i forgor to change the outline on the fonts

This commit is contained in:
streitixy 2024-02-22 18:47:02 -03:00
parent 42f3cdcabe
commit 7cde2866c1
7 changed files with 24 additions and 15 deletions

View file

@ -2053,6 +2053,10 @@ MonoBehaviour:
m_Unicode: 237 m_Unicode: 237
m_GlyphIndex: 205 m_GlyphIndex: 205
m_Scale: 1 m_Scale: 1
- m_ElementType: 1
m_Unicode: 10
m_GlyphIndex: 1
m_Scale: 1
m_AtlasTextures: m_AtlasTextures:
- {fileID: 3307759631967023827} - {fileID: 3307759631967023827}
m_AtlasTextureIndex: 0 m_AtlasTextureIndex: 0

View file

@ -9,7 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: WarioWareV2 SDF 1 m_Name: WarioWareV2 SDF 1
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3} m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ValidKeywords: [] m_ValidKeywords:
- OUTLINE_ON
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -101,7 +102,7 @@ Material:
- _WeightBold: 0.75 - _WeightBold: 0.75
- _WeightNormal: 0 - _WeightNormal: 0
m_Colors: m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _ClipRect: {r: -10, g: -10, b: -7, a: 10}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1} - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}

View file

@ -9,7 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: WarioWareV2 SDF 2 m_Name: WarioWareV2 SDF 2
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3} m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ValidKeywords: [] m_ValidKeywords:
- OUTLINE_ON
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -101,7 +102,7 @@ Material:
- _WeightBold: 0.75 - _WeightBold: 0.75
- _WeightNormal: 0 - _WeightNormal: 0
m_Colors: m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _ClipRect: {r: -10, g: -10, b: -7, a: 10}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1} - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}

View file

@ -9,7 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: WarioWareV2 SDF 3 m_Name: WarioWareV2 SDF 3
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3} m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ValidKeywords: [] m_ValidKeywords:
- OUTLINE_ON
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -101,7 +102,7 @@ Material:
- _WeightBold: 0.75 - _WeightBold: 0.75
- _WeightNormal: 0 - _WeightNormal: 0
m_Colors: m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _ClipRect: {r: -10, g: -10, b: -7, a: 10}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1} - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}

View file

@ -9,7 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: WarioWareV2 SDF 4 m_Name: WarioWareV2 SDF 4
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3} m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ValidKeywords: [] m_ValidKeywords:
- OUTLINE_ON
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -101,7 +102,7 @@ Material:
- _WeightBold: 0.75 - _WeightBold: 0.75
- _WeightNormal: 0 - _WeightNormal: 0
m_Colors: m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _ClipRect: {r: -10, g: -10, b: -7, a: 10}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1} - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}

View file

@ -9,7 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: WarioWareV2 SDF 5 m_Name: WarioWareV2 SDF 5
m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3} m_Shader: {fileID: 4800000, guid: bc1ede39bf3643ee8e493720e4259791, type: 3}
m_ValidKeywords: [] m_ValidKeywords:
- OUTLINE_ON
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -101,7 +102,7 @@ Material:
- _WeightBold: 0.75 - _WeightBold: 0.75
- _WeightNormal: 0 - _WeightNormal: 0
m_Colors: m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _ClipRect: {r: -10, g: -10, b: -10, a: 10}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1} - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}

View file

@ -41,7 +41,7 @@ Texture2D:
m_ColorSpace: 0 m_ColorSpace: 0
m_PlatformBlob: m_PlatformBlob:
image data: 1 image data: 1
_typelessdata: cd _typelessdata: 00
m_StreamData: m_StreamData:
serializedVersion: 2 serializedVersion: 2
offset: 0 offset: 0
@ -255,12 +255,12 @@ Material:
- _OutlineSoftness: 0 - _OutlineSoftness: 0
- _OutlineUVSpeedX: 0 - _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0 - _OutlineUVSpeedY: 0
- _OutlineWidth: 0 - _OutlineWidth: 0.336
- _PerspectiveFilter: 0.875 - _PerspectiveFilter: 0.875
- _Reflectivity: 10 - _Reflectivity: 10
- _ScaleRatioA: 1 - _ScaleRatioA: 0.9
- _ScaleRatioB: 1 - _ScaleRatioB: 0.73125
- _ScaleRatioC: 1 - _ScaleRatioC: 0.73125
- _ScaleX: 1 - _ScaleX: 1
- _ScaleY: 1 - _ScaleY: 1
- _ShaderFlags: 0 - _ShaderFlags: 0