This commit is contained in:
fu-majime 2024-04-06 21:15:00 +09:00
parent 3554ef24e1
commit 087c9a959c
36 changed files with 13256 additions and 143 deletions

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@ -57,7 +57,9 @@ namespace HeavenStudio.Games
{
[SerializeField] Animator frogAnim;
[SerializeField] Animator princessAnim;
[SerializeField] Animator[] LotusAnims;
[SerializeField] Transform Leaves;
[SerializeField] Transform Lotuses;
Animator[] LotusAnims;
public static FrogPrincess instance;
@ -65,6 +67,19 @@ namespace HeavenStudio.Games
public void Awake()
{
instance = this;
LotusAnims = new Animator[] {Lotuses.GetChild(1).GetComponent<Animator>(), Lotuses.GetChild(2).GetComponent<Animator>()};
}
private void Update()
{
var cond = Conductor.instance;
if (cond.isPlaying && !cond.isPaused)
{
if (PlayerInput.GetIsAction(InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress))
{
FallFast();
}
}
}
public void Jump(double beat)
@ -73,40 +88,123 @@ namespace HeavenStudio.Games
{
new MultiSound.Sound("frogPrincess/ready", beat),
new MultiSound.Sound("frogPrincess/ready", beat + 1),
new MultiSound.Sound("frogPrincess/lean", beat + 2),
new MultiSound.Sound("frogPrincess/jump", beat + 3),
});
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate
{
frogAnim.DoScaledAnimationAsync("ready", 0.5f);
princessAnim.DoScaledAnimationAsync("ready", 0.5f);
if (!frogAnim.IsPlayingAnimationNames("jump"))
{
frogAnim.DoScaledAnimationAsync("ready", 0.5f);
princessAnim.DoScaledAnimationAsync("ready", 0.5f);
}
}),
new BeatAction.Action(beat + 1, delegate
{
frogAnim.DoScaledAnimationAsync("ready", 0.5f);
princessAnim.DoScaledAnimationAsync("ready", 0.5f);
}),
new BeatAction.Action(beat + 2, delegate
{
frogAnim.DoScaledAnimationAsync("prepare", 0.5f);
princessAnim.DoScaledAnimationAsync("prepare", 0.5f);
}),
new BeatAction.Action(beat + 3, delegate
{
frogAnim.DoScaledAnimationAsync("jump", 0.5f);
princessAnim.DoScaledAnimationAsync("jump", 0.5f);
if (!frogAnim.IsPlayingAnimationNames("jump"))
{
frogAnim.DoScaledAnimationAsync("ready", 0.5f);
princessAnim.DoScaledAnimationAsync("ready", 0.5f);
}
}),
});
// ScheduleInput(beat, 2, InputAction_BasicPress, JustPrepare, MissPrepare, Empty);
ScheduleInput(beat, 2, InputAction_BasicPress, JustHold, MissHold, Empty);
}
void JustPrepare(PlayerActionEvent caller, float state)
void JustHold(PlayerActionEvent caller, float state)
{
UpdatePos();
ScheduleInput(caller.timer + caller.startBeat, 1, InputAction_FlickRelease, JustJump, MissJump, Empty);
LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f);
frogAnim.DoScaledAnimationAsync("hold", 0.5f);
if (state >= 1f || state <= -1f)
{
princessAnim.DoScaledAnimationAsync("holdBarely", 0.5f);
return;
}
SoundByte.PlayOneShotGame("frogPrincess/lean");
princessAnim.DoScaledAnimationAsync("hold", 0.5f);
}
void MissHold(PlayerActionEvent caller)
{
FallLate();
}
void JustJump(PlayerActionEvent caller, float state)
{
UpdatePos();
LotusAnims[0].DoScaledAnimationAsync("release", 0.5f);
StartCoroutine(MoveCo(Lotuses, caller.timer + caller.startBeat, moveTime, moveDistance));
StartCoroutine(MoveCo(Leaves, caller.timer + caller.startBeat, moveTime, moveDistance));
if (state >= 1f || state <= -1f)
{
LotusAnims[1].DoScaledAnimationAsync("jumpBarely", 0.5f);
frogAnim.DoScaledAnimationAsync("jumpBarely", 0.5f);
princessAnim.DoScaledAnimationAsync("jumpBarely", 0.5f);
return;
}
SoundByte.PlayOneShotGame("frogPrincess/jump");
LotusAnims[1].DoScaledAnimationAsync("jump", 0.5f);
frogAnim.DoScaledAnimationAsync("jump", 0.5f);
princessAnim.DoScaledAnimationAsync("jump", 0.5f);
}
void MissJump(PlayerActionEvent caller)
{
}
void Empty(PlayerActionEvent caller) { }
public float moveDistance;
public float moveTime;
IEnumerator MoveCo(Transform thing, double beat, float length, float xValue)
{
float xPos = thing.localPosition.x;
if (length > 0)
{
float normalized = Conductor.instance.GetPositionFromBeat(beat, length, false);
while (normalized <= 1f)
{
normalized = Conductor.instance.GetPositionFromBeat(beat, length);
thing.localPosition = new Vector2(Mathf.SmoothStep(xPos, xPos + xValue, normalized), thing.localPosition.y);
yield return null;
}
}
thing.localPosition = new Vector2(xPos + xValue, thing.localPosition.y);
yield break;
}
void UpdatePos()
{
Vector3 lotusesPos = Lotuses.localPosition, leavesPos = Leaves.localPosition;
Lotuses.localPosition = new Vector2(0, lotusesPos.y);
float newPosX = (leavesPos.x - 3) % 10.7f + 3;
Leaves.localPosition = new Vector2(newPosX, lotusesPos.y);
}
private void FallFast()
{
LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f);
frogAnim.DoScaledAnimationAsync("hold", 0.5f);
SoundByte.PlayOneShotGame("frogPrincess/lean");
princessAnim.DoScaledAnimationAsync("holdFast", 0.5f);
}
private void FallLate()
{
LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f);
frogAnim.DoScaledAnimationAsync("hold", 0.5f);
SoundByte.PlayOneShotGame("frogPrincess/lean");
princessAnim.DoScaledAnimationAsync("holdFast", 0.5f);
}
}
}