tunnel bg changer
This commit is contained in:
parent
a817f4ec65
commit
047abd2c81
|
@ -114,7 +114,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &695466435713197560
|
||||
SpriteRenderer:
|
||||
|
@ -2626,7 +2626,7 @@ Transform:
|
|||
- {fileID: 2722915103499353439}
|
||||
- {fileID: 8715895528402896500}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 10
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &6259080944944028087
|
||||
SortingGroup:
|
||||
|
@ -2649,7 +2649,7 @@ Animator:
|
|||
m_GameObject: {fileID: 1108723831839973617}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: 7ad5e9fe60b9360428e64ede59ef56c9, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -3600,7 +3600,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4895754031794878509
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -4326,7 +4326,6 @@ Transform:
|
|||
- {fileID: 4765218968776603078}
|
||||
- {fileID: 4219682866485472785}
|
||||
- {fileID: 4895754031794878509}
|
||||
- {fileID: 1875766407715100784}
|
||||
- {fileID: 5133642571578142394}
|
||||
- {fileID: 3538292895231490712}
|
||||
- {fileID: 6135126729405423715}
|
||||
|
@ -4352,8 +4351,14 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
SoundSequences: []
|
||||
scheduledInputs: []
|
||||
bg: {fileID: 0}
|
||||
bgScrollTime: 30
|
||||
bg:
|
||||
- {fileID: 6725178218746906490}
|
||||
- {fileID: 2853492968281423778}
|
||||
- {fileID: 4186210772051280794}
|
||||
- {fileID: 6495275936167742583}
|
||||
- {fileID: 1960706264427049111}
|
||||
- {fileID: 1108723831839973617}
|
||||
- {fileID: 6224550809558334735}
|
||||
tunnelLightMaterial: {fileID: 2100000, guid: 4cba047f96191b44b8704748da03c5f2, type: 2}
|
||||
tunnelTint: {r: 1, g: 0.89411765, b: 0.7921569, a: 1}
|
||||
tunnelScreen: {r: 0.09803922, g: 0.09803922, b: 0.09803922, a: 1}
|
||||
|
@ -5072,7 +5077,7 @@ Transform:
|
|||
- {fileID: 9202448714056361934}
|
||||
- {fileID: 933976900174353682}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 9
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &2832269096582757322
|
||||
SortingGroup:
|
||||
|
@ -5095,7 +5100,7 @@ Animator:
|
|||
m_GameObject: {fileID: 1960706264427049111}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: 4da4205e71d98294ea90b3f6ae8ddccb, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -7346,7 +7351,7 @@ Transform:
|
|||
- {fileID: 3975640405436440702}
|
||||
- {fileID: 364157810981342936}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &2621114075240639068
|
||||
SortingGroup:
|
||||
|
@ -7369,7 +7374,7 @@ Animator:
|
|||
m_GameObject: {fileID: 2853492968281423778}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: 67d5e91a025868c4d87e8b491f001693, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -10341,7 +10346,7 @@ Transform:
|
|||
- {fileID: 8065087840011806041}
|
||||
- {fileID: 8580699075090822222}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 7
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &4624434840611019376
|
||||
SortingGroup:
|
||||
|
@ -10364,7 +10369,7 @@ Animator:
|
|||
m_GameObject: {fileID: 4186210772051280794}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: b28dfcb8b13af8d4b9bb981cd74c5b26, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -13901,7 +13906,7 @@ Transform:
|
|||
- {fileID: 4863155842494512772}
|
||||
- {fileID: 6971402431272627843}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 11
|
||||
m_RootOrder: 10
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &7146186834357252671
|
||||
SortingGroup:
|
||||
|
@ -13924,7 +13929,7 @@ Animator:
|
|||
m_GameObject: {fileID: 6224550809558334735}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: badbcf636758e684c882ed969813a77b, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -14221,7 +14226,7 @@ Transform:
|
|||
- {fileID: 2085728903073869610}
|
||||
- {fileID: 9988230017326144}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 8
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &8574146252579933770
|
||||
SortingGroup:
|
||||
|
@ -14244,7 +14249,7 @@ Animator:
|
|||
m_GameObject: {fileID: 6495275936167742583}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Controller: {fileID: 22100000, guid: 39019d9405d4f354ea004ae459c4f146, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
|
@ -14692,7 +14697,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3538292895231490712
