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@ -62,8 +62,6 @@ namespace HeavenStudio.Properties
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public string levelCreator = "testCreator";
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public int Number;
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public string datamodel;
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public object this[string propertyName]
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{
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get
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@ -14,7 +14,6 @@ namespace HeavenStudio.Properties
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{
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Properties.instance.levelName = content;
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Debug.Log(Properties.instance.levelName);
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content = Properties.instance.levelName;
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}
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}
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}
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@ -1,128 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using System;
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using TMPro;
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using Starpelly;
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using HeavenStudio.Util;
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namespace HeavenStudio.Properties
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{
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public class PropertyDefn : MonoBehaviour
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{
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public TMP_Text caption;
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[SerializeField] private RemixParameterManager parameterManager;
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[Header("Integer and Float")]
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[Space(10)]
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public Slider slider;
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public TMP_InputField inputField;
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[Header("Boolean")]
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[Space(10)]
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public Toggle toggle;
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[Header("Dropdown")]
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[Space(10)]
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public TMP_Dropdown dropdown;
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[Header("String")] //why wasn't this a thing before
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[Space(10)]
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public TMP_InputField inputFieldString;
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private string propertyName;
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public void SetProperties(string propertyName, object type, string caption)
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{
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this.propertyName = propertyName;
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this.caption.text = caption;
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var objType = type.GetType();
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if (objType == typeof(EntityTypes.Integer))
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{
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var integer = ((EntityTypes.Integer)type);
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slider.minValue = integer.min;
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slider.maxValue = integer.max;
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slider.value = Mathf.RoundToInt(System.Convert.ToSingle(PropController.instance.properties[propertyName]));
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inputField.text = slider.value.ToString();
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slider.onValueChanged.AddListener(delegate
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{
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inputField.text = slider.value.ToString();
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PropController.instance.properties[propertyName] = (int)slider.value;
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});
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inputField.onSelect.AddListener(delegate
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{
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EditInput.instance.editingInputField = true;
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});
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inputField.onEndEdit.AddListener(delegate
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{
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slider.value = Mathf.RoundToInt(System.Convert.ToSingle(System.Convert.ToSingle(inputField.text)));
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PropController.instance.properties[propertyName] = (int)slider.value;
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EditInput.instance.editingInputField = false;
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});
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}
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else if (type is bool)
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{
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toggle.isOn = System.Convert.ToBoolean(PropController.instance.properties[propertyName]); // ' (bool)type ' always results in false
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toggle.onValueChanged.AddListener(delegate
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{
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PropController.instance.properties[propertyName] = toggle.isOn;
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});
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}
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else if (objType.IsEnum)
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{
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List<TMP_Dropdown.OptionData> dropDownData = new List<TMP_Dropdown.OptionData>();
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var vals = Enum.GetValues(objType);
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var selected = 0;
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for (int i = 0; i < vals.Length; i++)
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{
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string name = Enum.GetNames(objType)[i];
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TMP_Dropdown.OptionData optionData = new TMP_Dropdown.OptionData();
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optionData.text = name;
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dropDownData.Add(optionData);
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if ((int)vals.GetValue(i) == (int)PropController.instance.properties[propertyName])
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selected = i;
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}
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dropdown.AddOptions(dropDownData);
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dropdown.value = selected;
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dropdown.onValueChanged.AddListener(delegate
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{
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PropController.instance.properties[propertyName] = (int)Enum.GetValues(objType).GetValue(dropdown.value);
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});
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}
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//why the FUCK wasn't this a thing before lmao
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else if (objType == typeof(string))
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{
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// Debug.Log("entity " + propertyName + " is: " + (string)(PropController.instance.properties[propertyName]));
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inputFieldString.text = (string)(PropController.instance.properties[propertyName]);
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inputFieldString.onSelect.AddListener(delegate
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{
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EditInput.instance.editingInputField = true;
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});
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inputFieldString.onEndEdit.AddListener(delegate
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{
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// Debug.Log("setting " + propertyName + " to: " + inputFieldString.text);
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PropController.instance.properties[propertyName] = inputFieldString.text;
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EditInput.instance.editingInputField = false;
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});
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}
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}
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 57aacc4c8dd07504a99999f7c13547e9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,93 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Editor.Track;
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namespace HeavenStudio.Properties
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{
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public class RemixParameterManager : MonoBehaviour
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{
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[Header("General References")]
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[SerializeField] private GameObject eventSelector;
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[Header("Property Prefabs")]
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[SerializeField] private GameObject IntegerP;
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[SerializeField] private GameObject FloatP;
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[SerializeField] private GameObject BooleanP;
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[SerializeField] private GameObject DropdownP;
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[SerializeField] private GameObject ColorP;
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[SerializeField] private GameObject StringP;
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public bool active;
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public void StartParams(Beatmap.Entity entity)
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{
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active = true;
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AddParams(entity);
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}
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private void AddParams(Beatmap.Entity entity)
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{
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var minigame = EventCaller.instance.GetMinigame(Properties.instance.datamodel.Split(0));
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int actionIndex = minigame.actions.IndexOf(minigame.actions.Find(c => c.actionName == Properties.instance.datamodel.Split(1)));
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Minigames.GameAction action = minigame.actions[actionIndex];
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if (action.parameters != null)
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{
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for (int i = 0; i < action.parameters.Count; i++)
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{
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object param = action.parameters[i].parameter;
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string caption = action.parameters[i].propertyCaption;
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string propertyName = action.parameters[i].propertyName;
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string tooltip = action.parameters[i].tooltip;
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AddParam(propertyName, param, caption);
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}
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active = true;
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}
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}
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private void AddParam(string propertyName, object type, string caption)
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{
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GameObject prefab = IntegerP;
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var objType = type.GetType();
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if (objType == typeof(EntityTypes.Integer))
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{
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prefab = IntegerP;
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}
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else if (objType == typeof(EntityTypes.Float))
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{
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prefab = FloatP;
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}
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else if(type is bool)
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{
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prefab = BooleanP;
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}
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else if (objType.IsEnum)
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{
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prefab = DropdownP;
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}
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else if (objType == typeof(Color))
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{
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prefab = ColorP;
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}
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else if(objType == typeof(string))
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{
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prefab = StringP;
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}
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GameObject input = Instantiate(prefab);
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input.transform.SetParent(this.gameObject.transform);
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input.SetActive(true);
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input.transform.localScale = Vector2.one;
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var property = input.GetComponent<PropertyDefn>();
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property.SetProperties(propertyName, type, caption);
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}
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 2cc967f6517b28a4ab115f44592f0784
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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