fixed repo
This commit is contained in:
parent
b490a0e37d
commit
498f4bd016
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@ -2,7 +2,6 @@ using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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using Starpelly;
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public class ColorPreview : MonoBehaviour
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{
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@ -21,18 +20,18 @@ public class ColorPreview : MonoBehaviour
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public void ChangeColor(Color c)
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{
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colorPicker.color = c;
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hex.text = c.Color2Hex();
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hex.text = Color2Hex(c);
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}
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public void OnColorChanged(Color c)
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{
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previewGraphic.color = c;
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hex.text = c.Color2Hex();
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hex.text = Color2Hex(c);
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}
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public void SetColorFromHex(string hex)
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{
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colorPicker.color = Starpelly.Colors.Hex2RGB(hex);
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colorPicker.color = Hex2RGB(hex);
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}
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private void OnDestroy()
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@ -45,4 +44,38 @@ public class ColorPreview : MonoBehaviour
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{
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SetColorFromHex(hex.text);
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}
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static string Color2Hex(Color color)
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{
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Color32 col = (Color32)color;
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string hex = col.r.ToString("X2") + col.g.ToString("X2") + col.b.ToString("X2");
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return hex;
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}
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/// <summary>
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/// Converts a Hexadecimal Color to an RGB Color.
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/// </summary>
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static Color Hex2RGB(string hex)
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{
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if (hex is null or "") return Color.black;
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try
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{
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hex = hex.Replace("0x", "");//in case the string is formatted 0xFFFFFF
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hex = hex.Replace("#", "");//in case the string is formatted #FFFFFF
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byte a = 255;//assume fully visible unless specified in hex
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byte r = byte.Parse(hex.Substring(0, 2), System.Globalization.NumberStyles.HexNumber);
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byte g = byte.Parse(hex.Substring(2, 2), System.Globalization.NumberStyles.HexNumber);
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byte b = byte.Parse(hex.Substring(4, 2), System.Globalization.NumberStyles.HexNumber);
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//Only use alpha if the string has enough characters
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if (hex.Length >= 8)
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{
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a = byte.Parse(hex.Substring(6, 2), System.Globalization.NumberStyles.HexNumber);
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}
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return new Color32(r, g, b, a);
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}
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catch
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{
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return Color.black;
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}
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}
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}
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@ -101,7 +101,7 @@ All used properties of Nintendo (such as names, audio, graphics, characters, des
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IF YOU PAID FOR THIS SOFTWARE OR RECIEVED IT AS PART OF A BUNDLE FOLLOWING PAYMENT, YOU HAVE BEEN SCAMMED. CONTACT THE SELLER AND DEMAND YOUR MONEY BACK IMMEDIATELY.</b>
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This software is licensed under GNU GPL-3.0.
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Source code for Heaven Studio is licensed under the MIT License.
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https://github.com/RHeavenStudio/HeavenStudio/blob/master/LICENSE.md
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https://github.com/RHeavenStudio/HeavenStudio
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@ -247,15 +247,8 @@ MonoBehaviour:
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m_LigatureGlyphID: 9328
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- m_ComponentGlyphIDs: 320000004b000000
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m_LigatureGlyphID: 9333
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<<<<<<< Updated upstream
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- m_ComponentGlyphIDs: 010000004b000000
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m_LigatureGlyphID: 9450
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- m_ComponentGlyphIDs: 320000004b000000
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m_LigatureGlyphID: 9331
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=======
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- m_ComponentGlyphIDs: 400000004b000000
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m_LigatureGlyphID: 9451
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>>>>>>> Stashed changes
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m_GlyphPairAdjustmentRecords:
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 34
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File diff suppressed because one or more lines are too long
Binary file not shown.
