correct type
This commit is contained in:
parent
1558b6a66b
commit
2076e9e700
|
@ -157,7 +157,7 @@ namespace HeavenStudio
|
|||
|
||||
public IEnumerator LoadAssetBundleAsync(string gameName)
|
||||
{
|
||||
string inf = GetGameInfo(gameName);
|
||||
var inf = GetGameInfo(gameName);
|
||||
if (!inf.usesAssetBundle)
|
||||
{
|
||||
yield break;
|
||||
|
@ -218,7 +218,7 @@ namespace HeavenStudio
|
|||
{
|
||||
string gameName = gameSwitchs[currentPreSwitch].datamodel.Split(2);
|
||||
Debug.Log("checking if assetbundle for game " + gameName);
|
||||
string inf = GetGameInfo(gameName);
|
||||
var inf = GetGameInfo(gameName);
|
||||
if (inf.usesAssetBundle)
|
||||
{
|
||||
if (!loadedAssetBundles.ContainsKey(gameName))
|
||||
|
@ -240,7 +240,7 @@ namespace HeavenStudio
|
|||
{
|
||||
string gameName = entitiesAtSameBeat[i].datamodel.Split('/')[0];
|
||||
Debug.Log("checking if assetbundle for game " + gameName);
|
||||
string inf = GetGameInfo(gameName);
|
||||
var inf = GetGameInfo(gameName);
|
||||
if (!inf.usesAssetBundle)
|
||||
{
|
||||
continue;
|
||||
|
|
Loading…
Reference in a new issue