HeavenStudio/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs

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2022-02-19 21:03:45 +00:00
using UnityEngine;
namespace RhythmHeavenMania.Games.TapTrial
{
public class TapTrialPlayer : MonoBehaviour
{
[Header("References")]
[System.NonSerialized] public Animator anim;
private void Start()
{
anim = GetComponent<Animator>();
}
}
}