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -14712,7 +14717,7 @@ Transform:
|
|||
- {fileID: 5536934976388888783}
|
||||
- {fileID: 1116925177385483315}
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!210 &1154286664300815188
|
||||
SortingGroup:
|
||||
|
@ -18153,37 +18158,6 @@ SpriteRenderer:
|
|||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &8525275631245940862
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1875766407715100784}
|
||||
m_Layer: 0
|
||||
m_Name: temp_letterbox
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1875766407715100784
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8525275631245940862}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 4.6171894, y: -1.5044733, z: 1}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8034898466080482128}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8543036921154343870
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -1,422 +0,0 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1102 &-6780010693242169189
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: NightFar
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: a2122116dc2ccd94fb6c7d49b8829c30, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-5903316962742713396
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: City
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: fbbb91fc49abf58499073f941653104d, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-5120088483425356502
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Beach
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1107 &-3575233688390517248
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -5120088483425356502}
|
||||
m_Position: {x: 320, y: 110, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -1724872381104339887}
|
||||
m_Position: {x: 325, y: 175, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 3963540827786562218}
|
||||
m_Position: {x: 330, y: 240, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -5903316962742713396}
|
||||
m_Position: {x: 330, y: 300, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 1547086117299953147}
|
||||
m_Position: {x: 330, y: 370, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 29850891515401804}
|
||||
m_Position: {x: 330, y: 430, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 992168630348120083}
|
||||
m_Position: {x: 330, y: 490, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 200, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -5120088483425356502}
|
||||
--- !u!1107 &-3323763866307688487
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ScrollFar
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2807062561093871685}
|
||||
m_Position: {x: 330, y: 110, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 5409363969638915670}
|
||||
m_Position: {x: 330, y: 190, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 8350482799016235801}
|
||||
m_Position: {x: 330, y: 280, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -6780010693242169189}
|
||||
m_Position: {x: 330, y: 350, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 852594026425906572}
|
||||
m_Position: {x: 330, y: 410, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 2807062561093871685}
|
||||
--- !u!1102 &-1724872381104339887
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Desert
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 45e5b140d18819d41a4749b992d75987, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: BG
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: -3575233688390517248}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- serializedVersion: 5
|
||||
m_Name: ScrollFar
|
||||
m_StateMachine: {fileID: -3323763866307688487}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 1
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &29850891515401804
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Moai
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: d8ea0af80b920034dbc2c50e6ba7297f, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &852594026425906572
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CropStompFar
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: f0e53e7e19c424c4d96314d3c81be070, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &992168630348120083
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CropStomp
