test upgrade to unity 2022.3.30
also uses dx12 renderer on windows
This commit is contained in:
parent
6ff1969806
commit
268b40f031
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@ -74,7 +74,7 @@ namespace NaughtyBezierCurves.Editor
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// Draw the center of the control point
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Handles.color = Color.yellow;
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Vector3 newPointPosition = Handles.FreeMoveHandle(point.Position, point.transform.rotation,
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var fmh_77_79_638523417839311464 = point.transform.rotation; Vector3 newPointPosition = Handles.FreeMoveHandle(point.Position,
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HandleUtility.GetHandleSize(point.Position) * BezierPoint3DEditor.pointCapSize, Vector3.one * 0.5f, drawPointFunc);
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if (point.Position != newPointPosition)
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@ -89,7 +89,7 @@ namespace NaughtyBezierCurves.Editor
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Handles.DrawLine(point.Position, point.RightHandlePosition);
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Handles.color = Color.cyan;
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Vector3 newLeftHandlePosition = Handles.FreeMoveHandle(point.LeftHandlePosition, point.transform.rotation,
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var fmh_92_94_638523417839341177 = point.transform.rotation; Vector3 newLeftHandlePosition = Handles.FreeMoveHandle(point.LeftHandlePosition,
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HandleUtility.GetHandleSize(point.LeftHandlePosition) * BezierPoint3DEditor.handleCapSize, Vector3.zero, drawHandleFunc);
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if (point.LeftHandlePosition != newLeftHandlePosition)
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@ -98,7 +98,7 @@ namespace NaughtyBezierCurves.Editor
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point.LeftHandlePosition = newLeftHandlePosition;
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}
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Vector3 newRightHandlePosition = Handles.FreeMoveHandle(point.RightHandlePosition, point.transform.rotation,
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var fmh_101_96_638523417839345831 = point.transform.rotation; Vector3 newRightHandlePosition = Handles.FreeMoveHandle(point.RightHandlePosition,
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HandleUtility.GetHandleSize(point.RightHandlePosition) * BezierPoint3DEditor.handleCapSize, Vector3.zero, drawHandleFunc);
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if (point.RightHandlePosition != newRightHandlePosition)
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@ -68,7 +68,7 @@ namespace UnityEngine.UI.Extensions
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Handles.color = Color.gray;
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EditorGUI.BeginChangeCheck();
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Vector3 newCornerPos = Handles.FreeMoveHandle(script.transform.TransformPoint(cornerPos), script.transform.rotation, HandleUtility.GetHandleSize(script.transform.TransformPoint(cornerPos)) / 7, Vector3.one, Handles.SphereHandleCap);
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var fmh_71_107_638523421300930339 = script.transform.rotation; Vector3 newCornerPos = Handles.FreeMoveHandle(script.transform.TransformPoint(cornerPos), HandleUtility.GetHandleSize(script.transform.TransformPoint(cornerPos)) / 7, Vector3.one, Handles.SphereHandleCap);
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Handles.Label(newCornerPos, string.Format("Corner Mover"));
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newCornerPos = script.transform.InverseTransformPoint(newCornerPos);
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@ -150,6 +150,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-KurokaneStd_Megamix_Modified-EB Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -158,6 +160,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -268,7 +271,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -9,6 +9,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-Rodin Pro DB Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -17,6 +19,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -274,7 +277,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -22,7 +22,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -197,6 +198,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: WarioWareV2 Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -205,6 +208,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -22,7 +22,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -56,6 +57,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-Rodin Pro B Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -64,6 +67,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -22,7 +22,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -56,6 +57,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-Rodin Pro B Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- UNDERLAY_ON
