HeavenStudio/ProjectSettings/InputManager.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!13 &1
InputManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Axes:
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m_Name: Horizontal
descriptiveName:
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positiveButton: right
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m_Name: Fire1
descriptiveName:
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m_Name: Fire3
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m_Name: Jump
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snap: 0
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m_Name: Cancel
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gravity: 1000
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m_Name: Enable Debug Button 1
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gravity: 0
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m_Name: Enable Debug Button 2
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gravity: 0
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m_Name: Debug Next
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m_Name: Debug Validate
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m_Name: Debug Persistent
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m_Name: Debug Multiplier
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joyNum: 0
m_UsePhysicalKeys: 0