timing window values are actually double now

This commit is contained in:
minenice55 2023-12-23 14:37:15 -05:00
parent be315261c9
commit 1414988527

View file

@ -12,7 +12,7 @@ namespace HeavenStudio.Games
{
public class Minigame : MonoBehaviour
{
public static double ngEarlyTimeBase = 0.085f, justEarlyTimeBase = 0.06f, aceEarlyTimeBase = 0.01f, aceLateTimeBase = 0.01f, justLateTimeBase = 0.06f, ngLateTimeBase = 0.085f;
public static double ngEarlyTimeBase = 0.09, justEarlyTimeBase = 0.05, aceEarlyTimeBase = 0.01, aceLateTimeBase = 0.01, justLateTimeBase = 0.05, ngLateTimeBase = 0.09;
public static double rankHiThreshold = 0.8, rankOkThreshold = 0.6;
public static double ngEarlyTime => ngEarlyTimeBase * Conductor.instance?.SongPitch ?? 1;