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 0507912520469324a9a3920f19db7380, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &1547086117299953147
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Night
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 44a848643c5c4ab4a947fae26f97b18e, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &2807062561093871685
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: BeachFar
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &3963540827786562218
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Field
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: cc1ed6ad2464e3a4491b86eae1748276, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &5409363969638915670
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FieldFar
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 40b0dcb4bd89e634eae9b5acc4b9dbdb, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &8350482799016235801
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CityFar
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 546a4e2514763b549b004d5549430f13, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
|
@ -0,0 +1,132 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1102 &-5120088483425356502
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Near
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1107 &-3575233688390517248
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ScrollNear
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -5120088483425356502}
|
||||
m_Position: {x: 320, y: 110, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 200, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -5120088483425356502}
|
||||
--- !u!1107 &-3323763866307688487
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ScrollFar
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2807062561093871685}
|
||||
m_Position: {x: 330, y: 110, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 2807062561093871685}
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: BeachBG
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: ScrollNear
|
||||
m_StateMachine: {fileID: -3575233688390517248}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- serializedVersion: 5
|
||||
m_Name: ScrollFar
|
||||
m_StateMachine: {fileID: -3323763866307688487}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 1
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1102 &2807062561093871685
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Far
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
|
@ -0,0 +1,15 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CityBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: fbbb91fc49abf58499073f941653104d, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 546a4e2514763b549b004d5549430f13, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 39019d9405d4f354ea004ae459c4f146
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: CropBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 0507912520469324a9a3920f19db7380, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: f0e53e7e19c424c4d96314d3c81be070, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: badbcf636758e684c882ed969813a77b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,13 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DesertBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 45e5b140d18819d41a4749b992d75987, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 67d5e91a025868c4d87e8b491f001693
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FieldBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: cc1ed6ad2464e3a4491b86eae1748276, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 40b0dcb4bd89e634eae9b5acc4b9dbdb, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b28dfcb8b13af8d4b9bb981cd74c5b26
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,13 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: MoaiBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: d8ea0af80b920034dbc2c50e6ba7297f, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7ad5e9fe60b9360428e64ede59ef56c9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!221 &22100000
|
||||
AnimatorOverrideController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: NightBG
|
||||
