import new pajama party assets
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _BumpScale: 1
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- _ColorMask: 15
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UVSec: 0
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- _UseUIAlphaClip: 0
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- _ZWrite: 1
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m_Colors:
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- _AddColor: {r: 0, g: 0, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _ColorAlpha: {r: 0.91372555, g: 0.9176471, b: 0.07450981, a: 1}
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- _ColorBravo: {r: 1, g: 0.8117648, b: 0.70980394, a: 1}
|
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- _ColorDelta: {r: 0.6666667, g: 0.9843138, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 0fa3a3dfb8a5a16459786fc00275d76d
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName: ctrpillow/common
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assetBundleVariant:
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@ -25486,7 +25486,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 1589389271}
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m_Direction: 2
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m_Value: 1
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m_Size: 0.99929184
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m_Size: 1
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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|
@ -32510,7 +32510,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 129.9108}
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m_AnchoredPosition: {x: 0, y: 130.00272}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1154875944
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|
|
124
Assets/Shaders/Mapped.shader
Normal file
124
Assets/Shaders/Mapped.shader
Normal file
|
@ -0,0 +1,124 @@
|
|||
Shader "Sprites/Mapped"
|
||||
{
|
||||
Properties
|
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{
|
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[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
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_Color ("Tint", Color) = (1,1,1,1)
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_ColorAlpha ("Red Colourmap", Color) = (1,1,1,1)
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_ColorBravo ("Green Colourmap", Color) = (1,1,1,1)
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_ColorDelta ("Blue Colourmap", Color) = (1,1,1,1)
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_StencilComp ("Stencil Comparison", Float) = 8
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_Stencil ("Stencil ID", Float) = 0
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_StencilOp ("Stencil Operation", Float) = 0
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_StencilWriteMask ("Stencil Write Mask", Float) = 255
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_StencilReadMask ("Stencil Read Mask", Float) = 255
|
||||
|
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_ColorMask ("Color Mask", Float) = 15
|
||||
|
||||
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
|
||||
}
|
||||
|
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SubShader
|
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{
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Tags
|
||||
{
|
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"Queue"="Transparent"
|
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"IgnoreProjector"="True"
|
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"RenderType"="Transparent"
|
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"PreviewType"="Plane"
|
||||
"CanUseSpriteAtlas"="True"
|
||||
}
|
||||
|
||||
Stencil
|
||||
{
|
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Ref [_Stencil]
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Comp [_StencilComp]
|
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Pass [_StencilOp]
|
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ReadMask [_StencilReadMask]
|
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WriteMask [_StencilWriteMask]
|
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}
|
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|
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Cull Off
|
||||
Lighting Off
|
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ZWrite Off
|
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ZTest [unity_GUIZTestMode]
|
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Blend SrcAlpha OneMinusSrcAlpha
|
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ColorMask [_ColorMask]
|
||||
|
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Pass
|
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{
|
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Name "Default"
|
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CGPROGRAM
|
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#pragma vertex vert
|
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#pragma fragment frag
|
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#pragma target 2.0
|
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|
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#include "UnityCG.cginc"
|
||||
#include "UnityUI.cginc"
|
||||
|
||||
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
|
||||
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
|
||||
|
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struct appdata_t
|
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{
|
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float4 vertex : POSITION;
|
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float4 color : COLOR;
|
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float2 texcoord : TEXCOORD0;
|
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UNITY_VERTEX_INPUT_INSTANCE_ID
|
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};
|
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|
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struct v2f
|
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{
|
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float4 vertex : SV_POSITION;
|
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fixed4 color : COLOR;
|
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float2 texcoord : TEXCOORD0;
|
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float4 worldPosition : TEXCOORD1;
|
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UNITY_VERTEX_OUTPUT_STEREO
|
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};
|
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|
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sampler2D _MainTex;
|
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fixed4 _Color;
|
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fixed4 _ColorAlpha;
|
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fixed4 _ColorBravo;
|
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fixed4 _ColorDelta;
|
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fixed4 _AddColor;
|
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fixed4 _TextureSampleAdd;
|
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float4 _ClipRect;
|
||||
float4 _MainTex_ST;
|
||||
|
||||
v2f vert(appdata_t v)
|
||||
{
|
||||
v2f OUT;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
|
||||
OUT.worldPosition = v.vertex;
|
||||
OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
|
||||
|
||||
OUT.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex);
|
||||
OUT.color = v.color;
|
||||
return OUT;
|
||||
}
|
||||
|
||||
fixed4 frag(v2f IN) : SV_Target
|
||||
{
|
||||
half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color;
|
||||
half4 mappedColor = _ColorAlpha * color.r + _ColorBravo * color.g + _ColorDelta * color.b;
|
||||
half a = color.a;
|
||||
color = mappedColor;
|
||||
color.a = a;
|
||||
|
||||
#ifdef UNITY_UI_CLIP_RECT
|
||||
color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect);
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_UI_ALPHACLIP
|
||||
clip (color.a - 0.001);
|
||||
#endif
|
||||
|
||||
return color;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
10
Assets/Shaders/Mapped.shader.meta
Normal file
10
Assets/Shaders/Mapped.shader.meta
Normal file
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
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guid: af40ea27225ac294189e15c2851fcc90
|
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ShaderImporter:
|
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externalObjects: {}
|
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defaultTextures: []
|
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nonModifiableTextures: []
|
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preprocessorOverride: 0
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
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ManifestFileVersion: 0
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CRC: 2242645497
|
||||
CRC: 269036586
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AssetBundleManifest:
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AssetBundleInfos:
|
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Info_0:
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|
|
Binary file not shown.
