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blank3times 2024-05-26 16:15:20 -04:00 committed by GitHub
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14 changed files with 7812 additions and 3644 deletions

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@ -51,7 +51,7 @@
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m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.9490197, g: 0.36078432, b: 0.10588236, a: 1}
m_Color: {r: 0.9490196, g: 0.36078432, b: 0.105882354, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@ -6652,7 +6652,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1437246958
RectTransform:
m_ObjectHideFlags: 0
@ -8047,6 +8047,9 @@ MonoBehaviour:
otherHiddenOnMouse:
- {fileID: 1284552964}
- {fileID: 1305960736}
enableNightlyInEditor: 1
topGradient: {fileID: 747832158}
topRect: {fileID: 1991007472}
--- !u!82 &1811344143
AudioSource:
m_ObjectHideFlags: 0

View file

@ -60,6 +60,11 @@ namespace HeavenStudio
[SerializeField] private GameObject[] otherHiddenOnMouse;
//static bool firstBoot = true; Unused value - Marc
[Header("Nightly Menu Stuff")]
[SerializeField] private bool enableNightlyInEditor = true;
[SerializeField] private RawImage topGradient;
[SerializeField] private RawImage topRect;
private AudioSource musicSource;
private double songPosBeat;
@ -103,10 +108,25 @@ namespace HeavenStudio
#if HEAVENSTUDIO_PROD
versionText.text = GlobalGameManager.friendlyReleaseName;
topGradient.color = new Color(0.9490197f, 0.3607843f, 0.1058824f, 1f);
topRect.color = new Color(0.9490197f, 0.3607843f, 0.1058824f, 1f);
#elif UNITY_EDITOR
versionText.text = "EDITOR";
if (enableNightlyInEditor)
{
topGradient.color = new Color(0.764706f, 0.3686275f, 0.7411765f, 1f);
topRect.color = new Color(0.764706f, 0.3686275f, 0.7411765f, 1f);
}
else
{
topGradient.color = new Color(0.9490197f, 0.3607843f, 0.1058824f, 1f);
topRect.color = new Color(0.9490197f, 0.3607843f, 0.1058824f, 1f);
}
#else
versionText.text = Application.buildGUID.Substring(0, 8) + " " + AppInfo.Date.ToString("dd/MM/yyyy hh:mm:ss");
topGradient.color = new Color(0.764706f, 0.3686275f, 0.7411765f, 1f);
topRect.color = new Color(0.764706f, 0.3686275f, 0.7411765f, 1f);
#endif
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