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m_InvalidKeywords: []
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@ -65,6 +68,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -22,7 +22,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_MipmapLimitGroupName:
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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m_VTOnly: 0
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@ -197,6 +198,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-Rodin Pro DB Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -205,6 +208,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -9,6 +9,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: FOT-Rodin Pro M Atlas Material
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m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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@ -17,6 +19,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -127,7 +130,8 @@ Texture2D:
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m_MipCount: 1
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m_IsReadable: 1
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m_IsPreProcessed: 0
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m_IgnoreMasterTextureLimit: 0
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m_IgnoreMipmapLimit: 0
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m_StreamingMipmaps: 0
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m_StreamingMipmapsPriority: 0
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@ -26,6 +26,7 @@ RenderTexture:
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m_UseDynamicScale: 0
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serializedVersion: 2
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@ -26,6 +26,7 @@ RenderTexture:
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m_UseDynamicScale: 1
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m_BindMS: 0
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m_EnableCompatibleFormat: 1
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m_EnableRandomWrite: 0
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m_TextureSettings:
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serializedVersion: 2
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m_FilterMode: 1
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@ -26,6 +26,7 @@ RenderTexture:
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m_UseDynamicScale: 1
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m_EnableCompatibleFormat: 1
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m_TextureSettings:
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serializedVersion: 2
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m_FilterMode: 1
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@ -31,6 +31,7 @@ SpriteAtlas:
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packingSettings:
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@ -48,6 +49,41 @@ SpriteAtlas:
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bindAsDefault: 1
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@ -22,7 +22,8 @@ Texture2D:
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@ -56,6 +57,8 @@ Material:
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@ -65,6 +68,7 @@ Material:
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@ -13,12 +13,12 @@ RenderTexture:
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@ -26,6 +26,7 @@ RenderTexture:
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@ -36,3 +37,4 @@ RenderTexture:
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@ -13,12 +13,12 @@ RenderTexture:
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@ -26,6 +26,7 @@ RenderTexture:
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@ -36,3 +37,4 @@ RenderTexture:
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m_WrapW: 1
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@ -26,6 +26,7 @@ RenderTexture:
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@ -31,6 +31,7 @@ SpriteAtlas:
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@ -48,6 +49,59 @@ SpriteAtlas:
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|
|
@ -6,8 +6,8 @@ using UnityEditor.Build.Reporting;
|
|||
#endif
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public static class AppInfo {
