test upgrade to unity 2022.3.30

also uses dx12 renderer on windows
This commit is contained in:
minenice55 2024-05-26 19:05:06 -04:00
parent 6ff1969806
commit 268b40f031
25 changed files with 238 additions and 70 deletions

View file

@ -74,7 +74,7 @@ namespace NaughtyBezierCurves.Editor
// Draw the center of the control point
Handles.color = Color.yellow;
Vector3 newPointPosition = Handles.FreeMoveHandle(point.Position, point.transform.rotation,
var fmh_77_79_638523417839311464 = point.transform.rotation; Vector3 newPointPosition = Handles.FreeMoveHandle(point.Position,
HandleUtility.GetHandleSize(point.Position) * BezierPoint3DEditor.pointCapSize, Vector3.one * 0.5f, drawPointFunc);
if (point.Position != newPointPosition)
@ -89,7 +89,7 @@ namespace NaughtyBezierCurves.Editor
Handles.DrawLine(point.Position, point.RightHandlePosition);
Handles.color = Color.cyan;
Vector3 newLeftHandlePosition = Handles.FreeMoveHandle(point.LeftHandlePosition, point.transform.rotation,
var fmh_92_94_638523417839341177 = point.transform.rotation; Vector3 newLeftHandlePosition = Handles.FreeMoveHandle(point.LeftHandlePosition,
HandleUtility.GetHandleSize(point.LeftHandlePosition) * BezierPoint3DEditor.handleCapSize, Vector3.zero, drawHandleFunc);
if (point.LeftHandlePosition != newLeftHandlePosition)
@ -98,7 +98,7 @@ namespace NaughtyBezierCurves.Editor
point.LeftHandlePosition = newLeftHandlePosition;
}
Vector3 newRightHandlePosition = Handles.FreeMoveHandle(point.RightHandlePosition, point.transform.rotation,
var fmh_101_96_638523417839345831 = point.transform.rotation; Vector3 newRightHandlePosition = Handles.FreeMoveHandle(point.RightHandlePosition,
HandleUtility.GetHandleSize(point.RightHandlePosition) * BezierPoint3DEditor.handleCapSize, Vector3.zero, drawHandleFunc);
if (point.RightHandlePosition != newRightHandlePosition)

View file

@ -68,7 +68,7 @@ namespace UnityEngine.UI.Extensions
Handles.color = Color.gray;
EditorGUI.BeginChangeCheck();
Vector3 newCornerPos = Handles.FreeMoveHandle(script.transform.TransformPoint(cornerPos), script.transform.rotation, HandleUtility.GetHandleSize(script.transform.TransformPoint(cornerPos)) / 7, Vector3.one, Handles.SphereHandleCap);
var fmh_71_107_638523421300930339 = script.transform.rotation; Vector3 newCornerPos = Handles.FreeMoveHandle(script.transform.TransformPoint(cornerPos), HandleUtility.GetHandleSize(script.transform.TransformPoint(cornerPos)) / 7, Vector3.one, Handles.SphereHandleCap);
Handles.Label(newCornerPos, string.Format("Corner Mover"));
newCornerPos = script.transform.InverseTransformPoint(newCornerPos);

View file

@ -150,6 +150,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-KurokaneStd_Megamix_Modified-EB Atlas Material
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -158,6 +160,7 @@ Material:
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stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -268,7 +271,8 @@ Texture2D:
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View file

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro DB Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -17,6 +19,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -274,7 +277,8 @@ Texture2D:
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m_IsReadable: 1
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_IgnoreMipmapLimit: 0
m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0

View file

@ -22,7 +22,8 @@ Texture2D:
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m_IgnoreMipmapLimit: 0
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m_StreamingMipmapsPriority: 0
m_VTOnly: 0
@ -197,6 +198,8 @@ Material:
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m_Name: WarioWareV2 Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -205,6 +208,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

View file

@ -22,7 +22,8 @@ Texture2D:
m_MipCount: 1
m_IsReadable: 1
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_IgnoreMipmapLimit: 0
m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
@ -56,6 +57,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro B Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -64,6 +67,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

View file

@ -22,7 +22,8 @@ Texture2D:
m_MipCount: 1
m_IsReadable: 1
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m_IgnoreMasterTextureLimit: 0
m_IgnoreMipmapLimit: 0
m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
@ -56,6 +57,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro B Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- UNDERLAY_ON
m_InvalidKeywords: []
@ -65,6 +68,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

View file

@ -22,7 +22,8 @@ Texture2D:
m_MipCount: 1
m_IsReadable: 1
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_IgnoreMipmapLimit: 0
m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0
@ -197,6 +198,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro DB Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -205,6 +208,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

