Merge branch 'release_1' of https://github.com/ThatZeoMan/HeavenStudio into release_1
This commit is contained in:
commit
653006c542
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@ -81,9 +81,7 @@ namespace HeavenStudio.Games.Scripts_SpaceSoccer
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}
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else
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{
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highKickSwing = highKicks[i]["swing"];
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if (highKickSwing == 0f)
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highKickSwing = 0.5f;
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highKickSwing = 0.5f;
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if (highKicks[i].beat + GetAnimLength(State.HighKicked) > currentBeat)
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{
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@ -253,9 +253,7 @@ namespace HeavenStudio.Games.Scripts_SpaceSoccer
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if (ball)
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{
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ball.highKickSwing = highKicks[i]["swing"];
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if (ball.highKickSwing == 0f)
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ball.highKickSwing = 0.5f;
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ball.highKickSwing = 0.5f;
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}
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break;
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}
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@ -33,10 +33,6 @@ namespace HeavenStudio.Games.Loaders
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new GameAction("high kick-toe!", "High Kick-Toe!")
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{
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defaultLength = 3f,
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parameters = new List<Param>()
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{
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new Param("swing", new EntityTypes.Float(0, 1, 0.5f), "Swing", "Set the amount of swing for the cue. MINENICE REMOVE THIS >:((((((")
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}
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},
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new GameAction("npc kickers enter or exit", "NPC Kickers")
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{
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