m_Controller: {fileID: 9100000, guid: d876d4d4b27405043bdc50e7efd9d818, type: 2}
|
||||
m_Clips:
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 531f769877a28714591385d06d0c6234, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: 44a848643c5c4ab4a947fae26f97b18e, type: 2}
|
||||
- m_OriginalClip: {fileID: 7400000, guid: 92de5972c3d6d0e4ba49d6c105e04b49, type: 2}
|
||||
m_OverrideClip: {fileID: 7400000, guid: a2122116dc2ccd94fb6c7d49b8829c30, type: 2}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4da4205e71d98294ea90b3f6ae8ddccb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 22100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -40,6 +40,16 @@ namespace HeavenStudio.Games.Loaders
|
|||
preFunction = delegate { Tunnel.CountIn(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); },
|
||||
defaultLength = 4f,
|
||||
resizable = true,
|
||||
},
|
||||
new GameAction("bg", "Change Background")
|
||||
{
|
||||
function = delegate { Tunnel.instance?.SetBg(eventCaller.currentEntity["type"]); },
|
||||
defaultLength = 1f,
|
||||
resizable = false,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("type", Tunnel.BgOption.Beach, "Background", "Set the background to change to."),
|
||||
}
|
||||
}
|
||||
},
|
||||
new List<string>() { "ntr", "keep" },
|
||||
|
@ -58,8 +68,7 @@ namespace HeavenStudio.Games
|
|||
public static Tunnel instance { get; set; }
|
||||
|
||||
[Header("Backgrounds")]
|
||||
[SerializeField] Transform bg;
|
||||
[SerializeField] float bgScrollTime;
|
||||
[SerializeField] GameObject[] bg;
|
||||
|
||||
[SerializeField] Material tunnelLightMaterial;
|
||||
[SerializeField] Color tunnelTint;
|
||||
|
@ -82,9 +91,17 @@ namespace HeavenStudio.Games
|
|||
[Header("Curves")]
|
||||
[SerializeField] BezierCurve3D handCurve;
|
||||
|
||||
GameEvent cowbell = new GameEvent();
|
||||
public enum BgOption
|
||||
{
|
||||
Beach,
|
||||
Desert,
|
||||
Field,
|
||||
City,
|
||||
Night,
|
||||
Moai,
|
||||
Crop
|
||||
}
|
||||
|
||||
float bgStartX;
|
||||
float fadeDuration = 2f;
|
||||
double tunnelStartTime = double.MinValue;
|
||||
double tunnelEndTime = double.MinValue;
|
||||
|
@ -114,9 +131,9 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
evt.Disable();
|
||||
}
|
||||
if (Conductor.instance != null && !(Conductor.instance.isPlaying || Conductor.instance.isPaused))
|
||||
if (conductor != null && !(conductor.isPlaying || conductor.isPaused))
|
||||
{
|
||||
Conductor.instance.FadeMinigameVolume(Conductor.instance.songPositionInBeatsAsDouble, 0, 1);
|
||||
conductor.FadeMinigameVolume(conductor.songPositionInBeatsAsDouble, 0, 1);
|
||||
tunnelLightMaterial.SetColor("_Color", Color.white);
|
||||
tunnelLightMaterial.SetColor("_AddColor", Color.black);
|
||||
|
||||
|
@ -139,12 +156,11 @@ namespace HeavenStudio.Games
|
|||
|
||||
private void Update()
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
//update hand position
|
||||
handProgress = Math.Min(Conductor.instance.songPositionInBeats - handStart, 1);
|
||||
handProgress = Math.Min(base.conductor.songPositionInBeats - handStart, 1);
|
||||
|
||||
frontHand.transform.position = handCurve.GetPoint(EasingFunction.EaseOutQuad(0, 1, handProgress));
|
||||
if (!cond.isPlaying || cond.isPaused)
|
||||
if (!conductor.isPlaying || conductor.isPaused)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -163,7 +179,7 @@ namespace HeavenStudio.Games
|
|||
queuedInputs.Clear();
|
||||
}
|
||||
|
||||
if (lastCowbell + 1 <= cond.songPositionInBeatsAsDouble)
|
||||
if (lastCowbell + 1 <= conductor.songPositionInBeatsAsDouble)
|
||||
{
|
||||
lastCowbell++;
|
||||
ScheduleInput(lastCowbell, 1, InputAction_BasicPress, CowbellSuccess, CowbellMiss, CowbellEmpty);
|
||||
|
@ -172,11 +188,11 @@ namespace HeavenStudio.Games
|
|||
// bg.localPosition = new Vector3(bgStartX - (2 * bgStartX * (((float)Time.realtimeSinceStartupAsDouble % bgScrollTime) / bgScrollTime)), 0, 0);
|
||||
if (tunnelWall.activeSelf)
|
||||
{
|
||||
tunnelWall.transform.localPosition = tunnelStartPos - new Vector3(tunnelChunksPerSec * tunnelWallChunkSize * (float)(cond.songPositionAsDouble - tunnelStartTime), 0, 0);
|
||||
tunnelWall.transform.localPosition = tunnelStartPos - new Vector3(tunnelChunksPerSec * tunnelWallChunkSize * (float)(conductor.songPositionAsDouble - tunnelStartTime), 0, 0);
|
||||
}
|
||||
if (inTunnel && cond.songPositionAsDouble >= tunnelEndTime + PostTunnelScrnTime)