View file

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro M Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -17,6 +19,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -127,7 +130,8 @@ Texture2D:
m_MipCount: 1
m_IsReadable: 1
m_IsPreProcessed: 0
m_IgnoreMasterTextureLimit: 0
m_IgnoreMipmapLimit: 0
m_MipmapLimitGroupName:
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_VTOnly: 0

View file

@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1

View file

@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 1
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1

View file

@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 1
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1

View file

@ -31,6 +31,7 @@ SpriteAtlas:
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m_AndroidETC2FallbackOverride: 0
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
packingSettings:
@ -48,6 +49,41 @@ SpriteAtlas:
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View file

@ -22,7 +22,8 @@ Texture2D:
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@ -56,6 +57,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FOT-Rodin Pro B Atlas Material
m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
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- UNDERLAY_ON
m_InvalidKeywords: []
@ -65,6 +68,7 @@ Material:
m_CustomRenderQueue: -1
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disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
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m_TexEnvs:

View file

@ -13,12 +13,12 @@ RenderTexture:
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m_IsAlphaChannelOptional: 0
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serializedVersion: 5
m_Width: 1024
m_Height: 1024
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m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
@ -36,3 +37,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
m_ShadowSamplingMode: 2

View file

@ -13,12 +13,12 @@ RenderTexture:
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 3
serializedVersion: 5
m_Width: 1024
m_Height: 1024
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_DepthStencilFormat: 92
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
@ -36,3 +37,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
m_ShadowSamplingMode: 2

View file

@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
m_TextureSettings:
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View file

@ -31,6 +31,7 @@ SpriteAtlas:
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m_IgnorePlatformSupport: 0
m_AndroidETC2FallbackOverride: 0
m_ForceMaximumCompressionQuality_BC6H_BC7: 0
packingSettings:
@ -48,6 +49,59 @@ SpriteAtlas:
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View file

@ -6,8 +6,8 @@ using UnityEditor.Build.Reporting;
#endif
public static class AppInfo {
public const string Version = "1.0.9";
public static readonly DateTime Date = new DateTime(2024, 03, 29, 20, 52, 02, 483, DateTimeKind.Utc);
public const string Version = "1.0.11";
public static readonly DateTime Date = new DateTime(2024, 05, 26, 22, 36, 31, 198, DateTimeKind.Utc);
}

View file

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Material
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m_Parent: {fileID: 0}
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m_ValidKeywords: []
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m_LightmapFlags: 1
@ -17,6 +19,7 @@ Material:
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disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
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m_TexEnvs:
@ -334,7 +337,8 @@ Texture2D:
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View file

@ -11,17 +11,18 @@
"com.starasgames.tmpro-dynamic-data-cleaner": "https://github.com/STARasGAMES/tmpro-dynamic-data-cleaner.git#upm",
"com.tayx.graphy": "https://github.com/Tayx94/graphy.git",
"com.unity.2d.sprite": "1.0.0",
"com.unity.ai.navigation": "1.1.5",
"com.unity.assetbundlebrowser": "https://github.com/Unity-Technologies/AssetBundles-Browser.git",
"com.unity.burst": "1.6.6",
"com.unity.burst": "1.8.13",
"com.unity.collections": "1.2.4",
"com.unity.ide.rider": "3.0.18",
"com.unity.ide.rider": "3.0.28",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.postprocessing": "3.2.2",
"com.unity.recorder": "3.0.3",
"com.unity.test-framework": "1.1.31",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.postprocessing": "3.4.0",
"com.unity.recorder": "4.0.2",
"com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.2.0-pre.5",
"com.unity.timeline": "1.6.5",
"com.unity.timeline": "1.7.6",
"com.unity.ugui": "1.0.0",
"com.zigurous.shaders.blending": "https://github.com/zigurous/unity-blend-shaders.git",
"jillejr.newtonsoft.json-for-unity.converters": "1.3.0",

View file

@ -52,7 +52,7 @@
"dependencies": {
"com.unity.modules.uielements": "1.0.0"
},
"hash": "4fcd4088cda76e117e76780cea7d85c484a69d94"
"hash": "0bb22a2fb7510bc3defc8c15d304e34b43afb0fd"
},
"com.sr4dev.unity-spriteassist": {
"version": "https://github.com/sr4dev/Unity-SpriteAssist.git?path=Assets/SpriteAssist",
@ -81,6 +81,15 @@
"source": "builtin",
"dependencies": {}
},
"com.unity.ai.navigation": {
"version": "1.1.5",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.ai": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.assetbundlebrowser": {
"version": "https://github.com/Unity-Technologies/AssetBundles-Browser.git",
"depth": 0,
@ -89,11 +98,12 @@
"hash": "b7c279278d1a343c6957c9f15b45173d3211f01c"
},
"com.unity.burst": {
"version": "1.6.6",
"version": "1.8.13",
"depth": 0,
"source": "registry",
"dependencies": {
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