two smol fixes

This commit is contained in:
Rapandrasmus 2023-10-07 10:25:17 +02:00
parent 3175fc96ef
commit 3d4828fad8

View file

@ -335,12 +335,12 @@ namespace HeavenStudio.Games
if (_queuedAnimals.Count > 0) if (_queuedAnimals.Count > 0)
{ {
for (int i = 0; i < POOL_NUMBER; i++) for (int i = 0; i < POOL_NUMBER - 1; i++)
{ {
BakeNextAvailableAnimal(); BakeNextAvailableAnimal();
} }
SoundByte.PlayOneShotGame("animalAcrobat/start", _queuedAnimals[0].startBeat - 1); if (_queuedAnimals[0].startBeat - 1 > beat) SoundByte.PlayOneShotGame("animalAcrobat/start", _queuedAnimals[0].startBeat - 1);
} }
} }
} }