085e9b
Exported Discord_Register and Discord_RegisterSteam ( #109 )
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* Update CMakeLists.txt
* Update and rename src/discord_register.h to include/discord_register.h
* Update CMakeLists.txt
* Update discord_register_win.cpp
* Update discord_register_linux.cpp
2018-02-01 16:42:17 -08:00
Joe
94ee4e64d9
[Unreal] Fix for Shipping Builds ( #112 )
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* Changes to allow plugin to work in Shipping Builds
* Add files via upload
SourceTree is case-insensitive on Windows, fixin
* Remove duplicated directory
* Platform whitelist, mac support, compilation fix.
* Finalization steps
* Mac fix
* Tabs/Spaces consistency.
* Updated build.py
https://github.com/discordapp/discord-rpc/issues/89
* .gitignore (headers)
* Renamed folder to lowercase
* Removed duplicates
* Revert to lowercase
2018-01-22 10:47:33 -08:00
Florian Spieß
bd294d51a8
Renamed Java-DiscordRPC to new repository name ( #113 )
2018-01-21 11:24:33 -08:00
Ben Morse
b85758ec19
fix decls
2018-01-09 10:41:16 -08:00
Ben Morse
ec6af6132d
fix build.py for unreal =)
2018-01-09 10:41:00 -08:00
Ben Morse
f99a260b07
'build.py unreal' to copy libs/headers into unreal example project
2018-01-09 10:35:37 -08:00
Glenn Smith
2c609b1d5f
Fix buffer overflows in RegisterCommand on mac ( #99 )
2018-01-05 16:59:44 -08:00
Ben Morse
839ba32671
use unambiguous C declaration style
2018-01-05 16:56:08 -08:00
Ben Morse
6a59509b7b
add Discord_ClearPresence()
( #104 )
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send-presence example updated - start a line with 'c' to toggle
whether presence information is sent or not.
Added ClearPresence to .cs bindings
Added ClearPresence to UE4 blueprint class.
2018-01-05 15:17:23 -08:00
Dmitry
b0e31a9e25
MinGW and WinXP support (issue #102 ) ( #103 )
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* Add MinGW and WinXP support, remove Win SDK dep when using MinGW
Was meant to add MinGW support only, WinXP support was made by accident.
Changes:
* Remove Win SDK dependency when compiled with MinGW
* Remap the Win SDK-depended functions to string.h substitutes
* Remap missing WinAPI call RegSetKeyValueW to a substitute function
* Remove warnings by pragma when using MinGW
2018-01-05 10:56:55 -08:00
Ben Morse
2d0661c906
fix debug build with static crt
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CMAKE_BUILD_TYPE is not set at configuration time, so we can't test
against it. So, we string-replace /MD with /MT in the c[xx] flags for
the different targets. CF:
https://stackoverflow.com/questions/14172856/cmake-compile-with-mt-instead-of-md
2018-01-05 10:42:44 -08:00
Nicolas Adamoglou
265ea814f5
Add Java Wrapper ( #75 )
2018-01-03 13:12:29 -08:00
Florian Zwoch
8990824c9c
make ready() to explicitly take no arguments -> ready(void) ( #100 )
2017-12-26 22:21:32 -08:00
Gus Caplan
8f9013cea6
Revert "Clarify js rp wrapper" ( #96 )
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This reverts commit 5438d6bf22
.
2017-12-18 09:46:33 -08:00
Mason Sciotti
085e0e7326
Click dependency in build.py
2017-12-14 13:58:03 -08:00
Fades
b3102db5c9
Fix broken docs URL ( #95 )
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Signed-off-by: Fades <me@fades.me>
2017-12-12 10:30:53 -08:00
Mason Sciotti
5438d6bf22
Clarify js rp wrapper
2017-12-11 17:22:08 -08:00
Gus Caplan
b9f9b08606
add discord rich presence js lib ( #90 )
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* add discord rich presence js lib
* alphabeticalizeify
2017-12-08 16:05:46 -08:00
John Grosh
e5bdd61223
Added Java Implementation to list( #76 )
2017-12-08 13:46:40 -08:00
Alejandro
1555405d83
Add SwordRPC to implementations ( #82 )
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This also reorganizes the list to have languages in alphabetical order
2017-12-06 09:05:45 -08:00
Mason Sciotti
051a1eeb70
Added ATJ for unity example
2017-12-04 15:16:59 -08:00