This commit is contained in:
Rapandrasmus 2023-06-26 23:02:06 +02:00
parent f36c8ec10a
commit 3e422b5bb6
3 changed files with 6 additions and 6 deletions

View file

@ -1264,9 +1264,9 @@ MonoBehaviour:
starRef: {fileID: -5335075775997835892, guid: 8df651ffe21e1dc4fb223e94fdc9f9cb, type: 3}
boundaryX: 20
boundaryY: 12
starCount: 96
blinkFrequency: 0.05
blinkAmount: 8
starCount: 32
blinkFrequency: 0.125
blinkAmount: 3
--- !u!1 &5576704226004728173
GameObject:
m_ObjectHideFlags: 0

View file

@ -94,7 +94,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 0.5f,
parameters = new List<Param>()
{
new Param("am", new EntityTypes.Integer(0, 100, 2), "Amount", "How many stars will evolve when play-yan jumps?"),
new Param("am", new EntityTypes.Integer(0, 100, 1), "Amount", "How many stars will evolve when play-yan jumps?"),
}
},
new GameAction("forceEvolve", "Force Star Evolve")
@ -155,7 +155,7 @@ namespace HeavenStudio.Games
public FillType fillType;
}
[NonSerialized] public int evolveAmount = 2;
[NonSerialized] public int evolveAmount = 1;
[NonSerialized] public int hitJumps;
[NonSerialized] public static int hitJumpsPersist;

View file

@ -378,7 +378,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
}
SoundByte.PlayOneShot("games/nightWalkRvl/highJump7");
rollPlatform.DoScaledAnimationAsync("Umbrella", 0.5f);
game.starHandler.Evolve(game.evolveAmount);
game.starHandler.Evolve(game.evolveAmount * 2);
game.hitJumps++;
AgbNightWalk.hitJumpsPersist++;
}