|
||||
if (inTunnel && conductor.songPositionAsDouble >= tunnelEndTime + PostTunnelScrnTime)
|
||||
{
|
||||
cond.FadeMinigameVolume(cond.GetBeatFromSongPos(tunnelEndTime + PostTunnelScrnTime), fadeDuration, 1);
|
||||
conductor.FadeMinigameVolume(conductor.GetBeatFromSongPos(tunnelEndTime + PostTunnelScrnTime), fadeDuration, 1);
|
||||
tunnelLightMaterial.SetColor("_Color", Color.white);
|
||||
tunnelLightMaterial.SetColor("_AddColor", Color.black);
|
||||
inTunnel = false;
|
||||
|
@ -187,7 +203,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
SoundByte.PlayOneShot("count-ins/cowbell");
|
||||
|
||||
handStart = Conductor.instance.songPositionInBeats;
|
||||
handStart = conductor.songPositionInBeats;
|
||||
|
||||
cowbellAnimator.Play("Shake", -1, 0);
|
||||
}
|
||||
|
@ -257,14 +273,13 @@ namespace HeavenStudio.Games
|
|||
|
||||
public void StartTunnel(double beat, double length, float volume = 0.1f, float fadeDuration = 2f)
|
||||
{
|
||||
Conductor cond = Conductor.instance;
|
||||
if (cond.songPositionAsDouble < tunnelEndTime + PostTunnelScrnTime)
|
||||
if (conductor.songPositionAsDouble < tunnelEndTime + PostTunnelScrnTime)
|
||||
{
|
||||
return;
|
||||
}
|
||||
double targetBeat = beat + length;
|
||||
tunnelStartTime = cond.GetSongPosFromBeat(beat);
|
||||
tunnelEndTime = cond.GetSongPosFromBeat(targetBeat);
|
||||
tunnelStartTime = conductor.GetSongPosFromBeat(beat);
|
||||
tunnelEndTime = conductor.GetSongPosFromBeat(targetBeat);
|
||||
// tunnel chunks can be divided into quarters
|
||||
double durationSec = Math.Ceiling((tunnelEndTime - tunnelStartTime) * 4 * tunnelChunksPerSec) * 0.25 / tunnelChunksPerSec;
|
||||
|
||||
|
@ -272,7 +287,7 @@ namespace HeavenStudio.Games
|
|||
tunnelWall.transform.localPosition = tunnelStartPos;
|
||||
tunnelWall.SetActive(true);
|
||||
this.fadeDuration = fadeDuration;
|
||||
cond.FadeMinigameVolume(beat, fadeDuration, volume);
|
||||
conductor.FadeMinigameVolume(beat, fadeDuration, volume);
|
||||
|
||||
tunnelSoundRight?.Stop();
|
||||
tunnelSoundMiddle?.Stop();
|
||||
|
@ -282,19 +297,28 @@ namespace HeavenStudio.Games
|
|||
tunnelSoundMiddle = SoundByte.PlayOneShotGame("tunnel/tunnelMiddle", beat + (6 / 48f), looping: true);
|
||||
tunnelSoundLeft = SoundByte.PlayOneShotGame("tunnel/tunnelLeft", beat + (12 / 48f), looping: true);
|
||||
|
||||
double tunnelEnd = cond.GetBeatFromSongPos(tunnelEndTime + PostTunnelScrnTime);
|
||||
double tunnelEnd = conductor.GetBeatFromSongPos(tunnelEndTime + PostTunnelScrnTime);
|
||||
tunnelSoundRight.SetLoopParams(tunnelEnd, 0.1);
|
||||
tunnelSoundMiddle.SetLoopParams(tunnelEnd + (6 / 48f), 0.1);
|
||||
tunnelSoundLeft.SetLoopParams(tunnelEnd + (12 / 48f), 0.25);
|
||||
|
||||
BeatAction.New(instance, new List<BeatAction.Action>()
|
||||
BeatAction.New(this, new List<BeatAction.Action>()
|
||||
{
|
||||
new BeatAction.Action(cond.GetBeatFromSongPos(tunnelStartTime + 0.25), delegate {
|
||||
new BeatAction.Action(conductor.GetBeatFromSongPos(tunnelStartTime + 0.25), delegate {
|
||||
tunnelLightMaterial.SetColor("_Color", tunnelTint);
|
||||
tunnelLightMaterial.SetColor("_AddColor", tunnelScreen);
|
||||
}),
|
||||
});
|
||||
inTunnel = true;
|
||||
}
|
||||
|
||||
public void SetBg(int type)
|
||||
{
|
||||
foreach (var b in bg)
|
||||
{
|
||||
b.SetActive(false);
|
||||
}
|
||||
bg[type].SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,269 +17,6 @@ MonoBehaviour:
|
|||
DenseViewWidthThreshold: 512
|
||||
_disableAutoReloadInBackground: 0
|
||||
ImportedScriptPaths:
|
||||
- Assets/Scripts/GlobalGameManager.cs
|
||||
- Assets/Scripts/Util/StringUtils.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateMan.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateManJoe.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateManNoriController.cs
|
||||
- Assets/Scripts/Util/BeatAction.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossBoys.cs
|
||||
- Assets/Scripts/Games/DoubleDate/DoubleDate.cs
|
||||
- Assets/Scripts/Games/AirRally/AirRally.cs
|
||||
- Assets/Scripts/LevelEditor/Editor.cs
|
||||
- Assets/Scripts/Common/MemRenderer.cs
|
||||
- Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs
|
||||
- Assets/Scripts/PersistentDataManager.cs
|
||||
- Assets/Scripts/UI/Overlays/OverlaysManager.cs
|
||||