|
@ -1,9 +1,9 @@
|
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ManifestFileVersion: 0
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CRC: 3465358365
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CRC: 1892614618
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||||
Hashes:
|
||||
AssetFileHash:
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serializedVersion: 2
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Hash: 3a4fb33b5553c823eef6c8ecb04520e1
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||||
Hash: 8ff1428cac5d100c2c1477d081eb9bd7
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TypeTreeHash:
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serializedVersion: 2
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Hash: f7c97b63c72a16f96d1364bd2603929e
|
||||
|
@ -43,6 +43,7 @@ ClassTypes:
|
|||
Script: {instanceID: 0}
|
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SerializeReferenceClassIdentifiers: []
|
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Assets:
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/pillow_obj.png
|
||||
- Assets/Resources/Games/pajamaParty.prefab
|
||||
- Assets/Resources/Sfx/games/pajamaParty/jumpJust.wav
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoPickUp.anim
|
||||
|
@ -53,10 +54,12 @@ Assets:
|
|||
- Assets/Resources/Sfx/games/pajamaParty/five4.ogg
|
||||
- Assets/Resources/Sfx/games/pajamaParty/charge.ogg
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoReadySleep.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/BG/NoPose.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoCatchNg.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/pillow_half_half.png
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/MonkeyBeat.anim
|
||||
- Assets/Resources/Sfx/games/pajamaParty/siesta1.ogg
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/pillow_objMapped.mat
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/MonkeySleep01.anim
|
||||
- Assets/Resources/Sfx/games/pajamaParty/throw2.ogg
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoAwake.anim
|
||||
|
@ -78,6 +81,7 @@ Assets:
|
|||
- Assets/Resources/Sfx/games/pajamaParty/throw3.ogg
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoThrowOut.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/MonkeyJump.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/pillow_obj02.png
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoJump.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoSleepNg.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoThrough.anim
|
||||
|
@ -99,10 +103,11 @@ Assets:
|
|||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoSleepThrough.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/MakoPillow/NoPose.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoSleepJust.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Bed/BedImpact.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/BG/Bg.controller
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/Monkey.controller
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Mako/MakoSleepOut.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/pillow_obj.png
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Bed/BedImpact.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/BG/SlideOpen.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/MonkeySleep00.anim
|
||||
- Assets/Resources/Sprites/Games/PajamaParty/Anime/Monkey/MonkeyLand.anim
|
||||
- Assets/Resources/Sfx/games/pajamaParty/siesta4.ogg
|
||||
|
|
|
@ -51,7 +51,7 @@ PlayerSettings:
|
|||
m_MTRendering: 1
|
||||
mipStripping: 0
|
||||
numberOfMipsStripped: 0
|
||||
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
|
||||
m_StackTraceTypes: 020000000200000002000000020000000200000001000000
|
||||
iosShowActivityIndicatorOnLoading: -1
|
||||
androidShowActivityIndicatorOnLoading: -1
|
||||
iosUseCustomAppBackgroundBehavior: 0
|
||||
|
|
Loading…
Reference in a new issue