don't do this twice
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@ -746,11 +746,6 @@ namespace HeavenStudio
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if (gamesToPreload.Count > 0)
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{
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yieldGame = new WaitUntil(() => gamesToPreload.All(x => x.AssetsLoaded));
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foreach (var game in gamesToPreload)
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{
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Debug.Log($"ASYNC loading assetbundles for game {game.LoadableName}");
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game.LoadAssetsAsync().Forget();
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}
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}
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// wait for overlays to be ready
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