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@ -370,68 +370,6 @@ MonoBehaviour:
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m_LigatureGlyphID: 9817
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- m_ComponentGlyphIDs: 19000000100000001a000000
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m_LigatureGlyphID: 9805
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- m_ComponentGlyphIDs: 13000000100000001200000012000000
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m_LigatureGlyphID: 9811
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- m_ComponentGlyphIDs: 130000001000000014000000
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m_LigatureGlyphID: 9782
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- m_ComponentGlyphIDs: 130000001000000016000000
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m_LigatureGlyphID: 9785
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- m_ComponentGlyphIDs: 130000001000000018000000
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m_LigatureGlyphID: 9791
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- m_ComponentGlyphIDs: 13000000100000001a000000
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m_LigatureGlyphID: 9801
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- m_ComponentGlyphIDs: 1200000010000000120000001100000011000000
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m_LigatureGlyphID: 9824
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- m_ComponentGlyphIDs: 1200000011000000100000001200000012000000
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m_LigatureGlyphID: 9819
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- m_ComponentGlyphIDs: 1200000012000000100000001200000013000000
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m_LigatureGlyphID: 9823
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- m_ComponentGlyphIDs: 12000000100000001200000011000000
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m_LigatureGlyphID: 9806
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- m_ComponentGlyphIDs: 12000000100000001200000012000000
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m_LigatureGlyphID: 9810
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- m_ComponentGlyphIDs: 12000000100000001200000013000000
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m_LigatureGlyphID: 9820
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- m_ComponentGlyphIDs: 120000001000000013000000
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m_LigatureGlyphID: 8184
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- m_ComponentGlyphIDs: 120000001000000014000000
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m_LigatureGlyphID: 9781
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- m_ComponentGlyphIDs: 120000001000000015000000
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m_LigatureGlyphID: 8185
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- m_ComponentGlyphIDs: 120000001000000016000000
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m_LigatureGlyphID: 9784
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- m_ComponentGlyphIDs: 120000001000000017000000
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m_LigatureGlyphID: 9788
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- m_ComponentGlyphIDs: 120000001000000018000000
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m_LigatureGlyphID: 9790
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- m_ComponentGlyphIDs: 120000001000000019000000
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m_LigatureGlyphID: 9796
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- m_ComponentGlyphIDs: 12000000100000001a000000
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m_LigatureGlyphID: 9800
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- m_ComponentGlyphIDs: 14000000100000001200000011000000
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m_LigatureGlyphID: 9807
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- m_ComponentGlyphIDs: 14000000100000001200000012000000
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m_LigatureGlyphID: 9812
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- m_ComponentGlyphIDs: 140000001000000015000000
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m_LigatureGlyphID: 9783
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- m_ComponentGlyphIDs: 140000001000000016000000
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m_LigatureGlyphID: 9786
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- m_ComponentGlyphIDs: 140000001000000018000000
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m_LigatureGlyphID: 9792
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- m_ComponentGlyphIDs: 140000001000000019000000
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m_LigatureGlyphID: 9797
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- m_ComponentGlyphIDs: 16000000100000001200000012000000
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m_LigatureGlyphID: 9814
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- m_ComponentGlyphIDs: 16000000100000001200000013000000
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m_LigatureGlyphID: 9821
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- m_ComponentGlyphIDs: 160000001000000017000000
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m_LigatureGlyphID: 9789
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- m_ComponentGlyphIDs: 160000001000000018000000
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m_LigatureGlyphID: 9794
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- m_ComponentGlyphIDs: 160000001000000019000000
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m_LigatureGlyphID: 9798
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- m_ComponentGlyphIDs: 16000000100000001a000000
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m_LigatureGlyphID: 9803
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m_GlyphPairAdjustmentRecords:
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 79
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@ -7588,51 +7526,6 @@ MonoBehaviour:
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m_XAdvance: 0
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m_YAdvance: 0
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m_FeatureLookupFlags: -11456224
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 57
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0.90000004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 10
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
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m_FeatureLookupFlags: -951701216
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 57
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0.90000004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 62
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
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m_FeatureLookupFlags: -951701216
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- m_FirstAdjustmentRecord:
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m_GlyphIndex: 57
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0.90000004
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m_YAdvance: 0
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m_SecondAdjustmentRecord:
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m_GlyphIndex: 122
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m_GlyphValueRecord:
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m_XPlacement: 0
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m_YPlacement: 0
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m_XAdvance: 0
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m_YAdvance: 0
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m_FeatureLookupFlags: -951701216
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m_MarkToBaseAdjustmentRecords: []
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m_MarkToMarkAdjustmentRecords: []
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m_ShouldReimportFontFeatures: 0
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@ -1464,7 +1464,9 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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SoundSequences: []
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EligibleHits: []
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scheduledInputs: []
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firstEnable: 0
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camPos: {fileID: 90712470157425058}
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cameraFoV: 13
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environmentRenderer: {fileID: 3593377758750892331}
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@ -1480,6 +1482,7 @@ MonoBehaviour:
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shooterMaterial: {fileID: 2100000, guid: 97aebf98db2a0bb4a974fbbbbf03fda8, type: 2}
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objectMaterial: {fileID: 2100000, guid: 05418807da86e2146bc9e10ad24a33aa, type: 2}
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gridPlaneMaterial: {fileID: 2100000, guid: 3df450e97190f504d9ac4f14283b2e0a, type: 2}