- Assets/Scripts/TitleManager.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SectionDialog.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SectionTimelineObj.cs
|
||||
- Assets/Scripts/Games/DJSchool/Student.cs
|
||||
- Assets/Scripts/UI/PauseMenu.cs
|
||||
- Assets/Scripts/Util/Sound.cs
|
||||
- Assets/Scripts/Conductor.cs
|
||||
- Assets/Scripts/EventCaller.cs
|
||||
- Assets/Scripts/Games/TrickClass/TrickClass.cs
|
||||
- Assets/Scripts/GameInitializer.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/Timeline.cs
|
||||
- Assets/Scripts/Games/PlayerActionEvent.cs
|
||||
- Assets/Scripts/Games/KarateMan/KarateManPot.cs
|
||||
- Assets/Scripts/Games/DJSchool/DJSchool.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/TestCommand.cs
|
||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrioPlayer.cs
|
||||
- Assets/Scripts/Games/GleeClub/GleeClub.cs
|
||||
- Assets/Scripts/Games/DoubleDate/Basketball.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCBackgroundManager.cs
|
||||
- Assets/Scripts/Games/Spaceball/SpaceballBall.cs
|
||||
- Assets/Scripts/Games/QuizShow/QuizShow.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCEndTotem.cs
|
||||
- Assets/Editor/BuildScript.cs
|
||||
- Assets/Scripts/LevelEditor/Selections.cs
|
||||
- Assets/Scripts/Games/NightWalkRvl/RvlNightWalk.cs
|
||||
- Assets/Plugins/Starpelly/Math.cs
|
||||
- Assets/Scripts/Games/GleeClub/ChorusKid.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineZoom.cs
|
||||
- Assets/Scripts/Games/CheerReaders/RvlCharacter.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs
|
||||
- Assets/Scripts/Games/CatchyTune/CatchyTune.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindow.cs
|
||||
- Assets/Scripts/Games/AirRally/CloudsManager.cs
|
||||
- Assets/Scripts/Games/DogNinja/ThrowObject.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/Hair.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersInput.cs
|
||||
- Assets/Scripts/UI/Overlays/GoForAPerfect.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/Ball.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossKid.cs
|
||||
- Assets/Scripts/Games/CropStomp/Farmer.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
|
||||
- Assets/Scripts/UI/LeftClickTMP_Dropdown.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/NoPeekingSign.cs
|
||||
- Assets/Scripts/Games/Fireworks/FireworksBomb.cs
|
||||
- Assets/Scripts/Transform/ScaleByVelocity.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs
|
||||
- Assets/Scripts/Games/Global/Textbox.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ImageChartResourcePrefab.cs
|
||||
- Assets/Scripts/Games/CropStomp/Veggie.cs
|
||||
- Assets/Scripts/OpeningManager.cs
|
||||
- Assets/Scripts/Games/BlueBear/BlueBear.cs
|
||||
- Assets/Scripts/Games/DoubleDate/Football.cs
|
||||
- Assets/Plugins/JoyShockLibrary/JoyShockLibrary.cs
|
||||
- Assets/Scripts/StretchCameraVFX.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs
|
||||
- Assets/Scripts/Games/TapTrial/TapTrial.cs
|
||||
- Assets/Scripts/Games/AirRally/RvlIsland.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/DoubleDate/DoubleDateWeasels.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersRocker.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupe.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCTotem.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/BlockDeleteFX.cs
|
||||
- Assets/Scripts/UI/Overlays/SectionMedalsManager.cs
|
||||
- Assets/Scripts/Games/AirRally/IslandsManager.cs
|
||||
- Assets/Scripts/Games/CallAndResponseHandler.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/LongHair.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpiritsGhost.cs
|
||||
- Assets/Scripts/Games/ForkLifter/Pea.cs
|
||||
- Assets/Scripts/LevelEditor/WaveformVisual.cs
|
||||
- Assets/Scripts/Games/CatchyTune/Fruit.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolFan.cs
|
||||
- Assets/Scripts/Games/PajamaParty/PajamaParty.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/Block.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchParty.cs
|
||||
- Assets/Scripts/Games/Rockers/Rockers.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifterHand.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/EnumChartPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Global/Filter.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs
