fix special timeline
This commit is contained in:
parent
e231da62f0
commit
06f5fbefbf
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0.03, y: 0}
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m_SizeDelta: {x: 2, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1126835992
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MonoBehaviour:
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|
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@ -25079,7 +25053,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 100.28569}
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m_AnchoredPosition: {x: 0, y: 118.8571}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!222 &1154875945
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|
|
@ -25779,7 +25753,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0.36, y: 0}
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m_SizeDelta: {x: 10, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1186810250
|
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MonoBehaviour:
|
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|
|
@ -27652,7 +27626,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 0, y: -0.000011444092}
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m_SizeDelta: {x: 0.03, y: -0.000005722}
|
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m_SizeDelta: {x: 2, y: -0.000005722}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1287203021
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MonoBehaviour:
|
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|
|
@ -30297,10 +30271,10 @@ RectTransform:
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m_Father: {fileID: 380411594}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 0, y: -28}
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m_SizeDelta: {x: 0.15, y: 11.84}
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 11.84, y: 11.84}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &1436123039
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MonoBehaviour:
|
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|
|
@ -30438,7 +30412,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0.000015258789}
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m_SizeDelta: {x: 0, y: 0}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1443971066
|
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MonoBehaviour:
|
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|
|
@ -30499,7 +30473,7 @@ MonoBehaviour:
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m_Spacing: 0
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m_ChildForceExpandWidth: 1
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m_ChildForceExpandHeight: 0
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m_ChildControlWidth: 0
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m_ChildControlWidth: 1
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m_ChildControlHeight: 0
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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|
|
@ -31223,6 +31197,7 @@ GameObject:
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- component: {fileID: 1493206653}
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- component: {fileID: 1493206652}
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- component: {fileID: 1493206651}
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- component: {fileID: 1493206654}
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m_Layer: 5
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m_Name: InputField (TMP)
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m_TagString: Untagged
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|
|
@ -31248,8 +31223,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 279.915, y: -20}
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m_SizeDelta: {x: 888, y: 40}
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m_AnchoredPosition: {x: 333.22635, y: -20}
|
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m_SizeDelta: {x: 785.7736, y: 40}
|
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m_Pivot: {x: 0, y: 0.5}
|
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--- !u!114 &1493206651
|
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MonoBehaviour:
|
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|
|
@ -31402,6 +31377,26 @@ CanvasRenderer:
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1493206649}
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m_CullTransparentMesh: 1
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--- !u!114 &1493206654
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1493206649}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_IgnoreLayout: 0
