Updated bloodstained ritual of the night (markdown)

Morph 2021-01-07 10:38:30 -05:00
parent 8ab47f7baf
commit 4418fb88fc

@ -1,12 +1,10 @@
Bloodstained: Ritual of the Night performs badly. Looking beyond performance, the game renders quite well.
Both updates perform worse than 1.0.1 (despite 1.0.3 being a performance optimization on hardware)
Bloodstained: Ritual of the Night performs quite well despite rendering issues.
Known Issues:
- Swapped red and blue colors
- Swapped red and blue colors on OpenGL
- Graphics rendered during dialogues are rendered incorrectly
- Textures popping in and out (disappearing and reappearing textures)
- Missing textures
- Missing rendered effects (such as lightning trails when using the *Teps Oceus* shard)
- Occasional texture corruption
- Performance degradation after moving between rooms, (high "Texture Setup" as shown in the microprofile)
- Occasional performance drops / stutter occurring after ~15 minutes of play, softlocks may occur during these stutters.