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public const string Version = "1.0.9";
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public static readonly DateTime Date = new DateTime(2024, 03, 29, 20, 52, 02, 483, DateTimeKind.Utc);
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public const string Version = "1.0.11";
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public static readonly DateTime Date = new DateTime(2024, 05, 26, 22, 36, 31, 198, DateTimeKind.Utc);
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}
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@ -9,6 +9,8 @@ Material:
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@ -17,6 +19,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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m_SavedProperties:
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@ -334,7 +337,8 @@ Texture2D:
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|
|
@ -11,17 +11,18 @@
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|||
"com.starasgames.tmpro-dynamic-data-cleaner": "https://github.com/STARasGAMES/tmpro-dynamic-data-cleaner.git#upm",
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|
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"com.unity.nuget.newtonsoft-json": "3.2.1",
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"com.unity.postprocessing": "3.4.0",
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"com.unity.recorder": "4.0.2",
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|
||||
"jillejr.newtonsoft.json-for-unity.converters": "1.3.0",
|
||||
|
|
|
@ -52,7 +52,7 @@
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"dependencies": {
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},
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@ -81,6 +81,15 @@
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},
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"url": "https://packages.unity.com"
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},
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"version": "https://github.com/Unity-Technologies/AssetBundles-Browser.git",
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"depth": 0,
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@ -89,11 +98,12 @@
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"hash": "b7c279278d1a343c6957c9f15b45173d3211f01c"
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},
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},
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|
@ -115,7 +125,7 @@
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"url": "https://packages.unity.com"
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},
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@ -141,13 +151,13 @@
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|
@ -156,7 +166,7 @@
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"url": "https://packages.unity.com"
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},
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@ -165,7 +175,7 @@
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"url": "https://packages.unity.com"
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},
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|
@ -185,7 +195,7 @@
|
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"url": "https://packages.unity.com"
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},
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"com.unity.timeline": {
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@ -352,17 +362,6 @@
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|
|
@ -3,7 +3,7 @@
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@ -48,14 +48,16 @@ PlayerSettings:
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@ -74,6 +76,7 @@ PlayerSettings:
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@ -85,6 +88,7 @@ PlayerSettings:
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@ -119,8 +123,12 @@ PlayerSettings:
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@ -128,13 +136,10 @@ PlayerSettings:
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@ -147,8 +152,9 @@ PlayerSettings:
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@ -158,11 +164,12 @@ PlayerSettings:
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@ -176,12 +183,15 @@ PlayerSettings:
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@ -224,13 +234,16 @@ PlayerSettings:
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@ -245,6 +258,7 @@ PlayerSettings:
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@ -252,6 +266,7 @@ PlayerSettings:
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|
||||
AndroidValidateAppBundleSize: 1
|
||||
|
@ -408,6 +422,9 @@ PlayerSettings:
|
|||
