12 lines
212 B
C#
12 lines
212 B
C#
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using UnityEngine;
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namespace HeavenStudio.Games.Scripts_KarateMan
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{
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public class KarateManHitMark : MonoBehaviour
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{
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void KillHitMark()
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{
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Destroy(gameObject);
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}
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}
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}
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