blink fix again
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m_RotationOrder: 4
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m_PostInfinity: 2
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path: Upper/Head/Mouth
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m_PostInfinity: 2
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script: {fileID: 0}
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m_Curve:
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outSlope: Infinity
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.y
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path: Upper/Head
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script: {fileID: 0}
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- curve:
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m_Curve:
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time: 0
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.z
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path: Upper/Head
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.x
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path: Upper/Head
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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time: 0
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.y
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path: Upper/Head
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 17.94
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
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attribute: localEulerAnglesRaw.z
|
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path: Upper/Head
|
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classID: 4
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script: {fileID: 0}
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m_EulerEditorCurves:
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- curve:
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serializedVersion: 2
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m_Curve: []
|
||||
m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.x
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path: Upper/Head
|
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve: []
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.y
|
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path: Upper/Head
|
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve: []
|
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m_PreInfinity: 2
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m_PostInfinity: 2
|
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.z
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path: Upper/Head
|
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classID: 4
|
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script: {fileID: 0}
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m_HasGenericRootTransform: 0
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m_HasMotionFloatCurves: 0
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m_Events: []
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|
|
@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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guid: 63d4a97eafceb63438fbc8512cc48f71
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 7400000
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userData:
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assetBundleName:
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assetBundleVariant:
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|
|
@ -45,6 +45,15 @@ AnimatorStateMachine:
|
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- serializedVersion: 1
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m_State: {fileID: 2843809078522271119}
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m_Position: {x: 655, y: 335, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 1170334823039596906}
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m_Position: {x: 530, y: 170, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 4031739909159671676}
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m_Position: {x: 940, y: 400, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 4820106035112521468}
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m_Position: {x: 880, y: 500, z: 0}
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m_ChildStateMachines: []
|
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m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
|
|
@ -117,7 +126,8 @@ AnimatorState:
|
|||
m_Name: Extend
|
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_Transitions:
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- {fileID: 152496692325011748}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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|
|
@ -287,6 +297,28 @@ AnimatorController:
|
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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--- !u!1101 &152496692325011748
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AnimatorStateTransition:
|
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 4031739909159671676}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_ExitTime: 1
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
|
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &667800881867353347
|
||||
AnimatorState:
|
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serializedVersion: 6
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|
|
@ -335,6 +367,33 @@ AnimatorStateTransition:
|
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m_InterruptionSource: 0
|
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
|
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--- !u!1102 &1170334823039596906
|
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: ExcitedBlink
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 4295840410305363367}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 263fec0e5e3c1c84a926608f956f4678, type: 2}
|
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
|
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m_TimeParameter:
|
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--- !u!1102 &2843809078522271119
|
||||
AnimatorState:
|
||||
serializedVersion: 6
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||||
|
|
@ -361,6 +420,81 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
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m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &4031739909159671676
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AnimatorState:
|
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
||||
m_Name: ExtendIdle
|
||||
m_Speed: 1
|
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m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
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m_Position: {x: 50, y: 50, z: 0}
|
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m_IKOnFeet: 0
|
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m_WriteDefaultValues: 1
|
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m_Mirror: 0
|
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 63d4a97eafceb63438fbc8512cc48f71, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
|
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m_TimeParameter:
|
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--- !u!1101 &4295840410305363367
|
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AnimatorStateTransition:
|
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 8512772814146344378}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0
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m_TransitionOffset: 0
|
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m_ExitTime: 1
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m_HasExitTime: 1
|
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m_HasFixedDuration: 1
|
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m_InterruptionSource: 0
|
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m_OrderedInterruption: 1
|
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m_CanTransitionToSelf: 1
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--- !u!1102 &4820106035112521468
|
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AnimatorState:
|
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_Name: ExtendBlink
|
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m_Speed: 1
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m_CycleOffset: 0
|
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m_Transitions:
|
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- {fileID: 5818396226040399219}
|
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m_StateMachineBehaviours: []
|
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
|
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m_TimeParameterActive: 0
|
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m_Motion: {fileID: 7400000, guid: 2e009c5fbe6c47943bac7d230a02e89d, type: 2}
|
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
|
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m_CycleOffsetParameter:
|
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m_TimeParameter:
|
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--- !u!1102 &5711025237244113609
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
|
|
@ -387,6 +521,28 @@ AnimatorState:
|
|||
m_MirrorParameter:
|
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m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &5818396226040399219
|
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AnimatorStateTransition:
|
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
|
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 4031739909159671676}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
|
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serializedVersion: 3
|
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m_TransitionDuration: 0
|
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m_TransitionOffset: 0
|
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m_ExitTime: 1
|
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m_HasExitTime: 1
|
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m_HasFixedDuration: 1
|
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m_InterruptionSource: 0
|
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m_OrderedInterruption: 1
|
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m_CanTransitionToSelf: 1
|
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--- !u!1102 &8512772814146344378
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AnimatorState:
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serializedVersion: 6
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||||
|
|
|
|||
|
|
@ -528,6 +528,8 @@ namespace HeavenStudio.Games
|
|||
else wrestlerAnim.Play("Idle", 0, 1);
|
||||
shouldNotInput = false;
|
||||
canBop = true;
|
||||
reporterAnim.Play("IdleReporter", 0, 0);
|
||||
reporterHeadAnim.Play("Idle", 0, 0);
|
||||
}),
|
||||
});
|
||||
if (!keepZoomedOut)
|
||||
|
|
@ -710,6 +712,14 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
reporterHeadAnim.DoScaledAnimationAsync("BlinkHead", 0.5f);
|
||||
}
|
||||
else if (reporterHeadAnim.GetCurrentAnimatorStateInfo(0).IsName("ExtendIdle"))
|
||||
{
|
||||
reporterHeadAnim.DoScaledAnimationAsync("ExtendBlink", 0.5f);
|
||||
}
|
||||
else if (reporterHeadAnim.GetCurrentAnimatorStateInfo(0).IsName("Excited"))
|
||||
{
|
||||
reporterHeadAnim.DoScaledAnimationAsync("ExcitedBlink", 0.5f);
|
||||
}
|
||||
float randomTime = UnityEngine.Random.Range(0.3f, 1.8f);
|
||||
Invoke("ReporterBlink", randomTime);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue