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@ -95,6 +95,7 @@ namespace HeavenStudio.Properties
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if (json != "")
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{
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properties = JsonConvert.DeserializeObject<Properties>(json);
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RemixName.instance.Refresh(Properties.instance.levelName);
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Debug.Log("levelName = " + (properties.levelName));
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Debug.Log("levelCreator = " + (properties.levelCreator));
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}
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@ -6,12 +6,15 @@ namespace HeavenStudio.Properties
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{
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public class RemixName : MonoBehaviour
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{
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public static RemixName instance { get; private set; } = new RemixName();
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[SerializeField] private GameObject content;
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public void Refresh(string content)
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{
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Properties.instance.levelName = content;
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Debug.Log(Properties.instance.levelName);
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content = Properties.instance.levelName;
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}
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}
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}
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