forked from Lea/invadeez
add ADC
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03c2249416
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@ -1,21 +1,32 @@
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use crate::{EmulatorState, Register, get_register};
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use crate::{EmulatorState, Register, get_register};
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/// Sets the condition code flags according to `result`
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/// Sets the condition code flags according to `result`. `flags` parameter
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fn set_cc(state: &mut EmulatorState, result: u16) {
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/// indicates which flags will be set, 0b1111 will set all (Z, S, C, P)
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state.cc.z = (result & 0xff) == 0;
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/// while 0b1000 will only set Z.
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state.cc.s = (result & 0x80) == 1;
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fn set_cc(state: &mut EmulatorState, result: u16, flags: u8) {
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state.cc.c = result > 0xff;
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if flags & 0b1000 > 0 { state.cc.z = (result & 0xff) == 0; }
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state.cc.p = (result & 0xff).count_ones() % 2 == 0;
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if flags & 0b0100 > 0 { state.cc.s = (result & 0x80) > 0; }
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if flags & 0b0010 > 0 { state.cc.c = result > 0xff; }
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if flags & 0b0001 > 0 { state.cc.p = (result & 0xff).count_ones() % 2 == 0; }
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}
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}
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/// Add values of `register` and `A`
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pub fn add(register: Register, state: &mut EmulatorState) {
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pub fn add(register: Register, state: &mut EmulatorState) {
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let result = get_register(register, state) + state.a as u16;
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let result = get_register(register, state) + state.a as u16;
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set_cc(state, result);
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set_cc(state, result, 0b1111);
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state.a = (result & 0xff) as u8;
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state.a = (result & 0xff) as u8;
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}
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}
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/// Add values of input byte and `A`
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pub fn adi(byte: u8, state: &mut EmulatorState) {
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pub fn adi(byte: u8, state: &mut EmulatorState) {
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let result = state.a as u16 + byte as u16;
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let result = state.a as u16 + byte as u16;
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set_cc(state, result);
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set_cc(state, result, 0b1111);
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state.a = result as u8;
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state.a = result as u8;
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}
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}
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/// Add values of `register` and `A` and add +1 if carry bit is set
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pub fn adc(register: Register, state: &mut EmulatorState) {
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let result = get_register(register, state) + state.a as u16 + if state.cc.c { 1 } else { 0 };
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set_cc(state, result, 0b1111);
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state.a = (result & 0xff) as u8;
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}
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@ -124,6 +124,7 @@ fn tick(state: &mut EmulatorState) {
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match instruction {
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match instruction {
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0x00 => {} // NOP
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0x00 => {} // NOP
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0x80..=0x87 => arithmetic::add(register_from_num(instruction & 0xf), state), // ADD
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0x80..=0x87 => arithmetic::add(register_from_num(instruction & 0xf), state), // ADD
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0x88..=0x8f => arithmetic::adc(register_from_num(instruction & 0xf), state), // ADC
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0xc6 => arithmetic::adi(next_byte(), state), // ADI
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0xc6 => arithmetic::adi(next_byte(), state), // ADI
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_ => not_implemented(state),
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_ => not_implemented(state),
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}
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}
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