|
||||
- Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs
|
||||
- Assets/Scripts/LevelEditor/SnapDialog/SnapChangeButton.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs
|
||||
- Assets/Scripts/Games/WorkingDough/NPCDoughBall.cs
|
||||
- Assets/Scripts/ScreenTiling.cs
|
||||
- Assets/Scripts/Games/AirRally/Shuttlecock.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs
|
||||
- Assets/Scripts/Games/CoinToss/CoinToss.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/EnumPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/NumberChartPropertyPrefab.cs
|
||||
- Assets/Plugins/Starpelly/Colors.cs
|
||||
- Assets/Scripts/Games/AirRally/RvlBirds.cs
|
||||
- Assets/Scripts/Games/GleeClub/GleeClubSingInput.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/StringChartPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSplash.cs
|
||||
- Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs
|
||||
- Assets/Scripts/Games/FlipperFlop/FlipperFlopFlipper.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
|
||||
- Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs
|
||||
- Assets/Scripts/AppInfo.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSaw.cs
|
||||
- Assets/Scripts/Util/AnimationHelpers.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossBoysBall.cs
|
||||
- Assets/Scripts/LevelEditor/BPMText.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbPlatformHandler.cs
|
||||
- Assets/Scripts/Games/CheerReaders/CheerReaders.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/Kicker.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputMouse.cs
|
||||
- Assets/Scripts/Games/DogNinja/DogNinja.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TempoDialog.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCDragon.cs
|
||||
- Assets/Scripts/LevelEditor/BoxSelection.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifter.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
|
||||
- Assets/Scripts/LevelEditor/DisableSelectOnHover.cs
|
||||
- Assets/Scripts/LevelEditor/Theme.cs
|
||||
- Assets/Scripts/Games/BoardMeeting/BMExecutive.cs
|
||||
- Assets/Scripts/Common/CanvasScroll.cs
|
||||
- Assets/Scripts/GameCamera.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCJumper.cs
|
||||
- Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs
|
||||
- Assets/Scripts/UI/RightClickDropdownObject.cs
|
||||
- Assets/Scripts/StaticCamera.cs
|
||||
- Assets/Scripts/Games/Spaceball/SpaceballPlayer.cs
|
||||
- Assets/Scripts/Util/SoundByte.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSynchrette.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/VolumeTimelineObj.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs
|
||||
- Assets/Scripts/StudioDance/ChoreographyInfo.cs
|
||||
- Assets/Scripts/Games/CropStomp/CropStomp.cs
|
||||
- Assets/Scripts/Games/Global/Flash.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/ICommand.cs
|
||||
- Assets/Scripts/StudioDance/StudioDanceManager.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSawGuy.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/Drummer.cs
|
||||
- Assets/Scripts/Games/RhythmRally/Paddlers.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/DispAudioSettings.cs
|
||||
- Assets/Scripts/Util/SavWav.cs
|
||||
- Assets/Scripts/Util/EntityTypes.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs
|
||||
- Assets/Scripts/Games/Ringside/Ringside.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchPartyRocket.cs
|
||||
- Assets/Scripts/Games/Spaceball/Spaceball.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCGroundManager.cs
|
||||
- Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
|
||||
- Assets/Scripts/Games/BlueBear/Treat.cs
|
||||
- Assets/Scripts/PostProcessingVFX.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs
|
||||
- Assets/Scripts/SourceGenerators/MinigameLoaderGenerator.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputKeyboard.cs
|
||||
- Assets/Scripts/LevelEditor/EditorTheme.cs
|
||||
- Assets/Scripts/Games/TrickClass/MobTrickObj.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/Octopus.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Plant.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/CreditsLegalSettings.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs
|
||||
