fixed collapse

This commit is contained in:
Rapandrasmus 2023-11-27 22:02:23 +01:00
parent 5e3bbb84e5
commit 4cf7d27f3c

View file

@ -94,7 +94,7 @@ namespace HeavenStudio.Editor
_categories[i].transform.localPosition = new Vector3(_categories[i].transform.localPosition.x, currentY);
Canvas.ForceUpdateCanvases();
currentY += _spacing - _categories[i].GetComponent<RectTransform>().rect.height;
currentY -= _spacing + _categories[i].GetComponent<RectTransform>().rect.height;
}
}