forked from Lea/invadeez
implement ADI
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@ -13,3 +13,9 @@ pub fn add(register: Register, state: &mut EmulatorState) {
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set_cc(state, result);
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state.a = (result & 0xff) as u8;
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}
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pub fn adi(byte: u8, state: &mut EmulatorState) {
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let result = state.a as u16 + byte as u16;
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set_cc(state, result);
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state.a = result as u8;
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}
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@ -1,5 +1,5 @@
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use std::{fs, env};
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use instructions::arithmetic::add;
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use instructions::arithmetic;
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mod instructions;
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@ -34,6 +34,7 @@ pub struct ConditionCodes {
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ac: bool,
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}
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#[derive(PartialEq)]
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pub enum Register {
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B, C, D, E,
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H, L, M, A,
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@ -120,9 +121,10 @@ fn tick(state: &mut EmulatorState) {
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};
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match instruction {
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0x0 => {} // NOP
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0x80..=0x87 => add(register_from_num(instruction & 0xf), state), // ADD
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_ => not_implemented(state),
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0x00 => {} // NOP
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0x80..=0x87 => arithmetic::add(register_from_num(instruction & 0xf), state), // ADD
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0xc6 => arithmetic::adi(next_byte(), state), // ADI
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_ => not_implemented(state),
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}
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state.pc += 1;
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