- m_BuildTarget: iOSSupport
|
||||
m_APIs: 10000000
|
||||
m_Automatic: 1
|
||||
- m_BuildTarget: WindowsStandaloneSupport
|
||||
m_APIs: 1200000002000000
|
||||
m_Automatic: 0
|
||||
m_BuildTargetVRSettings: []
|
||||
m_DefaultShaderChunkSizeInMB: 16
|
||||
m_DefaultShaderChunkCount: 0
|
||||
|
@ -422,7 +439,9 @@ PlayerSettings:
|
|||
m_BuildTargetGroupLightmapEncodingQuality:
|
||||
- m_BuildTarget: Standalone
|
||||
m_EncodingQuality: 1
|
||||
m_BuildTargetGroupHDRCubemapEncodingQuality: []
|
||||
m_BuildTargetGroupLightmapSettings: []
|
||||
m_BuildTargetGroupLoadStoreDebugModeSettings: []
|
||||
m_BuildTargetNormalMapEncoding: []
|
||||
m_BuildTargetDefaultTextureCompressionFormat: []
|
||||
playModeTestRunnerEnabled: 0
|
||||
|
@ -435,6 +454,7 @@ PlayerSettings:
|
|||
locationUsageDescription:
|
||||
microphoneUsageDescription:
|
||||
bluetoothUsageDescription:
|
||||
macOSTargetOSVersion: 10.13.0
|
||||
switchNMETAOverride:
|
||||
switchNetLibKey:
|
||||
switchSocketMemoryPoolSize: 6144
|
||||
|
@ -442,10 +462,11 @@ PlayerSettings:
|
|||
switchSocketConcurrencyLimit: 14
|
||||
switchScreenResolutionBehavior: 2
|
||||
switchUseCPUProfiler: 0
|
||||
switchUseGOLDLinker: 0
|
||||
switchEnableFileSystemTrace: 0
|
||||
switchLTOSetting: 0
|
||||
switchApplicationID: 0x01004b9000490000
|
||||
switchNSODependencies:
|
||||
switchCompilerFlags:
|
||||
switchTitleNames_0:
|
||||
switchTitleNames_1:
|
||||
switchTitleNames_2:
|
||||
|
@ -571,7 +592,6 @@ PlayerSettings:
|
|||
switchSocketBufferEfficiency: 4
|
||||
switchSocketInitializeEnabled: 1
|
||||
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||
switchPlayerConnectionEnabled: 1
|
||||
switchUseNewStyleFilepaths: 0
|
||||
switchUseLegacyFmodPriorities: 1
|
||||
switchUseMicroSleepForYield: 1
|
||||
|
@ -661,6 +681,7 @@ PlayerSettings:
|
|||
webGLMemorySize: 32
|
||||
webGLExceptionSupport: 1
|
||||
webGLNameFilesAsHashes: 0
|
||||
webGLShowDiagnostics: 0
|
||||
webGLDataCaching: 1
|
||||
webGLDebugSymbols: 0
|
||||
webGLEmscriptenArgs:
|
||||
|
@ -673,6 +694,12 @@ PlayerSettings:
|
|||
webGLLinkerTarget: 1
|
||||
webGLThreadsSupport: 0
|
||||
webGLDecompressionFallback: 0
|
||||
webGLInitialMemorySize: 32
|
||||
webGLMaximumMemorySize: 2048
|
||||
webGLMemoryGrowthMode: 2
|
||||
webGLMemoryLinearGrowthStep: 16
|
||||
webGLMemoryGeometricGrowthStep: 0.2
|
||||
webGLMemoryGeometricGrowthCap: 96
|
||||
webGLPowerPreference: 2
|
||||
scriptingDefineSymbols:
|
||||
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||
|
@ -683,8 +710,10 @@ PlayerSettings:
|
|||
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||
QNX: UNITY_POST_PROCESSING_STACK_V2
|
||||
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||
VisionOS: UNITY_POST_PROCESSING_STACK_V2
|
||||
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
|
||||
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||
|
@ -697,6 +726,7 @@ PlayerSettings:
|
|||
platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
il2cppCompilerConfiguration: {}
|
||||
il2cppCodeGeneration: {}
|
||||
managedStrippingLevel:
|
||||
EmbeddedLinux: 1
|
||||
GameCoreScarlett: 1
|
||||
|
@ -716,12 +746,9 @@ PlayerSettings:
|
|||
suppressCommonWarnings: 1
|
||||
allowUnsafeCode: 0
|
||||
useDeterministicCompilation: 1
|
||||
enableRoslynAnalyzers: 1
|
||||
selectedPlatform: 0
|
||||
additionalIl2CppArgs:
|
||||
scriptingRuntimeVersion: 1
|
||||
gcIncremental: 1
|
||||
assemblyVersionValidation: 1
|
||||
gcWBarrierValidation: 0
|
||||
apiCompatibilityLevelPerPlatform:
|
||||
Standalone: 3
|
||||
|
@ -748,6 +775,7 @@ PlayerSettings:
|
|||
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
|
||||
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
|
||||
metroSplashScreenUseBackgroundColor: 0
|
||||
syncCapabilities: 0
|
||||
platformCapabilities: {}
|
||||
metroTargetDeviceFamilies: {}
|
||||
metroFTAName:
|
||||
|
@ -794,6 +822,11 @@ PlayerSettings:
|
|||
luminVersion:
|
||||
m_VersionCode: 1
|
||||
m_VersionName:
|
||||
hmiPlayerDataPath:
|
||||
hmiForceSRGBBlit: 1
|
||||
embeddedLinuxEnableGamepadInput: 1
|
||||
hmiLogStartupTiming: 0
|
||||
hmiCpuConfiguration:
|
||||
apiCompatibilityLevel: 6
|
||||
activeInputHandler: 0
|
||||
windowsGamepadBackendHint: 0
|
||||
|
@ -804,6 +837,7 @@ PlayerSettings:
|
|||
organizationId:
|
||||
cloudEnabled: 0
|
||||
legacyClampBlendShapeWeights: 0
|
||||
playerDataPath:
|
||||
forceSRGBBlit: 1
|
||||
hmiLoadingImage: {fileID: 0}
|
||||
platformRequiresReadableAssets: 0
|
||||
virtualTexturingSupportEnabled: 0
|
||||
insecureHttpOption: 0
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2021.3.21f1
|
||||
m_EditorVersionWithRevision: 2021.3.21f1 (1b156197d683)
|
||||
m_EditorVersion: 2022.3.30f1
|
||||
m_EditorVersionWithRevision: 2022.3.30f1 (70558241b701)
|
||||
|
|
Loading…
Reference in a new issue