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m_MinWidth: -1
|
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m_MinHeight: -1
|
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m_PreferredWidth: -1
|
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m_PreferredHeight: -1
|
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m_FlexibleWidth: 10
|
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m_FlexibleHeight: -1
|
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m_LayoutPriority: 1
|
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--- !u!1 &1497456599
|
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GameObject:
|
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m_ObjectHideFlags: 0
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|
|
@ -32636,7 +32631,7 @@ MonoBehaviour:
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 1
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m_ActiveFontFeatures: 00000000
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m_ActiveFontFeatures: 6e72656b
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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|
|
@ -32947,7 +32942,7 @@ GameObject:
|
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &1542666926
|
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RectTransform:
|
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m_ObjectHideFlags: 0
|
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|
|
@ -32970,8 +32965,8 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 0, y: 0.70999146}
|
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m_SizeDelta: {x: 0.0876, y: 2.8290014}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 1, y: 0}
|
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m_Pivot: {x: 0, y: 1}
|
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--- !u!114 &1542666927
|
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MonoBehaviour:
|
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|
|
@ -34023,7 +34018,7 @@ MonoBehaviour:
|
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m_HandleRect: {fileID: 1220118244}
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m_Direction: 2
|
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m_Value: 1
|
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m_Size: 0.4326531
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m_Size: 0.5865305
|
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m_NumberOfSteps: 0
|
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m_OnValueChanged:
|
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m_PersistentCalls:
|
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|
|
@ -37186,9 +37181,9 @@ RectTransform:
|
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m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchorMax: {x: 1, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 1280, y: 50}
|
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m_SizeDelta: {x: 0, y: 50}
|
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m_Pivot: {x: 0, y: 0}
|
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--- !u!114 &1813644965
|
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MonoBehaviour:
|
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|
|
@ -39388,17 +39383,17 @@ RectTransform:
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1958523549}
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalRotation: {x: 0, y: 0, z: -0.24429213, w: 0.9697017}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_ConstrainProportionsScale: 0
|
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m_Children: []
|
||||
m_Father: {fileID: 129013733}
|
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m_RootOrder: 1
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: -28.28}
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
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m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: -0.0000067353, y: -5.65}
|
||||
m_AnchoredPosition: {x: -0.0000076293945, y: -4.63}
|
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m_SizeDelta: {x: 16, y: 16}
|
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m_Pivot: {x: 0.5, y: 0}
|
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--- !u!114 &1958523551
|
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|
|
@ -41217,7 +41212,7 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0, y: 1}
|
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 1122.8251, y: -25}
|
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m_AnchoredPosition: {x: 973.825, y: -25}
|