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elevatorMaterial: {fileID: 0}
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beltSpeed: 4.33
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--- !u!1 &8373923870426321472
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GameObject:
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@ -2120,7 +2123,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: -947387224812249842, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0.0000046908485
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value: 0.0000036424658
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objectReference: {fileID: 0}
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- target: {fileID: -944302891571569470, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_Layer
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@ -2136,7 +2139,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 364309268697413728, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0.0000046908503
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value: 0.0000036424663
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_Name
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@ -2200,15 +2203,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 7193526923147233643, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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value: 7.016709e-15
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objectReference: {fileID: 0}
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- target: {fileID: 7193526923147233643, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0.000008723224
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value: -179.99998
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objectReference: {fileID: 0}
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- target: {fileID: 7193526923147233643, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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value: -180
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 4d6a1ca519b6789419c00178b5d2b983, type: 3}
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@ -2320,10 +2323,6 @@ PrefabInstance:
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propertyPath: m_Layer
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -3631897138051517956, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0.0000036424663
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objectReference: {fileID: 0}
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- target: {fileID: -3203485738917446855, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_Layer
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value: 0
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@ -2352,22 +2351,6 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2043205891256864238, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: -89.98021
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objectReference: {fileID: 0}
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- target: {fileID: 3042270054197743208, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 7.016709e-15
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objectReference: {fileID: 0}
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- target: {fileID: 3042270054197743208, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: -179.99998
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objectReference: {fileID: 0}
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- target: {fileID: 3042270054197743208, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: -180
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objectReference: {fileID: 0}
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- target: {fileID: 7226848437003788013, guid: 69111fa8d72cdb847ad14fc0d8fd984c, type: 3}
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propertyPath: m_Layer
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value: 0
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File diff suppressed because it is too large
Load diff
8299
Assets/Resources/Games/slotMonster.prefab
Normal file
8299
Assets/Resources/Games/slotMonster.prefab
Normal file
File diff suppressed because it is too large
Load diff
7
Assets/Resources/Games/slotMonster.prefab.meta
Normal file
7
Assets/Resources/Games/slotMonster.prefab.meta
Normal file
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: e7ad928f6070e394a9dc9f42ce17881b
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName: ntrslotmonster/common
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assetBundleVariant:
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7281
Assets/Resources/Games/sumoBrothers.prefab
Normal file
7281
Assets/Resources/Games/sumoBrothers.prefab
Normal file
File diff suppressed because it is too large
Load diff
7
Assets/Resources/Games/sumoBrothers.prefab.meta
Normal file
7
Assets/Resources/Games/sumoBrothers.prefab.meta
Normal file
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 470ba3b49007faf44bcf604b10437d5c
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2198,7 +2198,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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||||
m_AnchoredPosition: {x: -0.25, y: 0}
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||||
m_AnchoredPosition: {x: -0.25, y: 1}
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||||
m_SizeDelta: {x: 1, y: 1}
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||||
m_Pivot: {x: 0, y: 0.5}
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||||
--- !u!222 &1479785503205304790
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@ -14,8 +14,8 @@ RenderTexture:
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m_DownscaleFallback: 0
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||||
m_IsAlphaChannelOptional: 0
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||||
serializedVersion: 5
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||||
m_Width: 1018
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||||
m_Height: 572
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||||
m_Width: 1057
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m_Height: 595
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||||
m_AntiAliasing: 2
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||||
m_MipCount: -1
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||||
m_DepthStencilFormat: 92
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@ -8,7 +8,7 @@ Material:
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|||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||
m_Name: GameTexMaterial
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m_Shader: {fileID: 4800000, guid: 0ae724cf80d801b43b140517e4bbb12f, type: 3}
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||||
m_Shader: {fileID: 4800000, guid: 0596a6838d78f624397b642817cf20bc, type: 3}
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||||
m_ValidKeywords: []
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m_InvalidKeywords: []
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||||
m_LightmapFlags: 4
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@ -20,10 +20,18 @@ Material:
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|||
m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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||||
- _BlendTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Cube:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
|
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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|
@ -40,10 +48,18 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
|
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m_Offset: {x: 0, y: 0}
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- _FaceTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
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- _MaskTex:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
|
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farthest4.wav
Normal file
BIN
Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farthest4.wav
Normal file
Binary file not shown.
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 32295c976a2896d4487abac4ba32b25c
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 2
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName: rvlbadminton/locale
|
||||
assetBundleVariant: en
|
BIN
Assets/Resources/Sfx/games/airRally/en/countIn1.wav
Normal file
BIN
Assets/Resources/Sfx/games/airRally/en/countIn1.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/airRally/en/countIn1.wav.meta
Normal file
22
Assets/Resources/Sfx/games/airRally/en/countIn1.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: af2adbff627bedf4ca6205970af8c740
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 2
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName: rvlbadminton/locale
|
||||
assetBundleVariant: en
|
BIN
Assets/Resources/Sfx/games/airRally/en/countIn1Far.wav
Normal file
BIN
Assets/Resources/Sfx/games/airRally/en/countIn1Far.wav
Normal file
Binary file not shown.
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Reference in a new issue