timing window values are actually double now
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@ -12,7 +12,7 @@ namespace HeavenStudio.Games
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{
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public class Minigame : MonoBehaviour
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{
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public static double ngEarlyTimeBase = 0.085f, justEarlyTimeBase = 0.06f, aceEarlyTimeBase = 0.01f, aceLateTimeBase = 0.01f, justLateTimeBase = 0.06f, ngLateTimeBase = 0.085f;
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public static double ngEarlyTimeBase = 0.09, justEarlyTimeBase = 0.05, aceEarlyTimeBase = 0.01, aceLateTimeBase = 0.01, justLateTimeBase = 0.05, ngLateTimeBase = 0.09;
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public static double rankHiThreshold = 0.8, rankOkThreshold = 0.6;
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public static double ngEarlyTime => ngEarlyTimeBase * Conductor.instance?.SongPitch ?? 1;
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