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m_SizeDelta: {x: 214.35, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &2057361811
|
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|
|
@ -41289,7 +41284,7 @@ MonoBehaviour:
|
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m_linkedTextComponent: {fileID: 0}
|
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parentLinkedComponent: {fileID: 0}
|
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m_enableKerning: 1
|
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m_ActiveFontFeatures: 00000000
|
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m_ActiveFontFeatures: 6e72656b
|
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m_enableExtraPadding: 0
|
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checkPaddingRequired: 0
|
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m_isRichText: 1
|
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|
|
@ -42544,7 +42539,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 1}
|
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m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0.15, y: 11.84}
|
||||
m_SizeDelta: {x: 11.84, y: 11.84}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
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--- !u!114 &2127964036
|
||||
MonoBehaviour:
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using System;
|
||||
|
||||
public static class AppInfo {
|
||||
public const string Version = "0.0.991";
|
||||
public static readonly DateTime Date = new DateTime(2023, 09, 25, 15, 04, 38, 319, DateTimeKind.Utc);
|
||||
public const string Version = "0.0.992";
|
||||
public static readonly DateTime Date = new DateTime(2023, 09, 25, 20, 37, 15, 570, DateTimeKind.Utc);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -139,9 +139,6 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
if (create == true)
|
||||
{
|
||||
tempoChange.transform.position = new Vector3(Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition).x + 0.08f, tempoChange.transform.position.y);
|
||||
tempoChange.transform.localPosition = new Vector3(Starpelly.Mathp.Round2Nearest(tempoChange.transform.localPosition.x, Timeline.SnapInterval()), tempoChange.transform.localPosition.y);
|
||||
|
||||
float lastTempo = Conductor.instance.GetBpmAtBeat(tempoChange.transform.localPosition.x);
|
||||
if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift))
|
||||
{
|
||||
|
|
@ -151,13 +148,12 @@ namespace HeavenStudio.Editor.Track
|
|||
{
|
||||
lastTempo = lastTempo / 2f;
|
||||
}
|
||||
RiqEntity tempoC = GameManager.instance.Beatmap.AddNewTempoChange(tempoChange.transform.localPosition.x, lastTempo);
|
||||
RiqEntity tempoC = GameManager.instance.Beatmap.AddNewTempoChange(Timeline.instance.MousePos2BeatSnap, lastTempo);
|
||||
tempoTimelineObj.tempoChange = tempoC;
|
||||
}
|
||||
else
|
||||
{
|
||||
tempoTimelineObj.tempoChange = tempoChange_;
|
||||
tempoChange.transform.localPosition = new Vector3((float) tempoTimelineObj.tempoChange.beat, tempoChange.transform.localPosition.y);
|
||||
tempoTimelineObj.first = first;
|
||||
}
|
||||
tempoTimelineObj.SetVisibility(Timeline.instance.timelineState.currentState);
|
||||
|
|
@ -181,17 +177,13 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
if (create == true)
|
||||
{
|
||||
volumeChange.transform.position = new Vector3(Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition).x + 0.08f, volumeChange.transform.position.y);
|
||||
volumeChange.transform.localPosition = new Vector3(Starpelly.Mathp.Round2Nearest(volumeChange.transform.localPosition.x, Timeline.SnapInterval()), volumeChange.transform.localPosition.y);
|
||||
|
||||
RiqEntity volumeC = GameManager.instance.Beatmap.AddNewVolumeChange(volumeChange.transform.localPosition.x, 100f);
|
||||
RiqEntity volumeC = GameManager.instance.Beatmap.AddNewVolumeChange(Timeline.instance.MousePos2BeatSnap, 100f);
|
||||
volumeTimelineObj.volumeChange = volumeC;
|
||||
GameManager.instance.Beatmap.VolumeChanges.Add(volumeC);
|
||||
}
|
||||
else
|
||||
{
|
||||
volumeTimelineObj.volumeChange = volumeChange_;
|
||||
volumeChange.transform.localPosition = new Vector3((float) volumeTimelineObj.volumeChange.beat, volumeChange.transform.localPosition.y);
|
||||
volumeTimelineObj.first = first;
|
||||
}
|
||||
volumeTimelineObj.SetVisibility(Timeline.instance.timelineState.currentState);
|
||||
|
|
@ -214,10 +206,7 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
if (create == true)
|
||||
{
|
||||
chartSection.transform.position = new Vector3(Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition).x + 0.08f, chartSection.transform.position.y);
|
||||
chartSection.transform.localPosition = new Vector3(Starpelly.Mathp.Round2Nearest(chartSection.transform.localPosition.x, Timeline.SnapInterval()), chartSection.transform.localPosition.y);