- Assets/Scripts/Games/MeatGrinder/Meat.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowser.cs
|
||||
- Assets/Scripts/Games/TheDazzles/TheDazzlesGirl.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/SpecialMarker.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/SettingsDialog.cs
|
||||
- Assets/Scripts/UI/Overlays/ChartSectionDisplay.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ColorChartPropertyPrefab.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowHandle.cs
|
||||
- Assets/Scripts/Games/Kitties/Kitties.cs
|
||||
- Assets/Scripts/Games/QuizShow/QSTimer.cs
|
||||
- Assets/Scripts/CircleCursor.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCBirdManager.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserLinux.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/SpecialTimelineObj.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineBlockManager.cs
|
||||
- Assets/Scripts/Games/Rockers/RockerBendInput.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/Tabs/ChartInfoProperties.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs
|
||||
- Assets/Scripts/Games/Kitties/CtrTeppanPlayer.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/TempoTimelineObj.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/VolumeDialog.cs
|
||||
- Assets/Scripts/Games/Splashdown/Splashdown.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserMac.cs
|
||||
- Assets/Scripts/Games/AirRally/Cloud.cs
|
||||
- Assets/Scripts/InputSystem/InputController.cs
|
||||
- Assets/Scripts/UI/Overlays/SkillStarManager.cs
|
||||
- Assets/Scripts/LevelEditor/BeatGrid.cs
|
||||
- Assets/Scripts/Games/RhythmRally/RhythmRally.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamurai.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeCorner.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolAmie.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowUtils.cs
|
||||
- Assets/Scripts/Games/Tambourine/Tambourine.cs
|
||||
- Assets/Scripts/Util/MultiSound.cs
|
||||
- Assets/Scripts/Games/Fireworks/Rocket.cs
|
||||
- Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs
|
||||
- Assets/Scripts/Games/Tunnel/Tunnel.cs
|
||||
- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertiesDialog.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TotemClimb.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/IStandaloneFileBrowser.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/CommandManager.cs
|
||||
- Assets/Scripts/Games/FirstContact/Translator.cs
|
||||
- Assets/Scripts/LevelEditor/TooltipGiver.cs
|
||||
- Assets/Scripts/InputSystem/USG.g/InitInputControllers.PlayerInput.ControllerLoaderGenerator.g.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummerHit.cs
|
||||
- Assets/Scripts/LevelEditor/TempoFinder/TempoFinder.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs
|
||||
- Assets/Scripts/StudioDance/Dancer.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/Lockstep/Lockstep.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCTotemManager.cs
|
||||
- Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs
|
||||
- Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs
|
||||
- Assets/Scripts/Games/DoubleDate/SoccerBall.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/Tweezers.cs
|
||||
- Assets/Scripts/Games/WorkingDough/WorkingDough.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCFrog.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/ControllerSettings.cs
|
||||
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs
|
||||
- Assets/Scripts/Games/TotemClimb/TCPillarManager.cs
|
||||
- Assets/Scripts/Games/Fireworks/Fireworks.cs
|
||||
- Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Wizard.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchMonkeyHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/BalloonHandler.cs
|
||||
- Assets/Scripts/Games/MonkeyWatch/WatchMonkey.cs
|
||||
- Assets/Scripts/Games/Manzai/Manzai.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbStarHandler.cs
|
||||
- Assets/Scripts/Games/MannequinFactory/MannequinFactory.cs
|
||||
- Assets/Scripts/Games/NightWalkAgb/AgbStar.cs
|
||||
- Assets/Scripts/Games/MannequinFactory/MannequinHead.cs
|
||||
- Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyconPair.cs
|
||||
PathsToSkipImportEvent: []
|
||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||
|
|
Loading…
Reference in a new issue