barely for roll release

This commit is contained in:
Rapandrasmus 2023-06-26 19:20:59 +02:00
parent 14b8a1843e
commit 65d0158d07
5 changed files with 830 additions and 1 deletions

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@ -251,6 +251,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
if (state >= 1f || state <= -1f)
{
SoundByte.PlayOneShotGame("nightWalkAgb/ng");
rollPlatform.DoScaledAnimationAsync("RollBarely", 0.5f);
return;
}
game.playYan.HighJump(Conductor.instance.songPositionInBeats);