|
||||
|
||||
RiqEntity sectionC = GameManager.instance.Beatmap.AddNewSectionMarker(chartSection.transform.localPosition.x, "New Section");
|
||||
RiqEntity sectionC = GameManager.instance.Beatmap.AddNewSectionMarker(Timeline.instance.MousePos2BeatSnap, "New Section");
|
||||
|
||||
sectionTimelineObj.chartSection = sectionC;
|
||||
GameManager.instance.Beatmap.SectionMarkers.Add(sectionC);
|
||||
|
|
@ -225,7 +214,6 @@ namespace HeavenStudio.Editor.Track
|
|||
else
|
||||
{
|
||||
sectionTimelineObj.chartSection = chartSection_;
|
||||
chartSection.transform.localPosition = new Vector3((float) sectionTimelineObj.chartSection.beat, chartSection.transform.localPosition.y);
|
||||
}
|
||||
sectionTimelineObj.SetVisibility(Timeline.instance.timelineState.currentState);
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ namespace HeavenStudio.Editor.Track
|
|||
public void UpdateLabel()
|
||||
{
|
||||
sectionLabel.text = chartSection["sectionName"];
|
||||
SetX(chartSection);
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ using UnityEngine;
|
|||
using TMPro;
|
||||
|
||||
using DG.Tweening;
|
||||
using Jukebox;
|
||||
|
||||
namespace HeavenStudio.Editor.Track
|
||||
{
|
||||
|
|
@ -49,15 +50,12 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
if (moving)
|
||||
{
|
||||
Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition);
|
||||
|
||||
transform.position = new Vector3(mousePos.x - startPosX, transform.position.y, 0);
|
||||
transform.localPosition = new Vector3(Mathf.Clamp(Starpelly.Mathp.Round2Nearest(transform.localPosition.x, Timeline.SnapInterval()), 0, Mathf.Infinity), transform.localPosition.y);
|
||||
OnMove(Timeline.instance.MousePos2BeatSnap);
|
||||
|
||||
if (Input.GetMouseButtonUp(0))
|
||||
{
|
||||
if (!OnMove(transform.localPosition.x))
|
||||
transform.localPosition = new Vector3(lastPosX, transform.localPosition.y);
|
||||
/*if (!OnMove(transform.localPosition.x))
|
||||
transform.localPosition = new Vector3(lastPosX, transform.localPosition.y);*/
|
||||
|
||||
moving = false;
|
||||
lastPosX = transform.localPosition.x;
|
||||
|
|
@ -66,6 +64,7 @@ namespace HeavenStudio.Editor.Track
|
|||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
if (moving)
|
||||
{
|
||||
if (!OnMove(transform.localPosition.x))
|
||||
|
|
@ -73,10 +72,16 @@ namespace HeavenStudio.Editor.Track
|
|||
moving = false;
|
||||
lastPosX = transform.localPosition.x;
|
||||
}
|
||||
*/
|
||||
hovering = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetX(RiqEntity entity)
|
||||
{
|
||||
rectTransform.anchoredPosition = new Vector2((float)entity.beat * Timeline.instance.PixelsPerBeat, rectTransform.anchoredPosition.y);
|
||||
}
|
||||
|
||||
public void StartMove()
|
||||
{
|
||||
if (first) return;
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace HeavenStudio.Editor.Track
|
|||
if (Input.GetKey(KeyCode.LeftShift))
|
||||
newTempo *= 5f;
|
||||
if (Input.GetKey(KeyCode.LeftControl))
|
||||
newTempo /= 100f;
|
||||
newTempo *= 0.01f;
|
||||
|
||||
tempoChange["tempo"] += newTempo;
|
||||
|
||||
|
|
@ -49,8 +49,9 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
private void UpdateTempo()
|
||||
{
|
||||
tempoTXT.text = $"{tempoChange["tempo"]} BPM";
|
||||
tempoTXT.text = tempoChange["tempo"].ToString("F") + $" BPM";
|
||||
Timeline.instance.FitToSong();
|
||||
SetX(tempoChange);
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace HeavenStudio.Editor.Track
|
|||
if (Input.GetKey(KeyCode.LeftShift))
|
||||
newVolume *= 5f;
|
||||
if (Input.GetKey(KeyCode.LeftControl))
|
||||
newVolume /= 100f;
|
||||
newVolume *= 0.01f;
|
||||
|
||||
volumeChange["volume"] += newVolume;
|
||||
|
||||
|
|
@ -47,7 +47,8 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
private void UpdateVolume()
|
||||
{
|
||||
volumeTXT.text = $"{volumeChange["volume"]}%";
|
||||
volumeTXT.text = $"{volumeChange["volume"].ToString("F")}%";
|
||||
SetX(volumeChange);
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 0.0.991
|
||||
bundleVersion: 0.0.992
|
||||
preloadedAssets:
|
||||
- {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3}
|
||||
metroInputSource: 0
|
||||
|
|
@ -158,11 +158,11 @@ PlayerSettings:
|
|||
applicationIdentifier:
|
||||
Standalone: com.RHeavenStudio.Heaven-Studio
|
||||
buildNumber:
|
||||
Standalone: 991
|
||||
Standalone: 992
|
||||
iPhone: 0
|
||||
tvOS: 0
|
||||
overrideDefaultApplicationIdentifier: 0
|
||||
AndroidBundleVersionCode: 991
|
||||
AndroidBundleVersionCode: 992
|
||||
AndroidMinSdkVersion: 22
|
||||
AndroidTargetSdkVersion: 0
|
||||
AndroidPreferredInstallLocation: 1
|
||||
|
|
|
|||
Loading…
Reference in a new issue