Commit graph

6432 commits

Author SHA1 Message Date
Lioncash 022fc59dcd
ns: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 47054327c2
nifm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash 8fc4003dab
friend: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:56 -04:00
Lioncash b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones 2018-04-24 12:00:52 -04:00
Lioncash c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:58 -04:00
Lioncash 8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:09 -04:00
Lioncash d652e41365
apm: Move logging macros over to new fmt-compatible ones 2018-04-24 10:16:03 -04:00
Lioncash e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:52 -04:00
Lioncash 5483c08b44
am: Move logging macros over to new fmt-compatible ones 2018-04-24 10:14:11 -04:00
Lioncash f85d880ac6
acc: Move logging macros over to new fmt-compatible ones 2018-04-24 10:04:22 -04:00
bunnei 7495142688
Merge pull request #389 from mailwl/fs-renamefile
Service/FS: implement IFileSystem::RenameFile
2018-04-24 08:57:46 -04:00
mailwl a0179e5ca5 Service/FS: implement IFileSystem::RenameFile 2018-04-24 10:56:05 +03:00
bunnei 07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
GPU: Support multiple enabled vertex arrays.
2018-04-24 01:09:02 -04:00
bunnei 0214351f4f
Merge pull request #370 from Subv/sync_primitives
Kernel: Reworked the new kernel synchronization primitives.
2018-04-23 16:33:00 -04:00
bunnei bf25299272
Merge pull request #384 from Subv/nvhost-remap
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
2018-04-23 15:23:55 -04:00
bunnei d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
2018-04-23 15:22:49 -04:00
bunnei 3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
2018-04-23 14:00:52 -04:00
bunnei 55d0b0609d
Merge pull request #382 from Subv/a2rgb10_rt
GPU: Implement the RGB10_A2 RenderTarget format
2018-04-23 13:16:48 -04:00
Subv 9531a29283 GPU: Support multiple enabled vertex arrays.
The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.

yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
2018-04-23 11:34:50 -05:00
Subv 46572d027d Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering.

Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23 11:23:44 -05:00
Subv 0d6eafe11a NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23 11:21:46 -05:00
Subv e4bd0bddea Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23 11:21:46 -05:00
Subv e862c50a70 Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers. 2018-04-23 11:13:53 -05:00
Subv f823c1d599 GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Also removed some dead code and added memory map consistency asserts.
2018-04-23 10:57:12 -05:00
Subv 010227e149 GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. 2018-04-23 10:50:28 -05:00
bunnei ebb8e06df0
Merge pull request #378 from Subv/a2bgr10
GPU: Implement the A2BGR10 texture format.
2018-04-21 21:43:17 -04:00
Subv c079cf4eec GPU: Implement the A2BGR10 texture format. 2018-04-21 17:32:25 -05:00
bunnei 62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)
2018-04-21 13:53:55 -04:00
adityaruplaha f48d5e4c4c SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607) 2018-04-21 13:24:33 +05:30
bunnei f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
Shader opcode decoding
2018-04-21 00:04:51 -04:00
bunnei f8a037ead4
Merge pull request #375 from lioncash/header
opengl: Remove unnecessary header inclusions
2018-04-20 23:08:47 -04:00
bunnei d08fd7e86d gl_shader_decompiler: Skip RRO instruction. 2018-04-20 22:30:56 -04:00
bunnei 8b28dc55e6 gl_shader_decompiler: Cleanup error logging. 2018-04-20 22:30:56 -04:00
bunnei e1630c4d43 shader_bytecode: Add several more instruction decodings. 2018-04-20 22:30:56 -04:00
bunnei 9f6d305eab shader_bytecode: Decode instructions based on bit strings. 2018-04-20 22:30:56 -04:00
bunnei 8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
ShaderGen: Implemented fsetp/kil and predicated instruction execution.
2018-04-20 22:29:39 -04:00
bunnei 634d9ee18b
Merge pull request #374 from lioncash/noexcept
gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
2018-04-20 22:28:47 -04:00
bunnei ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
gl_rasterizer_cache: Make MatchFlags an enum class
2018-04-20 22:28:09 -04:00
Subv 17a0ef1e1e ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. 2018-04-20 21:09:34 -05:00
Subv c3a8ea76f1 ShaderGen: Implemented predicated instruction execution.
Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
2018-04-20 21:09:33 -05:00
Subv 0a5e01b710 ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.

TODO:

* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
2018-04-20 21:09:33 -05:00
Subv a70ed9c8ae Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
Subv 013778aa21 Qt: Update the WaitTree widget to show info about the current mutex of each thread. 2018-04-20 21:04:34 -05:00
Subv be155f4d9d Kernel: Remove unused ConditionVariable class. 2018-04-20 21:04:33 -05:00
Subv 5fdfbfe25a Kernel: Remove old and unused Mutex code. 2018-04-20 21:04:32 -05:00
Subv b18ccf9399 Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKey
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-20 21:04:27 -05:00
Subv e81a2080eb Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case.
Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock.

TODO:
* Fix svcWaitProcessWideKey
* Fix svcSignalProcessWideKey
* Remove the Mutex class.
2018-04-20 21:04:25 -05:00