flower
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@ -238,10 +238,12 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
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{
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if (state >= 1f || state <= -1f)
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{
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anim.DoScaledAnimationAsync("FlowerBarely", 0.5f);
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return;
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}
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game.playYan.Roll(Conductor.instance.songPositionInBeats);
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SoundByte.PlayOneShot("games/nightWalkRvl/highJump6");
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anim.DoScaledAnimationAsync("Flower", 0.5f);
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}
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private void JustRollRelease(PlayerActionEvent caller, float state)
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